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horngeek

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  1. Asad's smile was rewarded by a small blush from Catherine, before she cleared her throat. "Trying to catch out the billionaire superhero? I recognize a few journalists from Australia in there, as well." Catherine grinned slightly, before looking at Asad's companions. Jubatus got a few blinks in surprise from the young woman, as did Lady Winter. "And it's a pleasure to meet you two as well. Um... I'm afraid I don't recognise either of you, though."
  2. Vector leaped off the platform as it skimmed low to the ground, the young superhero throwing herself at a group of policemen. Her fist smashed into one of the guns, shattering it and causing the policemen to flinch back, as Vector swept her leg across- somehow tripping the policemen and sending them to the ground. "Tiamat? You handle that area, I'll handle over here! Now, anyone think they can beat up the 5-foot girl?"
  3. Catherine Fields looked semi-comfortable as she stood up on stage- for a first press conference, in fact, she looked remarkably comfortable, having memorised the cheat notes last night. The young woman nodded as Asad walked up on the stage, smiling as she extended her hand. "It's a pleasure to meet you, Mr. al-Misri. D- my father sends his apologies that he can't be here." At this, the first sign of uncomfortableness crossed Catherine's face- it was obvious to anyone with skill at reading body language that Catherine was not used to talking about Michael Fields in such formal language one bit. "You'll have to do most of the talking, I'm afraid. I did some reading last night, but I've only got a loose grasp on the technical details."
  4. Going to let the GM post next, partially because I can't think of anything to say.
  5. Vector blinked as she stepped onto the platform. "I'm pretty sure that qualifies as 'cure worse than disease'..." She looked at Gaian and Fleur as they started rising into the air. "Any particular way to handle this, or just go in the front door? I can do either one well enough... and whoever's responsible probably has a good idea we're coming anyway, so I don't think we've got anything to lose by making a big entrance. ...speaking of who's responsible... have either of you ever encountered anything like this? I've... only been doing this for a couple of weeks- this is pretty much my first supervillain. Or whatever it is, anyway."
  6. Vector grimaced. "Oh, sh-sorry. Fleur, didn't you drink some of the milkshake as well?" She raised a hand to her forehead, thinking. "Bloody, bloody hell. We'll just have to be careful, I suppose- not much we can do. None of us have much skill in mental areas, so we'll just need to be watchful." The young woman sighed. "And, I suppose, head straight for the prison- let's get this done as quickly as possible. Um... can either of you call for some backup or overwatch? Just in case the milk has a bigger effect than it seems right now."
  7. Vector accompanied Fleur, heading to the dairy office. She listened to the story, thinking. "It's all right. ...two questions. First, when did you first see this happening? Did... anything change before that, or was this the first unusual thing to happen?" She paused, biting her lip gently. "And did you see any of the people being held prisoner?" Vector wanted to ask if he'd seen Charlotte- she was worried about her friend, after all... but if he hadn't seen anything in the first place, the question was moot. "Um, Fleur? Even if he hasn't, I think we should head there first. Get any potential hostages out of town."
