Bestia Posted December 9, 2017 Posted December 9, 2017 (edited) Tier: II (Ask before using.)Character Name: Trevor Ash IVPower Level: 12 (180PP)Trade-Offs: +4 Attack, -4 DCUnspent Power Points: 0ppIn Brief: Fear Inducing Mob BossAlternate Identity: The TremorIdentity: SecretBirthplace: Freedom CityOccupation: Independently WealthyAffiliations: Metus Family - Wife (36) "Naome Ash" - Daughter (16) "Cheri Ash" DescriptionAge: 39Apparent Age: Middle AgedGender: MaleEthnicity: CaucasianHeight: 6'9"Weight: 245 lbsEyes: GreenHair: Black Appearance - Power Descriptions Invisible, and almost untraceable. The Tremor's fear is often regarded as merely his presence, with very few being aware of his mutation. History - Personality & Motivation - Powers Tactics The Tremor does not partake in much combat himself, instead he utilizes his minions to handle such things for him. When he is forced to get his hands dirty, his fear aura will typically break the will of any who approach him. On touch this effect is amplified to even greater degrees, eventually sapping the very will from his victims. When facing particularly heroic obstacles, he partakes in monologues to break apart team work and strike where he can see weakness. Complications Truly Secret The Tremor does not engage heroes directly. He has no desire to, and when forced to he will often move to make his retreat. Keeping his true identity hidden is paramount above all else. Unfeeling Despite his own ability to invoke fear, the Tremor does not understand people all that well. His sway in the underworld is extremely impressive, but he is far too apathetic to connect with any but the most dedicated. Parental Protectiveness With his child being a fledgling hero, the Tremor has no desire for her to get herself killed before he can make her into an asset. Abilities:: 10 + 10 + 10 + 10 + 10 + 10 = 60ppSTR 20 (+5)DEX 20 (+5)CON 20 (+5)INT 20 (+5)WIS 20 (+5)CHA 20 (+5) Initiative: +5 (+5 Dex) Combat; 12 + 8 = 20ppAttack: +6 (+6 Base Attack) -Ranged: +6 -Melee: +16 (+10 Attack Focus: Melee) Defense: +12 (+4 Base Defense, +8 Dodge Focus) -Flat footed: +2 Grapple: +17 (+5 Strength +12 Melee Attack) Saves: 4 + 4 + 7 = 15pp Tough: +12 (+5 Con, +7 Protection)Fortitude: +10 (+5 Con, +4)Reflex: +10 (+5 Dex, +4)Will: +12 (+5 Wis +7) Skills: 12pp = 48 RanksAcrobatics 4 (+9), Bluff 4 (+9),Diplomacy 4 (+9),,Gather Information 4 (+9), Intimidate 8 (+13),Notice 4 (+9), Search 4 (+9),Sense Motive 8 (+12), Stealth 8 (+13), Feats: 36pp Attack Focus (Melee) 10 Dodge Focus 8 Benefit 3 (Filthy Rich) Connected Contacts Master Plan Minions 12 (Five PL10 Minions) Equipment: 11pp = 55ep Unspent EP: 0 Sword (+3 Melee | Crit: 19-20) [5ep] Headquarters Spoiler Name: Ash Estate / Grand Hall of Metus Toughness: 15 [2ep] Size: Colossal [5ep] Features [16ep] Spoiler - Communications - Computer - Concealed (Appears to be a mansion of luxury, rather than a syndicate's meeting grounds.) - Defense System - Dock - Fire Prevention System - Garage - Gym - Holding Cells 2 - Laboratory - Library - Living Space - Pool (Separate from ocean) - Power System - Security System Vehicles [27] Spoiler - Limousine [8ep] Strength: 35 Speed: 5 Defense: 8 Toughness: 9 Size: Huge - Yacht [7] Strength: 50 Speed: 4 Defense: 6 Toughness: 11 Size: Gargantuan - Helicopter [12] Strength: 30 Speed: 5 Defense: 6 Toughness: 9 Size: Huge Geigercrash (90 PP) Spoiler Character Name: Carlz "Geigercrash" MaxwellPower Level: 10 (150PP)Trade-Offs: N/AUnspent Power Points: 6ppIn Brief: Metus UnderbossAffiliations: Metus Abilities:: 8 + 8 + 8 + 0 + 0 + 0 = 24ppSTR 18 (+4)DEX 18 (+4)CON 18 (+4)INT 10 (+0)WIS 10 (+0)CHA 10 (+0) Initiative: +4 (+4 Dex) Combat; 20 + 12 = 40ppAttack: +10 (+10 Base Attack) -Ranged: +10 -Melee: +10 Defense: +10 (+10 Base Defense) -Flat footed: +10 Grapple: +14 (+4 Strength +10 Melee