-
Posts
8,341 -
Joined
-
Last visited
Content Type
Profiles
Forums
Freedom City Guidebook
Freedom City PBP: A How-To Guide
Gallery
Events
Everything posted by Tiffany Korta
-
Nikki will throw the Jeep round a make back towards Pitch 1d20+1=16, so she keep's it under control. She'll fire off a bolt of hellfire towards the second Hellhound 1d20+10=29. It'll need a DC 25 save 1d20+6=26. That was a lucky roll for the hound... The Hellhound Pitch took down will pick itself up and try and break the snare 1d20+11=22, the chain shift's a little (it's injured) but still holds.
-
Heavy Metal was moving slowly deliberately almost like he was a bored cat playing with his prey. With half an effort he hefted a bookcase a hurled it towards Supercape. â€Are you not coming down to play? I suppose I better come up there then. WHen I deal with this troublesome woman.†This guy is tough. And possibly radioactive Oh great so I’m going to glow now. I don’t look good with no hair you know. Now would be a good time to focus. The herd of Merge’s threw themselves at the lumbering uranium man, though there attack were more focus on possible weak spot. A lone Merge near the banister waved her hand to get Supercapes attention, then she gave her best mock dumb thinking face. “Yeah hey there Mr Fancy Cape he might be immune to you attack, but what about the floor?†she gestured for emphasis “Gravity still affects him and this place has a couple of basement’s.†she rolled her eye’s “Smart people can be so dumb sometimes.â€
- 39 replies
-
- heavy metal
- merge trois
-
(and 1 more)
Tagged with:
-
No worries I didn't mean it to come accross as so defensive, it gets a bit fuzzy anyhow on whether merge would use her more disposable selves... Anyhow HM will show how much he care's by throwing a bookshelf at SC, 1d20+4=9, appart from damaging all those books no harm done. Merge will try again to pummel with her Autofire HM, this time damage shifted by 2 1d20+10-2=22. That a hit and a DC 27 Toughness save for HM 1d20+16=20. Oh that's lucky Dazed and Bruise for HM. Victory Dance for Merge and SC is up.
-
As well as seeing the eye return to normal Agnus could almost sense Malaise retreating, which changed the situation completely. “It’s no longer a threat it’s now just a confused possible angry animal, keep everyone back I’m going to try a calm it down.†Agnus had never gone through the cute furry animal stage singing had always been her goal and she’d had no dreams of being a vet. She got one fine with animal but normally she didn’t know the correct way to deal with them. Luckily for them both of them some of Young Britannia’s past lives had much more experience with animals. She dropped to the ground and crouched down in front of the creature, her protective aura dialed right down, she dropped her voice into a quiet calm manner. And just because she couldn’t resist she added a hint of an Aussie Accent. “It alright there little fella, we don’t mean you any harm...†Carefully she tried to move the snake back towards it’s home.
-
Poor Snakey I'm burning a couple of HP first to get Animal Empathy second to get the temporary, through Beginnings Luck, Handle Animal at +4. Try to calm down the animal and stop it attacking, animal empathy means it's works like a Diplomacy roll 1d20+7=23.
-
<“What my good friend is trying in elegantly to convey...â€> Agnus stepped up beside her friend and gave the alien woman a smile and a friendly nod. <“Is that unless you surrender your vessel immediately we’ll have to take action to stop your operations.â€> she looked around the spacious submarine <“It would be a awful shame if this wonderful vessel got damaged.â€> She turned back to Starlight and dropped her voice, waiting for the unlikely chance they would actually consider surrendering “I’m guessing we’re going for the normal plan. Hit anything that’s a problem and then sort everything out?â€
- 59 replies
-
- young britannia
- starlight
-
(and 6 more)
Tagged with:
-
You did just under the IC section, I also noticed the Drain COn on HM but the indenting make it's unclear if it's general or under his "Gaseous form", still for completeness here's her Fort save 1d20+9=23, so no worries.