  8. Done, done and done.
  9. Player Name: horngeek Character Name: Tachyon Power Level: 10 (150/150PP) Trade-Offs: None Unspent Power Points: 0 Progress To Bronze Status: 0/30 In Brief: Japanese COSMIC AVATAR Alternate Identity: Chiyoko Hayashi Identity: Public Birthplace: Tokyo, Japan Occupation: Superhero Affiliations: Lor Republic (allied a few times) Family: Daisuke Hayashi, leader of the Midori-gumi syndicate, is her father. Her mother was killed in an attack by Overthrow. Description: Age: 30 (DOB: 1982) Apparent Age: 20 Gender: Female Ethnicity: Japanese Height: 5'2" Weight: 110 lb Eyes: Golden irises that glow when she's using a large amount of power. Hair: Silver- again, it appears to shine when she's using a large amount of power. Chiyoko was a fairly young-looking Japanese woman, of about 23 years of age, with black hair, olive eyes, and a fair complexion. She had a fairly traditional figure, in fact, fairly lightweight and quite short. Nowadays, she looks almost the same, except her eyes are golden and her hair silver, both as a result of the accident that granted her her powers. While pretty, she isn't the most beautiful woman around, but she is very graceful, every movement she makes deliberate and considered. Power Descriptions: Tachyon's powers are all focused around cosmic energies. In practical terms, she can do a variety of things with them, and all manifest as glowing energy of silver and gold. She can project blasts of energy, form it into a sword (which she prefers to manifest as a katana), heal, corrode, and fly fast enough to travel between starts in hours or even minutes. History: Chiyoko was born to Daisuke Hayashi, then a high-ranking member of the Midori-gumi syndicate of the Yakuza. Her childhood was... mixed. Daisuke loved her and her mother, but was often absent. And then her mother was killed when she was just five years old, in a terrorist attack on Paris by Overthrow. Daisuke grew even more distant after that, throwing himself on a quest for revenge as he climbed up the ladder of the syndicate. He still tried to involve himself... a bit... but to be honest, Daisuke didn't think he was a suitable parent. Her uncle, Takeshi, spent more time with her. And Daisuke made sure she was looked after as well, employing a nanny to help raise her. The socialisation that came with starting school also helped her a great deal, and it was there that she started developing a passion for physics. A combination of hard work, study, and funds from her father eventually got her into Oxford University, where she helped with a few practical experiments. Until one went wrong, and changed her life forever. While she was helping test a particle accelerator, the accelerator suddenly vastly overshot first its safe limit, then what was supposed to be the maximum possible output. And then it exploded, with Chiyoko caught in the blast radius. When the smoke cleared, her hair and eyes had both changed color, and she was staring wide-eyed at the cosmic energy surrounding her hands. In the aftermath, an investigation on the cause of the accident drew no satisfactory conclusions- it could have been deliberate sabotage, but there simply wasn't enough evidence left. In the meantime, Chiyoko did a little experimentation with her powers, discovering most of them fairly quickly (the light-speed travel through accidentally making her way to Pluto when testing her flight). Ultimately, she decided that she needed to go on... a walkabout to find herself. Except on a much larger scale. So, a month after she gained her powers... Chiyoko left Earth. The past ten years have been interesting for Chiyoko. She's seen a large portion of the galaxy (although she's the first to admit she's not seen everything- she hasn't gone into Grue space, for one thing), she's had numerous adventures, and she's forged some ties among the Lor. Now... now she's ready to return to Earth. Personality & Motivation: Powers & Tactics: Tachyon has a varied fighting style. She uses her powers to their full extent, switching to whichever use of her powers is most suited to the current situation, but shows a slight preference towards fighting up close and from the ground, using her energy sword to attack opponents. Complications: My Father is a Yakuza Oyabun: Chiyoko's father, Daisuke, isn't just a crime boss, he's a major one. While Chiyoko will not work for Daisuke, she