Attack) | +18 w/ Metus Combat Suit Saves: 6 + 6 + 7 = 19pp Tough: +9 (+4 Con, +5 Protection)Fortitude: +10 (+4 Con, +6)Reflex: +10 (+4 Dex, +6)Will: +7 (+0 Wis +7) Skills: 6pp = 24 RanksGather Information 4 (+4), Intimidate 4 (+4),Notice 4 (+4), Search 4 (+4),Sense Motive 4 (+4), Stealth 4 (+8), Feats: 3pp Benefit 1 (Wealthy) Connected Contacts Equipment: 0pp = 0ep Unspent EP: 0 Powers: 8 + 44 = 52ppMetus Combat Suit 2 [Device, Hard to Lose; Technology] [8 pp]Protection 6 [6 pp] Super Strength 2 [4pp] Damage 10 (Atom Smasher [4/rank], Touch Range, Secondary Effect, No Saving Throw, Alternate Power 4) [44pp] (Radiation) Damage 10 (Gamma Ray [4/rank], Ranged, Secondary Effect, Poison)(Radiation) Damage 10 (Siphon Energy [4/rank], Touch Range, Vampiric)(Radiation) Damage 10 (Reaction Burst [4/rank], Touch Range, Area: Burst, Insidious) (Radiation) Drain 10 (Degenerate [4/rank], Touch Range, All Ability Scores, Poison) (Radiation) Totals: Abilities 24 + Skills 6 (24 ranks) + Feats 3 + Equipment 11 + Powers =52 + Combat 40+ Saves 19 + Drawbacks 0 = 144 DC BlockName Range Effect Save Unarmed Touch Damage DC 19 Toughness (Staged) Atom Smasher Touch Damage DC 25 Toughness (Staged) Gamma Ray Ranged Damage DC 25 Toughness (Staged) Siphon Energy Touch Damage DC 25 Toughness (Staged) Reaction Burst Self (50' Radius) Damage DC 25 Toughness (Staged) Degenerate Touch Drain DC 20 Fortitude (Staged) Miss Veil (90 PP) Spoiler Character Name: Sarah "Miss Veil" CarpenterPower Level: 10 (150PP)Trade-Offs: -N/AUnspent Power Points: 0ppIn Brief: Metus UnderbossAffiliations: Metus Abilities:: 0 + 0 + 0 + 0 + 10 + 10 = 20ppSTR 10 (+4)DEX 10 (+4)CON 10 (+4)INT 10 (+0)WIS 20 (+0)CHA 20 (+0) Initiative: +4 (+0 Dex) Combat; 4 + 12 = 16ppAttack: +2 (+2 Base Attack) -Ranged: +6 (+4 Attack Focus: Ranged) -Melee: +2 Defense: +6 (+6 Base Defense) -Flat footed: +3 Grapple: +2 (+0 Strength +2 Melee Attack) | +4 w/ Metus Combat Suit Saves: 2 + 2 + 5 = 9pp Tough: +5 (+0 Con, +5 Protection)Fortitude: +6 (+0 Con, +3)Reflex: +6 (+0 Dex, +3)Will: +5 (+5 Wis +3) Skills: 6pp = 24 RanksGather Information 4 (+4), Intimidate 4 (+4),Notice 4 (+4), Search 4 (+4),Sense Motive 4 (+4), Stealth 4 (+8), Feats: 7pp Attack Focus (Ranged) 4 Benefit 1 (Wealthy) Connected Contacts Equipment: 0pp = 0ep Unspent EP: 0 Powers: 8 + 24 = 32ppMetus Combat Suit [Device, Hard to Lose; Technology] [8 pp]Protection 6 [6 pp] Super Strength 2 [4pp] Duplication 6 ([2/rank], ) [12pp] (Radiation) Damage 10 (Gamma Ray [2/rank], Ranged)(Radiation) Damage 10 (Siphon Energy [2/rank], Touch Range, Vampiric)(Radiation) Damage 10 (Reaction Burst [2/rank], Touch Range, Area: Burst) (Radiation) Drain 10 (Degenerate [2/rank], Touch Range, Constitution Score, Poison) (Radiation) Totals: Abilities 24 + Skills 6 (24 ranks) + Feats 3 + Equipment 11 + Powers 32 + Combat 16 + Saves 9 + Drawbacks 0 = 90 DC BlockName Range Effect Save Unarmed Touch Damage DC 19 Toughness (Staged) Atom Smasher Touch Damage DC 25 Toughness (Staged) Gamma Ray Ranged Damage DC 25 Toughness (Staged) Siphon Energy Touch Damage DC 25 Toughness (Staged) Reaction Burst Self (50' Radius) Damage DC 25 Toughness (Staged) Degenerate Touch Drain DC 20 Fortitude (Staged) Powers: 8 + 5 + 13 = 26pp Security Suit 2 [Device, Hard to Lose; Technology] [8 pp] Protection 7 (Impervious 3) [10 pp] Immunity to Emotion [5pp] Emotion Control 12 (Aura of Fear [1/rank], Area: Burst, Touch Range, Fear Only; Continuous, Subtle) [13pp] (Mutation, Emotion) Totals: Abilities 60 + Skills 12 (48 ranks) + Feats 36 + Equipment 11 + Powers 26 + Combat 15 + Saves 20 + Drawbacks 0 = 180 DC BlockName Range Effect Save Unarmed Touch Damage DC 20 Toughness (Staged) Sword Touch Damage DC 23 Toughness (Staged) Aura of Fear 60' Radius Emotion Control DC 22 Will (Staged) Edited December 14, 2017 by Bestia
Recommended Posts