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Codus Immortus: Icy Juice (OOC)


Supercape

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Posted

For this

 

A few notes:

 

1. Mr Murk only cameoing in this. 

2. Long tracts on philosophy, ethics, and law encouraged. Especially if dry and tedious. This means I am mainly going to be throwing things for the three PCs to debate carefully and will give a lot of space for this. Which means please nudge me when you want to scene cut and propel forward. (PvP debate is encouraged - as opposed to frank PvP combat!)

3. There will be a lot of Globetrotting here. Wales, London, Belgium, Hong Kong (at least!)

  • 2 weeks later...
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Posted

ok so feel free to banter as long as you wish whilst clearing the rocks. 

 

And quite how your clear them / burrow into the cave / whatever to get inside, please feel free to narrate as per your wishes!

  • 3 weeks later...
Posted

Super-Senses 3 (infravision [enhancement: tracking 3 [full-speed]]) [4PP]

 

with 15PP from Gadgets to enhance it as you like, Cape! Comrade Frost is looking for signs of who broke in here. 

 

Let me know if you want something more specific - and what die rolls you'd like.

  • 2 weeks later...
Posted

Ok lets quickly wrap this up - we cant get too bogged down discussing how to travel to Hong Kong. 

 

Ill scene cut tomorrow. Can you let me know decision on how to travel and well go with that. Its not materially or narratively important!

  • 4 weeks later...
Posted (edited)

Giving an HP to Dreadnought to make

 

Dreadnought - 2 HP - Unharmed

 

Because of his extreme noticeability / recognisability (and the Hornet's superior intelligence)!

 

If anyone can make a DC 20 Streetwise roll they can clock that most of the goods in the Warehouse look smuggled (no proof, but the packaging and labels all point that way). 

 

DC 20 Tech to spot some cutting edge poison-weapons in some cases.

Edited by Supercape
Posted

I suspect Comrade Frost might be hit by the poison / drug gas, although he is immune. Voin, looking through the smudged window might be hit by small doses of the gas if she stays put watching. 

Posted

Thanks for the heads up!

 

Also, I am aware that this has turned into Dreadnought solo :D, for understandable reasons as it suited the narrative, but I will try and bend it to a more team effort now!

Posted (edited)

Dreadnought thinks that we know where sin was last and we should go deal with morgans dilema and we can figure who to punch and poison later.

 

He doesn't like hornet but beimg greed and ambition drunk make him most likely to be honest until he comes into danger enough to sober him from it or believes we're gonna fail and then he'll save his own hide and wait for the next chance to break out.

 

So its all about time, sins experiments are in motion, hornet is calculating the odds as time goes by, morgans facing liquidation when its done and none of it will wait.

 

 he wants to grab a portal and get to holland and not let sin have any more free time.

Edited by Exaccus
Posted (edited)

DOes anyone want to do a post to that effect or shall I scene cut?

 

(Whilst not very important - if someone could indicate how to travel that would be cool too! I would presume air travel best!)

Edited by Supercape

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