also won't testify against him unless Daisuke goes so far as to kill innocents. Abilities: 4 + 2 + 4 + 4 + 6 + 4 = 24PP Strength: 30/14 (+10/+2) Dexterity: 12 (+1) Constitution: 14 (+2) Intelligence: 14 (+2) Wisdom: 16 (+3) Charisma: 14 (+2) Combat: 12 + 12 = 24PP Initiative: +1 Attack: +6 Melee, +6 Ranged, +10 Apotheosis Grapple: +22/+8 Defense: +10 (+6 Base, +4 Dodge Focus), +3 Flat-Footed Knockback: -10/-5/-1 Saving Throws: 5 + 5 + 5 = 15PP Toughness: +10/+2 (+2 Con, +8 Toughness) Fortitude: +7 (+2 Con, +5) Reflex: +6 (+1 Dex, +5) Will: +8 (+3 Wis, +5) Skills: 52R = 13PP Diplomacy 8 (+10) Gather Information 6 (+8) Intimidate 6 (+8) Languages 2 (English, Lor Standard, Japanese (Native)) Knowledge (Galactic Lore) 6 (+8) Knowledge (Physical Sciences) 8 (+10) Notice 8 (+11) Feats: 10PP All-Out Attack Dodge Focus 4 Environmental Adaptation (SPAAAACE!) Luck Power Attack Startle Uncanny Dodge (Audio) Equipment 0PP=0EP Powers: 38 + 10 + 8 + 2 + 1 + 4 = 63PP Cosmic Applies to all powers Apotheosis, 30PP Array (Feats: Accurate 2, Alternate Power 6) [38PP] Base: Enhanced Strength 16 [16PP] + Impervious Toughness 10 [10PP] + Super-Strength 2 (Effective Lifting Strength 40) [4PP] Alternate Power: Applies Impervious Toughness 10 [10PP] and Reflective (All Energy) [20PP] to Protection. Alternate Power: Damage 10 (Extras: Area Burst, Selective Attack) [30PP) Alternate Power: Blast 10 (Extras: Autofire 1) [30PP] Alternate Power: Healing 10 (Extras: Total) [30PP] Alternate Power: Corrosion 10 [30PP] Alternate Power: Enhanced Flight 15 (250,000MPH/2,500,000 feet per round) [15PP] + Enhanced Space Travel 15 (250,000c) [15PP] Immunity 10 (Life Support, Aging) [10PP] Protection 8 [8PP] Flight 1 (10MPH/100 ft. per round) [1PP] Space Travel 1 (1c) [1PP] Super-Senses 4 (Cosmic Awareness Extended 2 [100 ft.]) [4PP] DC Block (see below) Totals: Abilities (24) + Combat (24) + Saving Throws (15) + Skills (13) + Feats (10) + Powers (63) - Drawbacks (0) = 150/150PP Notes: Here's the sheet for Tachyon. She'll be going up as soon as I get Bronze status, so let's work out her backstory beforehand. I make no apologies, her sheet's almost a copy of Trollthumper's Cosmic Avatar build. I changed a few things because a) a cosmic avatar should be immortal dammit and changed her skills to reflect her former occupation as a student of SCIENCE. Also, to add Luck, because it's practically required hereabouts. :P
  10. Player Name: NPC (Made by horngeek, Tier 2) Character Name: Daisuke Hayashi Power Level: 7 Trade-Offs: None Unspent Power Points: 0 Progress To Bronze Status: 0/30 In Brief: Yakuza Oyabun Alternate Identity: None Identity: Public, although not well-known Birthplace: Occupation: Yakuza Boss Affiliations: Midori-gumi (leader) Family: Daisuke only has one living family member on Earth right now- Takeshi Hayashi, his twin brother. Takeshi often works as Daisuke's right-hand man. Daisuke's wife, Noriko, died fifteen years ago, and his daughter, Natsuko, was a scientist, but was caught in an accident in a particle accelerator, and gained cosmic-level powers. She left Earth ten years ago for a... walkabout. Description: Age: 65 (DoB: 1957 Apparent Age: 65 Gender: Male Ethnicity: Japanese Height: 5'6" Weight: 135lbs Eyes: Olive Hair: Grey Daisuke Hayashi is a Japanese man who appears to be... well, in his mid-sixties. Exactly what he is, in other words. He is, however, extremely fit, and it shows. He's quite fatherly in his looks and expressions most of the time, and tends to wear a business suit or traditional Japanese clothing. If he's expecting trouble, he carries a katana at his side, but this isn't often nowadays. Power Descriptions: None. Daisuke Hayashi is simply a man. An extremely fit, and very skilled man. History: Daisuke was born into the Yakuza alongisde Takeshi, his twin brother. His father was fairly high-up in the Midori-gumi, one of the medium-sized syndicates, and he taught Daisuke and Takeshi all that he knew about leadership in the Yakuza, and the physical skills needed as well. Both siblings learnt quickly, and when they became old enough, joined the syndicate. While there was a degree of family connections involved with their rise, the fact of the matter is that Daisuke and Takeshi were both very skilled, and worked very well as a team. And along the way, Daisuke married Noriko Akiyama. In truth, things went very well for Daisuke in