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West End, Freedom City, New Jersey Monday, March 30, 2015; 10:21 PM The West End had its share of restaurants, bars and other night spots. But on a Monday night, the crowds were starting to get a bit thin at this time of night, the streets and sidewalks less crowded. The more secluded and dark streets could prove to be an opportunity for some of the cities criminals, able to operate in the dark and away from too many prying eyes. Of course, any environment that attracted criminals also tended to attract some of the cities many costumed heroes. While most had made their way to the safety and seclusion of home, those costumed crime fighters took to the dark rooftops. Tonight was no different, as four separate heroes had all made their individual ways into a section of the West End, moving by rooftop, or through dark alleys. Thus far, the night had been rather uneventful, looking to possibly be one of those quiet nights where nothing took place. But that changed suddenly, as the faint sound of a police siren sounded in the distance. In moments, a dark sedan sped around a corner of an intersection, almost swerving into another car as it made a wide turn. Just a short distance behind, a police cruiser whipped around the corner as well, fast in pursuit of the sedan. And the vehicles raced down the next block, a man leaned out the passenger window of the sedan and a gunshot rang through the air as he took a shot at the police car….
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GM UNISON Headquarters Geneva, Switzerland December 25, 2014 10:50 PM local time Just a few hours ago, UNISON headquarters in Geneva, Switzerland had been practically deserted, only a minimal security detail and a few technicians had been on duty, the rest home with their families for Christmas. That was until Colonel Ellis had been contacted by the Freedom League about an approaching threat from space. In the intervening time, scores of UNISON personnel had been called in, the headquarters now abuzz with activity as UNISON personnel were reaching out to contacts in governments and militaries around the world, as well as preparing itself for the possible arrival of a hostile alien force. Over a decade ago, UNISON had shocked many world leaders, when it had fielded a small fleet of space capable heavy fighters, the Uni-Storm, during the Grue invasion of 2003. Since that time, Colonel Ellis had managed to hold off efforts to decommission the Uni-Storm, which mean that UNISON had under its control a majority of Earth's space capable combat aircraft. The pilots for the fighters were still being brought it, and gearing up and receiving briefings for possible sorties. The mechanics that had been brought in were working as fast as they could to get all the fighters ready should they be needed, with more arriving all the time. Things were much further along than if there had been no warning, but they still needed a bit more time before they could get all the Uni-Storm into the air. During the past few hours, a number of even more unusual individuals had arrived at UNISON’s headquarters, as a group of superheroes from across Europe and the United States had arrived to offer what assistance they could. With Colonel Ellis' former connections with the Ministry of Powers in the UK, it was only natural that the current members of the Vanguard were present. Also present were two national heroes from countries in southern Europe, Professor Chiron from Greece, and Stella d'Argento (the Silver Star) from Italy. A pair of heroes had also transported to Geneva from the United States, sent by the Freedom League to assist as well. Currently the gathered heroes were with Colonel Ellis in a large command center in the center of the headquarters, where UNISON technicians were tracking activity all over the world as various militaries began the process of preparing themselves for the possibility of an attack, and keeping an eye on the telemetry coming in from numerous satellites and radio tracking stations on Earth that were scanning the heavens for signs of approaching ships. "So as of right now, we need about another half an hour to have all the planes ready to go into combat if needed." Ellis stated to the gathered heroes. "We can probably have half of them up in about twelve minutes, perhaps a bit sooner. As for the military units around the rest of the world…well, they are trying to mobilize as quick as they can, but this is probably about one of the worst times for such an attack in terms of the number of personnel away from base with friends and family."
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OOC for >this thread. Lets have some initiative rolls!
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Don's Auto-Garage, Southside, Freedom City, New Jersey Tuesday September 16, 2014; 11:00 AM Charlie Stevens did his best to wipe his greasy hands clean with a rag as he made his way back into the break room of Don's Auto-Garage after spending over two hours on the engine of a customer’s SUV. Right now he needed a cool glass of water before getting started on the next car before lunch. As Charlie entered the small break room, he was surprised to find Jane Palmer, his girlfriend and co-worker, already there, seated at the small round table in one corner and drinking a cup of coffee as she looked over a newspaper. "Hey, finally get Mrs. Norton’s SUV running again?" Jane asked with a small smile.
