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Tiffany Korta

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Everything posted by Tiffany Korta

  1. Substantial Robot 1 Initiative: 1d20+1 12 Speeding Robot Initiative: 1d20+13 29 Substantial Robot 2 Initiative: 1d20+2 20 Giant Robot Initiative: 1d20+4 17 Miss Grue Initiative: 1d20+4 5 29 Speeding Robot, unharmed 23 Stronghold, 2 hp, unharmed 20 Substantial Robot 2, GM, unharmed 19 Thoughtspeed, 1 hp, unharmed 17 Giant Robot, GM, unharmed 15 Glamazon, 1 hp, unharmed 12 Substantial Robot 1, GM, unharmed 8 Cho, 2 hp, unharmed 5 Miss Grue, 1 hp, unharmed Speeding robot is waiting for it’s commander's order, so Stronghold is first.
  2. “Urm thanks I guess that'd help a little.†as she spoke she shifted to her Grue form, though unusually for their kind she still kept her hair. The giant robot focused his attention and giant weapon on Miss Grue it weapon pointed at her back. “You cooperation in this matter had been noted humanoid. Now if you could step away from the prisoner we will arrest the alien. Do not resist or there will be trouble!†The robot’s all began to move to begin their "arrest".
  3. The combination of dust and demon’s swirled around the church, though there was a gap around the church were the little demon’s wouldn’t enter. The church was comfortingly quiet though it seemed to lack something now that the portal were sealed, though there was a hint that something still remained. The darkness was temporary lite up buy Axel’s lighter as he lit his cigar. “Well this is I can say one of the weirdest day I’ve ever seen. And that’s saying something. So what’s the plan girl?â€
  4. Lucy had been quiet for a few moments considering the various options when there employee, she had defiantly been around the Fred to long, left she finally expressed her opinion. “If we rush this we could end up making things worse, but we can’t count out that the two of them are working in concert.†She sat on the edge of the building her feet kicking her feet into the air as considered the option. “How about me and Red there go visit the lawyer, I have some experience of the profession.†she smiled at her personal joke “Whilst our little archer there keep an eye on the other?â€
  5. Lucy without looking over to Harry gave him a gentle clip round the back of the head. Then she made sure that she got all the necessary details of where the meeting was going down “I’m a woman of my word so go. Just think twice before you try this again in this city, any city really.†That done she turned towards Harry, glancing over to his partner. “We better get going if we’re going to recover this statue, how’s poor Fred doing?â€
  6. Thinking on her feet Dancia gave the staff around her a sad little glance and lowered her voice as if about to bestow a terrible secret. “I’m afraid Ms. Cain has been slipped a powerful hallucinogenic. Her manager sent me to try and recover her before she did herself or others any harm.†She hadn’t been sure if the half lie would work but they seemed less keen on stopping her guiding Wayward where she wanted. So gently, so no to harm the poor woman, she began to guide the woman back to her dressing room. “Let’s get you back to you dressing room for a nice lie down.â€
  7. It wasn’t something she did often but Agnus pulled back the mask from her head, it was a subtle effect but without the hood she appeared less like Young Britannia and more like well Agnus. <â€It’s a bit of a surprise to see you here, do you want to tell me why?â€> she spoke first in Welsh before translating it into English. <â€We’ve not always got along but I don’t want trouble here, I’m just trying to understand what happening here.â€> this time when she translated she left off the first part of the statement.
  8. Initiative: 1d20+1 18
  9. “Hi there need a hand?†Young Britannia dropped down beside Wayward surrounded by her aura of bright light and quickly focused her attention on the injured man beside her. She laid her hand upon him and with a few second concentration surrounded the wound with a healing light. “You should be fine, though it wouldn’t hurt to get an paramedic to check you out.†she turned to the other hero “Shall we go see who else we can help?â€
  10. Agnus stood there as quietly as she could, both amazed by the conversation and trying to workout how to invite herself along. In a stroke of luck the two seemed so fascinated with this possible threat, and it was something she was worried about herself, that they seemed quite happy to drag her along. And who was she to arue? With a smile she lent in a stage whisper spoke to Asad. “If you keep that up then there will be no buns for you at all!â€
  11. Battle of Wills: 1d20+3 19
  12. Blodeuwedd only paused very briefly in her actions drawing Dyrnwyn and stepping forwards to put herself between the forces of Terminus and the refugee. “We don’t kill people only monster right? And I know you’re going to insist he was a monster, from what I know they all are. Just remember that it doesn’t go beyond this I won’t let you harm innocents I will stop you stepping over that line. And I’ve unfortunately I’ve done it before.†She remained neutral as she said this she didn’t even want to imagining harming her friend, especially as she thought she’d done it before.