the early years, with his brother at his side, a beautiful wife (who soon bore him a daughter, Chiyoko Hayashi). Then, five years after Chiyoko was born, Noriko was killed in an attack by Overthrow, while she was visiting a friend in Paris. Daisuke mourned. Then he threw himself into rising up the ranks. Oh, he did it fairly, but his goal became to become the leader of the Midori-gumi. And have the resources to take his own revenge on Overthrow. And it paid off- by the time he was 54, Daisuke Hayashi was leader of the Midori-gumi. It would be a bitter victory. His daughter had become a physics student at Oxford, and during a visit to a particle accelerator there, she was caught in... an accident. The experience didn't kill her, but she was changed, now wielding cosmic energies, and she felt she needed to find out more about her new powers, and to find a purpose for having them. Daisuke let her go- he wouldn't have been able to stop her anyway, and he agreed with her on both counts. In the past ten years, the aging man has turned his attention to the Midori-gumi. He has continued his work in bringing the syndicate into the modern age, and has kept an eye out for ways to hinder Overthrow. Both these activities have lead him to start expanding his organisation into Freedom City, with the Yakuza starting to muscle in to the protection business. Personality & Motivation: Daisuke is a fatherly old man with a hard edge that has become more apparent over time. First and foremost, however, he's a reasonable man. No, really- he doesn't hold grudges if you don't make it personal (if you, say, kill his wife, on the other hand...), always honors his part of a bargain, and most importantly to potential employees, doesn't kill people over failure. He holds no hatred for superheroes, and will often give them a tip-off if he receives information about 'distasteful activities'. That said, he's become more... ruthless since his daughter disappeared. Powers & Tactics: In combat, Daisuke uses his katana, only resorting to his gun if he has to. He tends to coordinate attacks, but in personal combat, it's quite apparent that 65 years has done little to decrease his fitness. Abilities: 4 + 4 + 4 + 6 + 8 + 6 = 32PP Strength: 14 (+2) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 16 (+3) Wisdom: 18 (+4) Charisma: 16 (+3) Combat: 6 + 6 = 12PP Initiative: +0 Attack: +7 Melee, +3 Ranged Grapple: +0 Defense: +7 (+3 Base, +4 Dodge Focus), +2 Flat-Footed Knockback: -0 Saving Throws: 2 + 2 + 6 = 10PP Toughness: +7 (+2 Con, +2 Armor, +3 Defensive Roll) Fortitude: +4 (+2 Con, +2) Reflex: +4 (+2 Dex, +2) Will: +10 (+4 Wis, +6) Skills: 88R = 22PP Bluff 10 (+13) Diplomacy 10 (+13) Gather Information 8 (+11) Intimidate 8 (+11) Knowledge (Business) 12 (+15) Knowledge (Civics) 6 (+9) Knowledge (Current Events) 4 (+7) Knowledge (Streetwise) 4 (+7) Notice 4 (+8) Profession (Yakuza) 12 (+16) Sense Motive 10 (+14) Feats: 63PP Benefit (Rich) 2 Connected Contacts Defensive Roll 4 Dodge Focus 4 Equipment 15 Master Plan Melee Focus 4 Minions 30 Well-Informed Equipment: 15PP=75EP Katana (Damage 3 [Feats]) [5EP] Light Pistol (Damage 3 [Ranged]) [6EP] Undercover Shirt (Toughness 2 [Feats]) [4EP] And an additional 60EP to spend on Yakuza hideouts and personal vehicles. Powers: 0PP Drawbacks: -0PP DC Block (see below) Totals: Abilities (32) + Combat (12) + Saving Throws (10) + Skills (22) + Feats (63) + Powers (0) - Drawbacks (0) = 139 Power Points
  11. Fields Family Gather Information DC10: Michael Fields is the CEO and majority shareholder of Fields Corporation, a technological innovator. He's known for his work with law enforcement agencies. DC15: Fields Corporation often does work with superheroes. In fact, the corporation has a discount for superheroes, and funds the Australian Superhero League (or Network). Heck, a super worked for him directly up until the Terminus Invasion- Arsenal, probably a girl from the voice, but wore a MASSIVE suit of powered armor. She must've retired, I don't blame her after Omega. DC20: Michael Fields is actually a mutant- he's superhumanly intelligent (and superhumanly fast at thinking, too!). His wife works as his accountant, and he's got three kids. DC25: The oldest kid, Catherine? She's moved to Freedom City recently for university. Bit of a risk, given Michael's earned the ire of a couple of supervillains with his helping out heroes.
