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  • Character Sheet Template

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    Electra

    Character Sheet Template

     

    This is the guide we'd like you to use when submitting a character for approval.

     

    First: Create a new topic in the Character Bank forum with the subject line:

     

    • Character (PL) - Player

     

    Example: Batman (PL10) - KevinConroy

     

    Second: In the post itself, provide your character sheet, using the format detailed below! Please list everything (Skills, Feats, Powers, etc.) in alphabetical order, and provide the power point costs for every category. It makes the Moderators' job much easier. Remember to remove the placeholder text and examples from the template before submitting the finished product; these have been marked in blue.

     

    {Template begins here:}


    Character Name
    Power Level:
    7 (105/105PP) or 10 (150/150PP)
    Unspent Power Points:All PP must be spent at character creation but unspent points may accrue during play.
    Trade-Offs: ±X Attack / ±X Damage, ±X Defense / ±X Toughness (or "None")

     

    In Brief: 1-2 sentences which sum up the whole character.

    Catchphrase: (Optional) Example: "Its Clobberin' Time!", "By the Power Cosmic!", "Hulk Smash!" etc.

    Theme: (Optional) A theme song for the character.

     

    Alternate Identity: ??? (Public) or (Secret)
    Birthplace:  

    Residence: (Optional) Where the character normally resides / lives.
    Base of Operations: (Optional) Where in the city the character primarily operates or their headquarters' location, if anywhere.
    Occupation:  
    Affiliations: People and/or groups you work with.
    Family: Close or otherwise significant relatives.

     

    Description:
    Age: ??? (DoB: Year [Optionally, Day & Month])
    Apparent Age: If applicable.
    Gender:  
    Ethnicity: Caucasian, Asian, Atlantean, Etc.
    Height:  
    Weight:  
    Eyes:  
    Hair:  

    (Describe what they look like! Cover their physical appearance, typical clothing and of course their costume if they have one.)

     

    History:
    (Remember we are a relatively family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited, The Dresden Files, or Buffy the Vampire Slayer, you'll need to rethink it. When in doubt, ask a Staff Member.)

     

    Personality & Motivation:
    (Describe why they do what they do here.)

     

    Powers & Tactics:
    (In-character descriptions of how they do what they do.)

     

    Power Descriptions:
    (Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.)

     

    Complications:
    Name: Description

    Example: Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary.


    Abilities: 0 + 0 + 0 + 0 + 0 + 0 = 0PP
    Strength: 10 (+0)
    Dexterity: 10 (+0)
    Constitution: 10 (+0)
    Intelligence: 10 (+0)
    Wisdom: 10 (+0)
    Charisma: 10 (+0)


    Combat: 0 (2PP / Base Attack) + 0 (2PP / Base Defense) = 0PP
    Initiative: +0
    Attack: +0 Melee, +0 Ranged Example: +10 Swords, +6 Melee, +4 Base
    Defense: +0 (+0 Base, +0 Dodge Focus), +0 Flat-Footed

    Grapple: +0
    Knockback: -0


    Saving Throws: 0 (1PP / Fortitude) + 0 (1PP / Reflex) + 0 (1PP / Will) = 0PP
    Toughness: +0 (+0 Con, +0 [Example: Protection, Defensive Roll])
    Fortitude: +0 (+0 Con, +0)
    Reflex: +0 (+0 Dex, +0)
    Will: +0 (+0 Wis, +0)


    Skills: 0R = 0PP (1PP = 4 Skill ranks)
    Skill # of Ranks (+ Total Bonus)

    Skill # of Ranks (+ Total Bonus)

    Skill # of Ranks (+ Total Bonus)

     

     

    Examples:

    • Craft [Structural] 5 (+5) Skill Mastery -- 5 ranks in Craft [Structural], a +0 Intelligence modifier and the Skill Mastery Feat for that Skill.
    • Diplomacy 8 (+10) Second Chance -- 8 ranks Diplomacy, a +2 Charisma modifier and the Second Chance feat for that skill.
    • Languages 2 (English, French [Native], German) -- Speaks those three languages, but learned French first.
    • Notice 5 (+4) -- 5 ranks in Notice and a -1 Wisdom modifier.