-
Yeah you're right, sorry I should really know this kind of stuff. She'll take the move without Stealth, with close range he can't detect where she is exactly so he'll have the 50% miss chance.
-
WIth the Captain so close she didn’t have chance to turn the engines back off or even draw Dyrnwyn. Instead she chose to rely on her Martial Art’s skills she wasn’t as skilled as Crimson Tiger, or hit quite as hard, but she was more than capable of holding her own. She dropped low to the ground and kicked out with her feet to catch the Captain in his legs, it was unlikely to take him down but it would still hurt. With the momentum of the kick she rolled away from the controls, before springing silently to her feet. Sam often teased that she was too keen to use violence rather than stealth to solve problems, but it was something that when necessary she did well, and right now all she needed to do was delay the Captain whilst the other did the important stuff.
-
Free Action : Sustain Concealment Standard Action : A unarmed Attack on the Captain 1d20+10=24, if that hit's it's a DC19 Toughness roll. Move Action : Move to another spot on the Bridge, with an automatic 30 on her Stealth it's unlikely he know where she's gone.
-
Heavy Metal's Initiative 1d20-1=5 So now it's 19 Merge Trois, 1 HP, Bruised, Fatigued 5 Heavy Metal, GM, Unharmed 1 Supercape, 4 HP, Unharmed Merge will open up with her Autofire Attack 1d20+10=24, so that the whole +5 for a DC of 28. Or would do if he wasn't immune to her damage level . Heavy Metal on the other hand... 1d20+7=14, well at least he can't hit her. Now SC get to show his stuff...
-
“Hey no worries I can take this rumbling giant down, just gotta remember to take my shot first.†All of the other Merge’s vanished only to be replaced by a swarm of them around Heavy Metal. They swept back and forwards pummeling him with a series of blows, none of which seemed to have any effect on his Uranium skins. Heavy Metal for part seemed to be unable to catch any of the dodging Merge’s instead seeming to flail around helplessly. “Am I reduced to fighting prattling children now? How bothersome, still it just an appetizer for the main course.†he set a baleful eye of the floating Supercape.
- 39 replies
-
- heavy metal
- merge trois
-
(and 1 more)
Tagged with:
-
With the child safe and the reveal that the creature might have something to do with Madame Malaise Agnus felt that she could let loose one the beast. Whilst she normally liked to stay at a distance and fire bolt of light at enemies there was something to be said about just hitting things. So picking up a little speed by flying towards the creature she hit it with all the force she could muster. Hitting the serpent with a satisfactory solid blow. “I really wish you’d crawl back to your swamp and stay there.â€
-
Right punchy time for YB, this time I'm remembering to damage shift this one/ Attack roll is 1d20+8-2=21 so a hit with a Toughness DC of 27
-
Nikki's attack 1d20+10=17 which is a hit with her DC19 claw's. Hellhound's Toughness save 1d20+6=14, so dazed and bruised Ironhorse has to draw her weapon so Axel get a chance to blast the Hellhound 1d20+4=13, a close miss. So we have 16 Pitch, Unharmed, 1HP 15 Nikki, Unharmed, GM 10 Hellhound 1, Bound, Helpless,Unharmed, Dazed, Bruised, GM 9 Hellhound 2, Dazed and Bruised, GM 9 Ironhorse, Unharmed, GM 8 Axel, Unharmed, GM
-
Whilst Carmen and her hellhound were rapidly being left behind the second Hellhounds was still keeping pace with the Jeep. Whilst keeping her eyes on the rad Nikki began to move the vehicle closer to the massive creature getting as close as she could the the creature. Then ignoring the flaming aura around the creature she struck out with her hand drawing ichor, it seemed that those pretty pink nails disguised some pretty deadly talons. Rachael Ironside for her part seemed to keep her cool, despite suddenly being surrounded by demons dogs. Coolly and calmly she drew Axel spare Shotgun and began to take aim at the beast. Axel for his part smiled at his protege calm demeanor, whispering “Good girl†to himself. He then stood up in the jeep and fired off a blast from his lucky shotgun, the blast going just wide of the mark.