  12. Player Name: NPC (Made by horngeek, Tier 2) Character Name: Daisuke Hayashi Power Level: 7 Trade-Offs: None Unspent Power Points: 0 Progress To Bronze Status: 0/30 In Brief: Yakuza Oyabun Alternate Identity: None Identity: Public, although not well-known Birthplace: Occupation: Yakuza Boss Affiliations: Midori-gumi (leader) Family: Daisuke only has one living family member on Earth right now- Takeshi Hayashi, his twin brother. Takeshi often works as Daisuke's right-hand man. Daisuke's wife, Noriko, died fifteen years ago, and his daughter, Natsuko, was a scientist, but was caught in an accident in a particle accelerator, and gained cosmic-level powers. She left Earth ten years ago for a... walkabout. Description: Age: 65 (DoB: 1957 Apparent Age: 65 Gender: Male Ethnicity: Japanese Height: 5'6" Weight: 135lbs Eyes: Olive Hair: Grey Daisuke Hayashi is a Japanese man who appears to be... well, in his mid-sixties. Exactly what he is, in other words. He is, however, extremely fit, and it shows. He's quite fatherly in his looks and expressions most of the time, and tends to wear a business suit or traditional Japanese clothing. If he's expecting trouble, he carries a katana at his side, but this isn't often nowadays. Power Descriptions: None. Daisuke Hayashi is simply a man. An extremely fit, and very skilled man. History: Daisuke was born into the Yakuza alongisde Takeshi, his twin brother. His father was fairly high-up in the Midori-gumi, one of the medium-sized syndicates, and he taught Daisuke and Takeshi all that he knew about leadership in the Yakuza, and the physical skills needed as well. Both siblings learnt quickly, and when they became old enough, joined the syndicate. While there was a degree of family connections involved with their rise, the fact of the matter is that Daisuke and Takeshi were both very skilled, and worked very well as a team. And along the way, Daisuke married Noriko Akiyama. In truth, things went very well for Daisuke in the early years, with his brother at his side, a beautiful wife (who soon bore him a daughter, Chiyoko Hayashi). Then, five years after Chiyoko was born, Noriko was killed in an attack by Overthrow, while she was visiting a friend in Paris. Daisuke mourned. Then he threw himself into rising up the ranks. Oh, he did it fairly, but his goal became to become the leader of the Midori-gumi. And have the resources to take his own revenge on Overthrow. And it paid off- by the time he was 54, Daisuke Hayashi was leader of the Midori-gumi. It would be a bitter victory. His daughter had become a physics student at Oxford, and during a visit to a particle accelerator there, she was caught in... an accident. The experience didn't kill her, but she was changed, now wielding cosmic energies, and she felt she needed to find out more about her new powers, and to find a purpose for having them. Daisuke let her go- he wouldn't have been able to stop her anyway, and he agreed with her on both counts. In the past ten years, the aging man has turned his attention to the Midori-gumi. He has continued his work in bringing the syndicate into the modern age, and has kept an eye out for ways to hinder Overthrow. Both these activities have lead him to start expanding his organisation into Freedom City, with the Yakuza starting to muscle in to the protection business. Personality & Motivation: Daisuke is a fatherly old man with a hard edge that has become more apparent over time. First and foremost, however, he's a reasonable man. No, really- he doesn't hold grudges if you don't make it personal (if you, say, kill his wife, on the other hand...), always honors his part of a bargain, and most importantly to potential employees, doesn't kill people over failure. He holds no hatred for superheroes, and will often give them a tip-off if he receives information about 'distasteful activities'. That said, he's become more... ruthless since his daughter disappeared. Powers & Tactics: In combat, Daisuke uses his katana, only resorting to his gun if he has to. He tends to coordinate attacks, but in personal combat, it's quite apparent that 65 years has done little to decrease his fitness. Abilities: 4 + 4 + 4 + 6 + 8 + 6 = 0PP Strength: 14 (+2) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 16 (+3) Wisdom: 18 (+4) Charisma: 16 (+3) Combat: 6 + 6 = 12PP Initiative: +0 Attack: +7 Melee, +3 Ranged Grapple: +0 Defense: +7 (+3 Base, +4 Dodge Focus), +2 Flat-Footed Knockback: -0 Saving Throws: 2 + 2 + 6 = 10PP Toughness: +7 (+2 Con, +2 Armor, +3 Defensive Roll) Fortitude: +4 (+2 Con, +2) Reflex: +4 (+2 Dex, +2) Will: +10 (+4 