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So, this thread is probably going to seem a bit scatter brained at first. If it ends up that way, I'll try to go back through as time goes on and clean things up. I'm going to break this up into a couple different posts. I welcome input from other people, but I'm trying to get the idea balls rolling here. Anyways, the main purpose of this thread is to propose, explore, and brainstorm on ideas of things we can do, large and small, to provide some good options for those players whose characters are either high PL (14 or 15), or cosmic in nature/scale. Why? Because to be honest we don't have a lot of stuff going on that's intentionally focused on that sector of play. Some of this is because we don't have a LOT of PL15 characters, but then again, we don't have a lot of straight-up PL15 characters because there aren't a lot of options at that level. Kind of a vicious cycle, really. I think, in general, there are a couple of areas we can look at to improve this. -Better stable of foes to face at high levels. -Updating parts of the setting (and maybe site organization?) to provide reasonable ways for PCs to encounter these foes and generally operate at the "appropriate" level.
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- brainstorming
- high pl play
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