-
If TK happy for you to bring in Red Moon Ari then so am I . Right final got it together and put the thread together, the thread is and
-
Jupiter, Sol System, 3rd May 2013 1100 UTC With a flash of light and more exotic particles they appeared several kilometres from Jupiter and began to “swim†toward the Gas Giant. They had many names in the various languages of the Milky Way and its Global Clusters most of them related to their appearance to various large marine animals. The Lor tended to use a term that roughly correspond to the human term Leviathans. It was hard to tell their number it’s was in the hundred’s, being creatures as must plasma and magnetic fields as physical flesh some had already begun to merge there’s essences to produce new-borns. With the smallest being the size of a Lear Jet any one of them could be considered a threat yet there had never been a recorded attack by these gentle giants of the spaceways. No one was truly sure how intelligent they were they could be tamed and made to carry out tasks, but their minds were to vast to alien for any telepaths to get a reading. One thing that suggested some intelligence was the Jumping dreams that some telepath’s would receive a day or two before the majestic creature’s actually made their move, which could reveal the systems the creature’s would be there destination. Though majestic creatures they would have been of little interest of the various Interstellar powers except for one thing, they could at a instance travel billions of Parsec’s and always seeming to arrive where they wished. It seemed to take them vast amounts of energies and they rested for many months after the journey. A live tamed Leviathan would make a crew rich enough to support many generations. All of the great powers of the Galaxy banned such practices, even the Grue though there gigantic bio-ships were strangely similar, and tended to protect the creatures when they arrived. However the creatures had started to wander further beyond the border of these powers, displaced by war, to area beyond their control. However whilst their energies of their arrival were detectable over a Parsec away there Jumping dream’s allowed the various interstellar agencies to arrange protection of the creature’s when they arrived.
-
As the Hellhound's currently being dragged behind the bike I'm going to have it roll against the combined speeds of the two, as poor hellhound is suddeny decelerating and all. So that's an equivalent of +10 damage a DC 25 roll. Hellhounds toughness 1d20+6=19, so it's Dazed and Bruised.
-
The chain flew unerring accuracy the chain wrapped around the unsuspecting hellhound bringing it crashing to the ground bumping along the desert floor. In an instant the creature was a dead weight all of it’s 800 lbs or so being held by Carmen and her trusty hog. Physic’s may not normally have must say in the world of demons and devil, but here it was in full effect. The bikes engine still complained at the sudden increase of weight that the bike now had to carry and as they begun to fall behind the rest of the group she could feel the bike begin to slip from under her control.
-
That's a hit so Reflex save 1d20+2=6, so creature is helpless. Which is fine except the Hellhound weights around 800lbs, the bike can drag it but it's going to rapidly decelerate. So could you give me a Drive roll DC 10 so not to drop the bike...
-
For now Blodeuwedd didn’t think of this place as hers, for now it was Ellis’s place, not that it couldn’t change in the future. The place was spotless, she’d paid for the place to be cleaned every week, and contained all the mod cons but she never really felt comfortable here. For her there was just more space than she knew what to deal with though slowly she was getting use to having more room than she needed. But right now that wasn’t what was on her mind. She put her arms around Subito and planted a big kiss on him a rather strange little grin on her face. “Well I’m sure we can think of something...â€
-
“Well we’re probably the best people to avoid the trap, we’re both pretty hard to pin down.†It was mostly true, she had been planning to try and to convince Madame Marvelous one her own. But now Velocity was here she wasn’t going to reject the help. “Madame Marvelous is all ego, she the kind who need to tell everyone about her plan. If we keep her talking we can assess whatever help she has, and she will have some muscle. Then when we have enough info we can bring in the big guns. Oh and Asad as well...†she struck a pose suggesting the big guns she was talking about.
- 57 replies