EternalPhoenix Posted November 21, 2017 Author Posted November 21, 2017 She was Dazed by Fascimile's water, so her turn was skipped. Could've IC'd, but eh. Ex accidently saved against an attack that wasn't even in this thread after trying to deck Dawnfire.
Avenger Assembled Posted November 21, 2017 Posted November 21, 2017 Ah, okay! Woodsman moves thirty feet or so, staying behind cover the whole way. Then he shoots Quarrel with a stinkbomb. http://orokos.com/roll/570539 Ugh, a disappointing roll. Let's try again with an HP. http://orokos.com/roll/570544 = 22 All right, that's a 22 now with the HP, which should hit if she's PL 10. That's a DC 21 Reflex save vs. being dazzled both visual and olfactory.
EternalPhoenix Posted November 22, 2017 Author Posted November 22, 2017 (edited) http://orokos.com/roll/571095 24, so saved. So it'd be Quarrel's turn. She'll take a free action to adjust her dynamic array. Her move will be flying into and then up through the building Woodsman is on, emerging through the roof. She probably can't mechanically do that, but rule of cool. Also there won't be any different of an effect had she flown through the air instead. Just a cool visual. Her standard will be an All Out Attack for 4. http://orokos.com/roll/571106 20, which I believe is a miss. Reposting Init order, in case anyone was getting forgetful. Woodsman Quarrel Facsimile Dawnfire Edited November 22, 2017 by EternalPhoenix
Exaccus Posted November 22, 2017 Posted November 22, 2017 Facs will go in swinging All-Out for -5/+5 1d20+15 = 26 So DC 25 toughness save if that hits. Then he'll surge (using a Hp to recover) and do it again! 1d20+15 = 31
Exaccus Posted November 22, 2017 Posted November 22, 2017 Facs will go in swinging All-Out for -5/+5 1d20+15 = 26 So DC 25 toughness save if that hits. Then he'll surge (using a Hp to recover) and do it again! 1d20+15 = 31 then he'll leap back half his jumping distance (standing is 250ft so 125ft i think?) time to test out how far they can move!
EternalPhoenix Posted November 27, 2017 Author Posted November 27, 2017 http://orokos.com/roll/572122 23. So a bruise. I'll allow you not surge if you don't want to now.
EternalPhoenix Posted November 27, 2017 Author Posted November 27, 2017 http://orokos.com/roll/572128 20. So that's Bruised and Dazed. Meaning Woodsman is up.
Avenger Assembled Posted November 29, 2017 Posted November 29, 2017 Oh, she cheats! Well then. Woodsman switches to his grapple gun and rappels down inside the building - once there, he'll take shelter and conceal himself again.
EternalPhoenix Posted December 2, 2017 Author Posted December 2, 2017 (edited) You think that's cheating? Wait until Quarrel flies a bit over (remaining above the roof) to get Facsimile in view and then give him an HP as she uses Ultimate Aim to +3 Power Attack with her bow. That's a DC 30 Toughness save, and some smack talk (for Woodsman) to go with it. INCREDIBLY OBVIOUS EDIT: I missed doing the Secondary Effect on that Dex Drain earilier, so: http://orokos.com/roll/573476 21. Nailed it. Edited December 2, 2017 by EternalPhoenix
Exaccus Posted December 2, 2017 Posted December 2, 2017 ave vs Arrow! 1d20+10 = 27! i think im bruised? but the drain went away cause the round rolled over. so 26 really? not sure! but theres the base roll modify as necessary.
EternalPhoenix Posted December 2, 2017 Author Posted December 2, 2017 Yep, Bruised. Go right ahead and have your turn.
Exaccus Posted December 2, 2017 Posted December 2, 2017 (edited) Gonna focus fire and double down on Dawnfire again! Half leaping back to her 1d20+15 = 27 Surging if she's still standing (and spending that nice HP to recover from it!) 1d20+15 = 22 then leaping away again. Edited December 2, 2017 by Exaccus
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