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Codus Immortus: Icy Juice (OOC)


Supercape

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Posted (edited)

Looking at the IC post I made, I am a little awkward about a direct cut. If somebody could make one IC post in response Ill do a cut but otherwise it seems just too brutal for my sensitive artistic sensitivities!

Edited by Supercape
Posted

OK I wont post an IC yet, but please go ahead with that crazy plan with some IC posts!

 

For prosperity, I would suggest notice rolls from you all (which I may or may not use!), a bluff or perform roll from Dreadnought if he is distracting, and some stealth rolls from Voin and Frost (if being sneaky). You may need disable device or someway of breaking and entering but lets cross that bridge later!

Posted

So deactivating the door alarms and unlocking the door (let's consider that together for ease) is DC30 from the outside or DC 20 from the inside (I.e if frost slips through) of course you may have other tricks and ideas up your sleeve!

 

Happy to play out the outside with dreadnought but with that funky perform roll we can assume you get a good advantage in a distraction So we don't need to ?

Posted

Seeing as i hogged hornet im happy to sit it out a bit, dreadnought'll sign whatevers pushed at him, take photos and bend, bend tie or fold metal objects on request and break out into dances

  • 4 weeks later...
Posted

Given Comrade Frost has been to Hel and back (the Norse version), and given just how good Morgens supersenses are (Analytical, Acute, Accurate Detect Divine and Magic!), this is enough for her to automatically distrust him for now. This is, in essence, a complication based on Comrade Frosts background and hence

 

Comrade Frost - 2 HP. 

 

(Unless anyone feels otherwise!)

Posted

Its all a bit tense! Due to Morgens history however, Comrade Frost is one step away from a sword swing - and he gets the distinct impression she will stab him anyway if it was not for Dreadnought's freindship. 

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