  13. Dancia felt fear wash over her images of a thousand terrible events each one being something that personally happened to her, even though they could never have happened all at once. But she had faced these fears a thousand times in a thousand lifetimes and managed to overcome them all. “I don’t think you quite who you say you are, how about you stay a while and we can talk about this?†She gently grabbed “Wayward's†arms to stop her from leaving until she could figure out what was happening.
  14. Fear Him: 1d20+6 25, or not
  15. Triakosia followed the lead of the other two more experienced heroes her reporter instincts taking in as much detail as she could. Not knowing anything about this culture meant that anything they noticed could be vitally important. One thing that was obviously important was that it seemed to be a female dominated society, which might caused them one or two problems. “If they are as female dominated as it appears they might be insulted if a man does the talking for us. As much as I’d like to explain to them the principles of equality we might have to play along to begin with.â€
  16. I always got the impression that this part of the Orion Arm and beyond was desputed frontier territory, mostly unimportant to the three powers. That would leave a large chunk unclaimed by either side, with maybe more powres rimward of us.
  17. I suppose the major question is if it's a regular base or station or something more exotic like a giant alien head? And was it built during this generation or space powers or does it ore date all of them, or even all the space PC's and that covers about 6000 years .
  18. Compaired to the other Lucy looked remarkably normally as she gently touched down on the roof. The suit she wore might be a little out of fashion but it wouldn't look out of place in downtown Freedom. There was nothing really to suggest that she was a fellow superhero. Not until realise she'd just jumped up to this roof from ground level, or looked at her coal black eyes. "I guess we're all here for the same reasons. So what do we know about the situation," her normally sunny disposition was replaced with a more stern serious tone.
  19. Well she wants him to appear drunk rather than suffering from narcolepsy, so I guessing that a stun.
  20. It was discussed that Primus might have been long ago, and recently been reclaimed as a neutral base. Because no one ever come back to claim there property . It was also suggested that the Lor might have a naval base away from Primus itself. As to it's location I like the idea that it's in orbit of Alpha Centurai close enough to be a possible port of call for Earth heroes.
  21. From an apparently seamless section of the wall an iris door popped into life revealing the occupants of this interplanetary craft. There were three of them around 3 ft tall on spindly bodies that seemed to ill suited to their large over sized heads. They stared at the gathered heroes with their large black almond shed eyes. We apologize for the method of collection but we don’t him time to explain. We are all in terrible danger. From the nebula behind them streaks of lightning seemed to flash almost menacing inside the cloud of gas.
  22. There was little to distinguish the warehouse from all the other, yet Noemi was getting the strangest feeling that there was something else going on but the warehouse appeared empty... WARNING ANOMALOUS SIGNAL HAS BEEN DETECTED. Slave played back the signal a weird array of sound that sounded completely, well alien, even to her ears. Something was hidden inside the warehouse, something that could be from out of this world.
  23. It was lucky for Pitch that the little demons that Tadyofyla had summoned seemed to be less fireproof than their master/mistress. The air was filled with an unfortunate mix of burnt flesh and sulphur and unfortunately for all of them it was still full of tiny demons. “We ain’t got much chance against all these little devils girl, we going to need some cover and soon.†Axel punctuated his statement with another blast from his shotgun sending demon guts all other the place.
  24. Miss Grue going to be associated with Next Gen in some way, if not a member, so she's still an option for creature feature. Full Throttle right up Blodeuwedd streets, and it falls under the Order preview, and she also a good fit for Apex Predator, World lost (having already visited), Mysterious Circumstances and Fire and Fist. So Blod for the win .