Wis, +6) Skills: 0R = 0PP Bluff 10 (+13) Diplomacy 10 (+13) Gather Information 8 (+11) Intimidate 8 (+11) Knowledge (Business) 12 (+15) Knowledge (Civics) 6 (+9) Knowledge (Current Events) 4 (+7) Knowledge (Streetwise) 4 (+7) Notice 4 (+8) Profession (Yakuza) 12 (+16) Sense Motive 10 (+14) Feats: 63PP Benefit (Rich) 2 Connected Contacts Defensive Roll 4 Dodge Focus 4 Equipment 15 Master Plan Melee Focus 4 Minions 30 Well-Informed Equipment: 15PP=75EP Katana (Damage 3 [Feats]) [5EP] Light Pistol (Damage 3 [Ranged]) [6EP] Undercover Shirt (Toughness 2 [Feats]) [4EP] And an additional 60EP to spend on Yakuza hideouts and personal vehicles. Powers: 0PP Drawbacks: -0PP DC Block (see below) Totals: Abilities (32) + Combat (12) + Saving Throws (10) + Skills (22) + Feats (63) + Powers (0) - Drawbacks (0) = 140 Power Points
  13. Due to realising the rewards work slightly differently than I thought (and another character idea I'd like to play before Blacksmith, to be honest), I'd like to request that Blacksmith goes into the archives when the second approval comes in rather than the active PCs vault, until I hit Silver Status. :)
  14. So, yeah, we've got a few superheroes at Freedom City University and the college, so I thought I might start a thread seeking a GM who'd be willing to run a plot for them. Also, to see if any of the players of said superheroes are interested.
  15. Then, expressing interest with Vector. :D
  16. Is PL7 or PL10 preferred? :D
  17. (06:20:21) Quinn: Free Action, activate Concealment, rope the big one's legs and yoink him up until he's hanging upside-down from a lamppost, then SCHLOOOOOP up all his get-up-and-go gumption. (06:21:36) Raveled: All his get up and gomption? (06:21:50) Quinn: I'm feeling loopy from cold medicine. @_@
  18. Brought up to PL7 defensively, spent my Equipment posts on the most fortress-like Headquarters I can think of ( ).
  19. This is, essentially, my thread for posting sheets that a) I'm working on, I've completed but don't have a slot for yet or c) both. So, yeah. Comments for any and all sheets is appreciated, I'll post links to them in this post as I go, and I'll post changes as I go as well. NPCs-in-building Daisuke Hayashi
  20. Vector smiled as the fight ended. "Good, we didn't hurt anyone too badly... um, I'm assuming the Sheriff is fine, Gaian Knight." As the voice came out of the office, Vector turned to Fleur. "Can you do that for them? I think it'd be a good idea to get them out of there anyway." She then turned back to the office, wrinkling her nose at the smell of the rotting milk. "While we take care of that, can you tell me a couple of things, please? What happened here, and what did you mean by the people in the prison?"
  21. Okay... what needs to be bought to bring me up to PL7 defensively? I might drop a Feat from Equipment to pay for that. The reason I'm going for Device for the sword is because Ginerva will be improving on it- and the durability reason as well, of course. And the 'lack of mobility, no ranged' is deliberate. Her sheet as it stands? She's literally just starting off. Her first adventure on this board will be her first full stop. She'll likely lose a bit/a lot and have to be bailed out, but she has a capability to grow. So yeah, that bit's by design. Heck, she could become a Mystical Battlesuit, Mystical Gadgeteer or even a Mystical Cowl at this point, and it fully depends on her IC experiences.
  22. Vector nodded at Fleur's comment. "Dont't hurt anyone. Got it." As she watched the sherriff drawing his gun, her mind worked furiously, figuring out a trick she had the idea for a few weeks ago, but hadn't yet had the time to properly figure out. she'd seen strength-based superheroes smash the ground to knock out groups a hundred times, and theoretically, she should be able to mimic that with her powers. Time to give that a try. Vector lifted her foot and stamped down on the ground, her powers amplifying the force of the impact and the force of gravity on the soil, creating a ripple in the soil in front of her that died about before reaching the buildings, but still caught a half-dozen of the mob.
  23. Hmmm… point there. Well, in that case, spending that point, with Vector trying to catch as many as she can in the area of effect. …um. And I think my rolls have a +10 bonus, but how many do I need to make?
  24. Right. I'm… not sure whether this is legal- my books are unavailable right now. Can I do a Power Stunt to temporarily add Strike 10 with the Area(Cone) modifier to my Vector Control array?
  25. 20
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