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Found 3 results

  1. So... out East there's tales of a brave mariner who is willing to protect Freedom City from all threats, and out west there's tales of a barnstormer with a heart of gold. Thing is... they've been quiet for a while. Time to change that. Anyone looking to get someone into their threads from Emerald City or Freedom City? Torpedo Lass' retirement was nothing but a rumor, and Levity can be anywhere she's needed. Having a fast plane for cross-country commutes helps). Who's interested in running?
  2. So, going to start planning and figuring out one of the Story Talking! plot threads(thanks to everyone who contributed, and feel free to add to it!), at long last. For relative simplicity's sake, I choose the one about gods on another planet. Premise: On another developing world in the Orion Arm under the aegis of the Lor Republic, the inhabitants have developed mystical power enough to allow their gods and other mythical figures back into the physical world. Unfortunately this means the planet's inhabitants are nearly helpless to stop the manifold pantheons from waging their old wars and squabbles anew, and the Lor's technology isn't quite up to the task. Complicating the situation further is the fact that many of the world's population don't want them to go, since they're mostly careful not to hurt anybody but each other unless they get especially heated. Unfortunately they're getting less careful every day, and more and more determined to return the planet to the way it used to be.. In order to put a stop to the chaos before it gets totally out of hand, the Lor have asked Earth's magical heroes to come and figure out a way to put the gods back in the box. PL: Actually pretty variable, since combat isn't totally inevitable and there's going to be more than one way to solve the problem. And not all gods are created equal! PL8-12ish, let's say, with higher-end PCs negotiable. Players: 3-4 at most. Length: Middling. I doubt it will be over in a snap, but it shouldn't take the usual eons mine tend to.
  3. The landlocked African country of Dakana, home to wonders of science thanks to the mysterious and powerful Daka crystals, lately emerging from centuries of isolationism onto the world stage. They are few, yet still hold the keys to a fantastical future. The submerged continent of Atlantis, a living myth from a vanished age whose people once held sway over half the world with their fusion of magic and technology and the mighty Orichalcum metal, now all but ignored and forgotten by the surface. They are many, but still a shadow of what was. For eons these two have had nothing ill to do with one another, courteous cousins in the great household of nations. Now, though, tensions rise between them, and accusations fly thick and fast of deception and attempted evil! Who could gain from bringing these two into conflict? Who would seek to make these two rivals or even bitter foes? Who plots a war that could spell a cataclysm across the Earth if it came to pass? And who will step forward to stop...the Showdown of the Super-Nations?! (All credit goes to Russoboo, and to Johnathan Hickman for being the guy who's writing the New Avengers series with an Atlantis vs. Wakanda plot) Players: 3-5 Suggested PL: 10-13 Preferences: Characters with some kind of diplomatic standing, establishment with the Freedom League, UNISON or international status(aliens, etc). Focus: Even split between Skills/interaction, with combat a distant third. Tone: Serious, streak of bombast(because the stakes are high!). I seriously doubt I'd be able to pull something like this off, but in the event of nobody else wanting to give it a go I'll get it a-rolling.
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