    Feats: 0PP
    Feat Name
    Feat Name
    Feat Name

     

    Examples:

    • Accurate Attack
    • Attack Focus [Melee] 1
    • Attack Specialization [Swords] 2
    • Dodge Focus 2
    • Equipment 2 (10EP)
    • Luck 3
    • Power Attack

     

    Equipment: 0PP = 0EP (1 rank of the Equipment Feat = 5 'Equipment Points')

    • Name (Power breakdown, if applicable) [XEP]

     

    Examples:

    • Gas Mask [1EP]
    • Sword (Damage 3 [Feats: Improved Critical, Mighty]) [5EP]
    • Undercover Vest (Protection 3 [Feats: Subtle]) [4EP]

     

    Note: The Equipment block is only applicable if your character has the Equipment feat!


    Powers: 0 + 0 + 0 = 0PP

    Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors)

     

    Example: 

    • Damage 10 (Heat Vision; Extras: Range [Perception, +2], Flaws: Action [Full], Feats: Precise, Subtle) [22PP] (heat, solar radiation, alien physiology)

     

    Array Name Rank (2*Rank PP Array; Extras: ???, ???, Flaws: ???, ???, Feats: Alternate Power, ???, Drawbacks: ???, ???)[XPP] (descriptors)

    • Base Power: Power Name (Descriptive Name; Extras: ???, ???; Flaws: ???, ???; Feats: ???, ???; Drawbacks: ???, ???) {power cost/array cost} (descriptors)
    • Alternate Power: Power Name (Descriptive Name; Extras: ???, ???; Flaws: ???, ???; Feats: ???, ???; Drawbacks: ???, ???) {power cost/array cost} (descriptors)

     

    Example: 

    Electrical Control Array 10 (20PP Array; Feats: Alternate Power 2) [22PP] (electricity, genetic)

    • Base Power: Blast 10 (Chain Lighting; Extras: Autofire; Flaws: Action [Full]; Feats: Accurate; Drawbacks: Full Power) {20/20}
    • Alternate Power: Blast 10 (Ball Lightning; Extras: Area [50-ft. Burst, General]; Flaws: Distracting) {20/20}
    • Alternate Power: Stun 6 (Taser Blast; Extras: Range [Ranged]) {18/20}

     

    Device Rank (Descriptive Name; 5*Rank PP Container; Extras: ???; Flaws: Easy/Hard-To-Lose, ???; Feats: ???; Drawbacks: ???) [XPP] (descriptors)

    • Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors)
    • Power Name Rank (Descriptive Name; Extras: ???, ???, Flaws: ???, ???, Feats: ???, ???, Drawbacks: ???, ???) [XPP] (descriptors)

     

    Example:

    Device 2 (Mighty Shield; 10PP Container; Flaws: Hard-To-Lose; Feats: Indestructible) [9PP]

    • Damage 3 (Feats: Improved Critical, Mighty, Thrown) [6PP]
    • Force Field 2 [2PP]
    • Shield 2 [2PP]

     

    Note: If all Powers have the same Descriptor (all genetic, all technological, etc.), you can just write that directly under the Powers header.


    Drawbacks: (-0) + (-0) = -0PP

    Drawback (Description; Frequency: [Uncommon, Common, or Very Common]; Intensity: [Minor, Moderate, or Major])[-XPP]

     

    Example:

    • Vulnerability (Fire; Frequency: Common; Intensity: Major [x2]) [-4PP]

     

    Note: You can only have a number of Drawbacks equal to your PL, not including Power Drawbacks. Also, Power Drawbacks, such as Full Power or Power Loss, should be listed on the Power, not here.


    DC Block

    ATTACK              RANGE      SAVE                           EFFECT
    Unarmed             Touch      DC 15 Toughness                Damage
    Chain Lightning     Ranged     DC 25 Toughness (Autofire)     Damage
    Taser Blast         Ranged     DC 16 Fortitude                Stun

     

    Totals: Abilities (0) + Combat (0) + Saving Throws (0) + Skills (0) + Feats (0) + Powers (0) - Drawbacks (0) = 150/150 (or 105/105) Power Points


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