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The North End Freedom City, New Jersey Wednesday October 22, 2014, 10:23 PM Coiled Lightning Charlie Stevens was crouched in the shadows on the roof of one of the low buildings in the North End neighborhood of Freedom City. He was in the costume he wore as Coiled Lightning, the strange electrical whip he had discovered in one hand as he looked out over the streetlight lit street below. Charlie was here because he had received information from a Sergeant Turner of the North End precinct of the FCPD about a string of recent thefts at some high-tech companies in the area that had been committed by the costumed criminal Slice and a group of hired thugs. Tonight was the second night he had been staking out the area north of the Freedom City University campus in the hopes of running into Slice and his goons once again. Last night he had managed to stop a mugging, but otherwise had not caught any sight of his quarry. Liquify Matt Sol was in the shadows of an alleyway in the North End, looking out at one of the high-tech companies situated in the area near the FCU campus. He had read about some of the recent break-ins at some of the high-tech companies near the campus, apparently carried out by a costumed criminal and some henchmen. It seemed like a good opportunity to try to uses his powers to be a superhero, like so many others in Freedom City.
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OOC for thread.
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Active Threads: Night of the Garrote OOC (An old murder case, a time capsule, and now a wax museum, how does it all fit?) Incursion: Spirit of the Blitz OOC Coiled Lightning helps UNISOM defend its Uni-Storm fighters from an incoming Communion Threat Organized Crimes OOC Team-up in the West End w/Wildcat, Skaere and Phantasmo THE UN LIVING! Old Threads: A-Haunting We Will Go OOC (Building and running a haunted house with Grimalkin, Miss Grue, Terrifica and the Rat. What could go wrong?) Backlash OOC (CL and Liquify put the smack down on Lightning's old buddies, Slice and Big Ugly)
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Player Name: ca_lazerdwarf Character Name: Coiled Lightning Power Level: 8 (116/119PP) Trade-Offs: +1 Attack / -1 Damage, +1 Defense / -1 Toughness Unspent Power Points: 3 Progress To Bronze Status: 13/30 In Brief: Retired soldier with an alien-tech energy whip. Coiled Lightning uses his whip to swing around town, shocking and entangling his opponents. Alternate Identity: Charlie Stevens Identity: Secret Birthplace: Freedom City Occupation: Mechanic / Self-defense teacher Affiliations: Family: Reed and Donna Stevens (Parents), Amanda Day (Older sister, Nurse at Freedom Medical Center), Jane Palmer (Girlfriend, coworker) Description: Age: 23 (DoB: 1991) Gender: Male Ethnicity: Caucasian Height: 6' 0" Weight: 190 pounds Eyes: Blue Hair: Short-clipped Brown Charlie is a tall, fit young men with short clipped brown hair. As Coiled Lightning, he wears a close fitting suit of dark blue, with electric blue lightning bolts running up his legs. A blue mask covers his face and hair from the nose up, and he usually wears a leather fedora. He is almost always seen wielding his signature energy whip, an 18 inch metal handle that when activated lets out a sparking cord of blue electrical power that can strike out his enemies or extend to grasp on to buildings to swing around town. Outside of his costume, Charlie tends to either his blue coveralls and white shirt while at work, or casual jeans and t-shirt. His right shoulder has a tatoo from his army days. Power Descriptions: The energy whip lets out a blue cord of energy. Usually Charlie just snaps it, flicking the energy cord out to strike his enemies. But he can charge up the electrical power so the tip delivers a series of tazer-like shocks to his enemy. Or he can wrap the ends around an enemy to wrap them up and subdue them. A flicker of energy courses over his body while he holds the whip as an electrical dampening field protects him from electrical powers, including the whip itself. History: Charlie grew up in Southside in a blue-collar family barely making ends meet. He worked a variety of odd jobs through high school to help support his family, finally being taken in by a local auto mechanic who gave him a lot of hands on training. After High School he served a tour in the army, excelling at close quarters fighting and earning medals for bravery and selfless acts. When he returned, his parents had moved in to a small studio apartment, so he briefly moved in with his sister Amanda and her husband until he got on his feat working at a local auto-garage. Things changed when he discovered a mysterious futuristic crate laying on the side of the road. Inside was a metal cylinder. Perhaps foolishly, he picked it up and immediately like the way it felt in his hand. When he got home he looked more closely at it, and tinkered a bit till he was surprised to find it emit a streak of electricity across the room. Further experimentation allowed him to use it as a whip, and then as