Thevshi Posted February 27, 2018 Share Posted February 27, 2018 (edited) Player Name Thevshi Character Name: Sri Kath'lana Power Level: 10 [12] (203/220 PP) Trade-Offs: -1 Atk/+1 Damage Unspent Power Points: 17 In Brief: Felinoid Star Knight. Alternate Identity: Kath’lana Identity: Public Birthplace: F'terrix Prime Residence: The Citadel of the Star Knights Occupation: Star Knight Affiliations: Star Knights Family: Deceased Description Age: 24 (DOB: 2/18/1999 (Terran Calendar)) Apparent Age: 24 (for a F'terrix) Gender: Female Ethnicity: F'terrix Height: 5' 8" Weight: 150 lbs Eyes: Green Fur: Light brown, with black streaks along the back and legs. Like all F'terrix, Kath'lana is a feline humanoid, covered in light brown catlike fur with black streaks along her back and legs. Her bright green eyes are also catlike, as are her ears. Like all F'terrix, Kath'lana does not have a tail. Kath’lana’s Star Knight armor is emerald green, similar to her eyes. Power Descriptions: Kath'lana's Star Knight armor possess similar abilities to other Star Knights, channeling the power of the Star Stone to protect her and provide her with energy weapons, flight and space travel and translating the universe's vast spectrum of means to communicate. The energy beams and energy claws that her armor forms are bright green in color. History: While Kath'lana was born on F'terrix Prime, she was still very young when her family moved to colony world along the boarders of Lor Space. It was there that she grew up, living a quiet and rather peaceful life. But then the Communion came. While Kath'lana was among those able to escape the world not everyone on the world was so lucky, including her family. She became one of the multitude of refugees that were displaced by the war with the Communion. At only 16, she was still rather young for a F’terrix, but she refused to allow the situation to define her. When the group of refugees she was with encountered those that tried to prey on those in such desperate conditions, Kath’lana was among those that stood up to fight against them. After the war with the Communion ended, Kath’lana ended up among those settling on Coalition Victory Station, but it was not long before she came to the attention of the Star Knights and was selected by Mentor as a candidate for membership in the Order to help refill the ranks after the losses during the war. So Kath'lana was taken to the Citadel, where she began her training to become a Star Knight. After completing the initial training at Citadel, Kath'lana was assigned to an active duty Star Knight for active duty and to complete her time as a squire. The young F'terrix performed her duties admirably, and has since been promoted to full Star Knight stauts. Personality & Motivation: Kath'lana is a rather aggressive individual, as might be expected from a being that comes from a race that evolved from predators. But that aggressive nature has been tempered some by her training on Citadel, and she is learning to take a more measure approach to things. While she has seen and experienced terrible things since the Communion attacked her world, Kath'lana still believes in the good of others. While there were those that tried to take advantage of her and other refuges, there were many more that provided what help and assistance they could. She has dedicated herself to the Order, so that she may have the power to help those in need like she once was, and to protect those that cannot protect themselves. Powers & Tactics: When required to fight, Kath'lana typically begins by moving along the perimeter, relying on her energy beams to attack while getting a feel for her opponents. If an opening presents itself, she will close to use her energy claws for a quick attack, then back off once more to look for another opening. Complications: Hunter's Instinct Her predator instincts can conflict with her responsibilities to protect others, this can cause her to press combat when another course of action might be more appropriate. Distractible True to her feline nature, when Kath'lana is not in combat, new and interesting things can distract her from her task on hand. Abilities: 0 + 2 + 4 + 4 + 4 + 6 = 20PP Strength: 10/14/26 (+2/+8) Dexterity: 12/22 (+1/+6) Constitution: 14/18 (+2/+4) Intelligence: 14 (+2) Wisdom: 14 (+2) Charisma: 16 (+3) Combat: 14 + 10 = 24PP Initiative: +10 Attack: +7; +11 w/ offensive capabilities Grapple: +7/+20 Defense: +5 base, +10 with Dodge Focus, +3 flat-footed Knockback: -2/-11 w/Protection Saving Throws: 7 + 6 + 7 = 20PP Toughness: +11 (+3 Con, +8 Protection) (9 Impervious) Fortitude: +8 (+3 Con, +7) Reflex: +9 (+5 Dex, +6) Will: +7 (+2 Wis, +7) Skills: 80R = 20PP Acrobatics 12 (+18) Bluff 6 (+8) Diplomacy 12 (+15) Kn: Galactic Lore 10 (+12) Kn: Technology 6 (+8) Language 1 (Gal Standard; F'terrix native) Notice 9 (+11) Sense Motive 12 (+14) Survival 12 (+14) Feats: 9 Dodge Focus 5 Evasion Improved Initiative Luck 2 Powers: 26 + 84 = 110PP Container 5.2 (F'terrix traits) (26 AP) [biological] [26 PP] Enhanced Str 4 {4 PP} Enhanced Dex 10 {10 PP} Enhanced Con 4 {4 PP} Super Senses 3 (extended (hearing); extended (smell); Low-Light Vision) {3 pp} Speed 2 (1 alt power) {3 pp} AP: Leaping 2 Strike 1 (claws; Feat: mighty) {2 PP} Star Knight Armor Device 21 (101/105 DP; Hard to Lose) [technology; cosmic] [84 PP] Comprehend 3 (speak one language at a time and understand all; read all languages) {6 DP} Enhanced Feat 1 (Quick Change) {1 DP} Immunity 10 (life support; starvation and thirst) {10 DP} Flight 8 (2,500 mph) {16 DP} Offensive Capabilities 33 PP Array (Power Feats: Accurate 2; Alternate Power 4) {39 DP} BP: Blast 11 (Extra: Autofire) {33/33 PP} AP: Enhanced Strength 12; Super-Strength 5 (effective Strength 51); Strike 3 (Energy Claws; Feat: Mighty) {26/33 PP} AP: Snare 11 {22/33 PP} AP: Nullify Technology 11 (Flaw: Full Action) {22/33 PP} AP: Create Object 11 (Energy Shield) (Extra: Impervious) {33/33} Protection 8 (Extras: Impervious 11) {19 DP} Super-Senses 4 (Communication Link [Mentor]; Radio; Extended [Low-light vision]; Direction Sense) {4 DP} Super Movement (Space Travel) 3 {6 DP} Drawbacks (0) DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 17 Toughness Damage (physical) E. Blast Ranged DC 25 Toughness Damage (physical) E. Claws Touch DC 24 Toughness Damage (physical) Totals: Abilities (20) + Combat (24) + Saving Throws (20) + Skills (20) + Feats (9) + Powers (110) = 203/220 PP Edited June 9 by Fox +2pp for May 2024 Link to comment
Avenger Assembled Posted March 4, 2018 Share Posted March 4, 2018 Where's the missing 10PP? =D Link to comment
angrydurf Posted March 4, 2018 Share Posted March 4, 2018 A couple little errors. Attributes: good Combat: I only see 5 dodge focus in feats so defense would be +8 not +9 saves: you have 8 protection not 7 total is correct though so just a missed edit I think skills: good feats: good but see combat. powers: F'terrix traits: Good Star Knight Armor: Comprehend: Unless I missed an errata (entirely possible) its one rank to speak any one language at a time, One rank for understanding all languages, and one rank for reading all languages for a total of 3 ranks and a cost of 6 super senses: you have and paid for 4 ranks not 2 I only count 83PP spent inside the device not 85. Lastly the caps look kinda all over the place I think some are intentionally undercapped but you'r at +8 attack +9 damage with electro claws, and +10 with blast so pl 8.5-9 offensively, defensively you're at 8 and 10 for def/tough for PL9 or 9.5 if you end up with the 6 ranks of dodge focus. Link to comment
Thevshi Posted March 4, 2018 Author Share Posted March 4, 2018 Thanks Durf. I fixed the Defense (which should be +8 total) and the incorrect listing of Protection. I think I forgot to included that third rank of Comprehend, which accounts for the missing two device points, so that has been added. Also fixed the notation that it is Super-Senses 4 and changed the Low-Light vision in the armor to extended on the Low-Light Vision she has naturally from her alien traits. And yes, her melee attack is currently undercapped. She is PL 9 with her blast and defensively, which is where she should be. Link to comment
angrydurf Posted March 4, 2018 Share Posted March 4, 2018 Knockback said forcefield not armor which I just edited for you. But it looks like you're 1PP over (Probably form feats since your'e bottom tally has 6PP not the 7pp in the feats section) Link to comment
Thevshi Posted March 4, 2018 Author Share Posted March 4, 2018 I corrected that and dropped a point of Will save in Saving Throws to get to 150. Link to comment
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