  25. The Traveller Power Level: 11 [15] (200/250PP) Trade-Offs: None Unspent Power Points: 50 In Brief: A warrior-scholar who has spent millennia wandering the galaxy helping people. Residence: A citizen of the Universe Base of Operations: Space Catchphrase: "In all mine time wandering the Universe.." Alternate Identity: Sitara Shashikala Identity: Public Birthplace: Indus Valley, Earth Occupation: Soldier, Scholar and Explorer Affiliations: Praetorians Family: Long dead Description: Age: 5,000 Apparent Age: 30 Gender: Female Ethnicity: South Asian. Height: 5'8" Weight: 119 lbs. Eyes: Brown Hair: Black Though her biology has been massively altered by her masters on the outside she appears much as she did when she left Earth all those Millennia ago. She tend to go for simple comfortable clothing normally the jump suit she wears inside her armour. The armour itself if a thing of beauty appearing to be ceramic of some kind. It's a sparkling white with fine intricate engraving on its surface in Aztec or even Celtic style abstract forms, only the faceplate is unformatted just appearing as a black surface, which Sitara can cause to become opaque as needed. Underneath the armoured plates there seems to be a number of fine interlocking cog-like meshes that seems to move and shift as the armour moves about. The power pike that she carries is similarly designed with the intricate patterning on it's surface. The weapon is designed to be split into two parts but the join is so fine that it's almost impossible to tell. Power Descriptions: Sitara has had her biochemistry radically altered to such an extent that she's not technically human any more. Thanks to these alteration she is effectively immortal and can fight off any infections in the environment. Her biorhythmic field has also been altered, which synchs up with the armour and pike's own power systems, meaning that only she can use the equipment. History: Over four thousand years ago there existed a peaceful race of aliens, the mArttik Avata, who gave their time to peaceful pursuits to expand there knowledge of the universe. Unfortunately in their travels they came across another race, the Amitra, as advanced as themselves but with an interest in only violence and conquest. Unable to even consider committing violence against another creature the mArttik Avata could not bring themselves to fight the Amitra directly, but they knew that if they did not challenge the Amitra they would conquer and enslave, if not destroy, all the other fledgling races that inhabited the galaxy. So they decided that they would form a army from some of the more primitive races who would fight this vital battle for the future of the galaxy for them. One of the planets they choose was Earth. Sitara who lived among the flowering Indus valley civilization had always been curious, travelling many miles from her home city to see what was beyond the next hill. When the strangers from the stars came it was not long before she had travelled to visit these strange creatures from beyond. When they asked for volunteers to journey with them to fight among the stars she didn't hesitate, even though she had never raised even her voice in anger; she would do almost anything to explore the stars above her. They must have seen something in the young woman for she was one of the few chosen to serve these aliens. The mArttik Avata took her, along with many others, to their home planet where they radically altered the volunteers' biochemistry and began to teach them all that they knew. Not only did they train them to fight effectively with all the weapons available to them they also taught them about the sciences and the universe around them. Then they were set loose to fight in one of the most brutal wars of that era which took a massive toll on their forces, but they knew that they needed to fight on or all would be lost. Sitara doesn't know how the war was final ended, gravely injured in a battle she was placed in a healing pod. When she awoke thousands of years had passed and there was no sign of either the mArttik Avata her or the Amitra that they fought. After awaking she wandered the universe helping those in trouble where she could learning what she could about the galaxy she was now in, trying to find out what had happened to those she fought alongside. Eventually she fell into another group that was trying to protect the universe from threats and once again she was placed on suspension, from which she has only recently awoken. Personality & Motivation: Even after the millennia of wandering the universe Sitara's curiosity hasn't been sated, she still has a strong desire to explore and discover new things. There is always the next planet where something new can be found. Seeing the worst that the universe can offer has left Sitara a little jaded and slow to full trust others but she had also seen the best of the universe and has a guarded optimism about how things will pan out. She tend to hide her true feeling behind a confident bluster with a thick