a swingline. He spent some time experimenting with the device around the outskirts of Freedom, until he came upon mugging. He used the whip to handily capture the mugger and deliver him to the police. The profuse thanks of the victim somewhat went to his head, he'd always tried to help his neighbors out, his new ability to help out on a whole new level filled him with pride and excitement. Personality & Motivation: Charlie was raised believing you should always help out your community when you can. As well as his work as Coiled Lightning he's taken time teaching a self-defense class to students at his local high school. The technology in the whip fascinates him and he really wants to know all it can do. While he skilled with practical work with modern technology, comfortable with both the mechanical and electronic parts of automobiles and trucks, he's taking a few classes at an online college to get more theoretical backing to his knowledge. While he feels responsibility to help people, his current stint as a new super-hero is largely motivated by adrenaline and a love of the gratitude and fame he's received from the people he's saved. Powers & Tactics: Coiled Lightning's main attack is striking with the energy whip, but he can also use it like a taser to try to stun his opponents. If he uses his whip to snare his opponents, the whip must remain in contact with the enemy, preventing him from using the whip to do more than maintain the snare. When not in combat, Charlie can use the whip as a swingline to get around town, and can use it as a glorified flashlight, showering the area with glowing sparks. The whip is considerably more powerful and versatile than Charlie knows. With practice and experimentation he will be able to unlock other abilities and powers, and the whip will continue to alter Charlie for its own goals, whatever those are. Complications: Exotic Tech: Charlie doesn't really know how the whip works, or what it can do. Sometimes it doesn't do what he wants to dangerous effect, or stops working altogether. Where did he get that wonderful toy?: Charlie doesn't know where the whip came from or who it's real owner is. Someday, somebody is going to come looking for it. Glory Hound: Charlie loves to hear how much he's helped people, to the point that he'll make sure people know it was he who saved the day, even if keeping quiet might be wiser. Please don't tell my girlfriend: Charlie's current girlfriend, Jane Palmer, doesn't know about his hero life and she's criticizes Freedom City's Super Hero population for being just the sort of Glory Hound that Charlie is. Abilities: 2 + 4 + 6 + 2 + 4 + 2 = 20PP Strength: 12 (+1) Dexterity: 14 (+2) Constitution: 16 (+3) Intelligence: 12 (+1) Wisdom: 14 (+2) Charisma: 12 (+1) Combat: 8 + 14 = 22PP Initiative: +6 Attack: +9 Melee, +4 Ranged Grapple: +9 Defense: +9 (+7 Base, +2 Dodge Focus), +3 Flat-Footed Knockback: -3 Saving Throws: 5 + 5 + 3 = 13PP Toughness: +7 (+3 Con, +4 Defensive Roll) Fortitude: +8 (+3 Con, +5) Reflex: +7 (+2 Dex, +5) Will: +5 (+2 Wis, +3) Skills: 76R = 19PP Acrobatics 4 (+6) Climb 4 (+5) Computers 4 (+5) Craft(electronic) 8 (+9) Craft(mechanical) 8 (+9) Drive 8 (+10) Escape Artist 4 (+6) Gather Information 4 (+5) Intimidate 8 (+9) Knowledge (tactics) 4 (+5) Notice 4 (+6) Search 4 (+5) Sense Motive 4 (+6) Survival 8 (+10) Feats: 27PP All-Out Attack Attack Focus (Melee) 5 Defensive Attack Defensive Roll 2 Distract (Intimidate) Dodge Focus 2 Improved Defense Improved Disarm Improved Grab Improved Initiative 1 Improved Pin Improved Sunder Improved Throw Improved Trip Power Attack Quick Draw Startle Takedown Attack 1 Teamwork 1 Weapon Bind Weapon Break Powers:15 = 15PP Device 5 (Energy Whip; 25PP Container; Flaws: Easy-To-Lose) [15PP] Whip Attack Array (10pp arrayl Feats: Alternate Power 4) [14pp]Base Power Damage 7 (Electric Whip, Electricity; Feats: Extended Reach 3) {10/10} Alternate Power Stun 7 (Tazer Whip, Electricity; Flaws: Action(full); Feats: Extended Reach 3) {10/10} Alternate Power Snare 7 (Entangling Whip, Electricity; Feats: Extended Reach 3, Reversible, Tether; Flaws: Range(touch), Lockout: Whip cannot be used for other attacks while target is snared. Array remains locked on Snare.) {9/10}Alternate Power Damage 5 (Whirling Whip, Electricity; Extras: Area (Burst), Radius 25') {10/10} Alternate Power Super Movement 2 (Swinging, Wall Crawling; Extras: Linked) {4/10} + Speed 3 ( 50mph; Extras: Linked) {3/10} Environment Control 3 ( Brilliant Sparks, Light (Bright), Radius 25'; Flaws: Range(touch) ) [3pp] Immunity 10 (Electrical Dampening Field, Electricity (common); Flaws: Limited - Half Effect ) [5pp] DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC16 Toughness (Staged) Damage (Physical) Electric Whip 15 ft DC22 Toughness (Staged) Damage (Electric) Entangling Whip 15 ft DC17 Reflex (Staged) Snare (Electric) Whirling Whip 25 ft Burst DC20 Toughness (Staged) Damage (Electric) Tazer Whip 15 ft DC16 Fortitude (Staged) Stun (Electric) Totals: Abilities (20) + Combat (22) + Saving Throws (13) + Skills (19) + Feats (27) + Powers (15) - Drawbacks (0) = 116/119 Power Points