veil of humour, she lives her life hard as if all those centuries of travel could come to an end tomorrow. Powers & Tactics: Sitara was trained as a soldier and tend to try and break things down into an military encounter always looking for the best tactical advantage before striking. That said she can in the heat of battle become a little gun-ho. Complications: It was here last time... : Sitara has gained vast knowledge about the people and places of the universe. Unfortunately some of her information can be centuries, if not millennia out of date. We have plenty of time : After millennia of existence, plus a push towards perfection, means that Sitara finds difficult to rush things. Even if she has only seconds to disarm a bomb she will stay until the very last second. Distracted by the shiny: Sitara was taught by the raise that recruited her to find the beauty in the universe around her, sometimes she can get carried away and focus on the beauty, be it a sunrise or an intricate device, to the detriment of more important things going on around her. I am Legend: Those that Sitara fought for, both four thousand and a thousand years ago, have become legends among modern races. In some they are revered as heros, lifted up to god like presence, other however remember them as cruel conquerors or even evil destroying demons. Abilities: 4 + 4 + 6 + 10 + 6 + 2 = 32PP Strength: 14/20 (+2/+5) Dexterity: 14 (+2) Constitution: 16/24 (+3/+7) Intelligence: 20 (+5) Wisdom: 16 (+3) Charisma: 12 (+1) Combat: 12 + 10 = 22PP Initiative: +6 Attack: +6 Base, +10 Combat Pike Grapple: +8/+11 Defense: +10 (+5 Base, +5 Dodge Focus), +2 Flat-Footed Knockback: -7 Saving Throws: 1 + 8 + 7 = 16PP Toughness: +7/+10 (+3/+7 Con, +3 Protection [impervious 4]) Fortitude: +4/+8 (+3/+7 Con, +1) Reflex: +10 (+2 Dex, +8) Will: +10 (+3 Wis, +7) Skills: 136R = 34PP Bluff 9 (+10) Computers 10 (+15) Craft (Electronic) 10 (+15) Skill Mastery Craft (Mechnaical) 10 (+15) Skill Mastery Diplomacy 9 (+10) Gather Information 14 (+15) Intimidate 9 (+10) Knowledge (Galactic Lore) 10 (+15) Knowledge (Tactics) 10 (+15) Skill Mastery Knowledge (Technology) 10 (+15) Skill Mastery Language 4 (Delaztri, English, Sanskrit [Native], Galstandard, Lor) Medicine 2 (+5) Notice 7 (+10) Pilot 13 (+15) Sense Motive 7 (+10) Survival 2 (+5) Feats: 17PP Ambidexterity Attack Specialization (Combat Pike) 2 Dodge Focus 5 Equipment 2 (10 EP to Praetorian spaceships and HQ) Improved Initiative 1 Improvised Tools Inventor Jack-of-all-Trades Skill Mastery (Craft [Electronics], Craft [Mechanical], Knowledge [Tactics], Knowledge [Technology]) Uncanny Dodge (Auditory) Well-Informed Powers: 2 + 54 + 23 = 79PP Immunity 2 (Aging, Disease) [2PP] Power Armour 13 (65 PP Device, Hard to Lose, Feats: Restricted 2 [biorhythmic Field]) [54PP] Communication 2 (Radio 100 ft Extra: Area) [4PP] Comprehend 3 ( Read All, Speak All [One at a time], Understand All ) [6PP] Enhanced Constitution 10 [10PP] Enhanced Strength 6 [6PP] Flight 6 ( 500 mph, 5000 ft/rnd) [12PP] Immunity 10 (Life Support, Starvation & Thirst) [10PP] Impervious Toughness 5 [5PP] Protection 3 [3PP] Space Travel 1 (Interplanetary) [2PP] Super-Senses 3 (Darkvision, Direction Sense) [3PP] Super-Strength 2 (Effective Strength 30, Heavy Load: 1,600lbs) [4PP] Power Pike 7 (35PP Device, Easy to Lose, Feats: Restricted 2 [biorhythmic Field]) [23PP] Weapon Modes 12 (27PP Array, Alternative Power 8 ) [35PP] Base Power: Blast 12 (160ft increments; Feats: Improved Critical; Improved Range; Precise)) [27PP] Alternate Power: Blast 8 (160ft increments; Extra: Autofire; Feats: Improved Critical, Improved Range 1) [26PP] Alternate Power: Blast 8 (160ft increments; 40ft Bust Area; Extra: Area - General (Burst), Feat: Improved Range 1) [25PP] Alternate Power: Dazzle 9 (Visual Senses, 90ft range, 45ft Burst Area; Extra: Area - General (Burst)) [27PP] Alternate Power: Drain Toughness 8 (80ft increments; Extra: Affects Objects, Ranged, Feats: Precise, Reversible) [26PP] Alternate Power: Paralyze 8 + Strike 7 (Feats: Improved Critical, Improved Trip, Mighty) [26PP] Alternate Power: Stun 12 [24PP] Alternate Power: Stun 6 (Extras: Autofire, Ranged [60ft increments]) [24PP] Alternate Power: Stun 6 (Extra: Area - General (Burst), Ranged [60ft increments]) [20PP} DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 20 Toughness (Staged) Damage (Physical) Blast 11 Ranged DC 26 Toughness (Staged) Damage (Physical) Blast 6 Ranged DC 21 Toughness (Staged) Damage (Physical) Blast 7 Ranged DC 22 Toughness (Staged) Damage (Physical) Dazzle 7 Ranged DC 17 Fort Dazzle Drain Toughness Ranged DC 16 Fort (Staged) Drained Toughness Paralyze+Stun Touch DC 16 Fort (Staged) Paralyze DC 22 Toughness (Staged) Damage (Physical) Stun Touch DC 21 Fort (Staged) Stun Stun Touch DC 15 Fort (Staged) Stun Stun Ranged DC 15 Fort (Staged) Stun Totals: Abilities (32) + Combat (22) + Saving Throws (16) + Skills (34) + Feats (17) + Powers (79) - Drawbacks (0) = 200/250 Power Points
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