Kai Wren Posted April 2, 2018 Posted April 2, 2018 I have made mention of the fact that Victoria hasn't brought her costume - which has the utility belt in which she stores the majority of her gear. I'm therefore going to say it isn't reasonable (in my mind) for her to have her multi-tool with her either. Could she have found a paperclip she can use to attempt to pick the rusty lock?
Supercape Posted April 2, 2018 Author Posted April 2, 2018 (edited) That would probably be improvised tools - so sure, but at a -4 penalty. On the flip side, its a pretty standard rubbish padlock so DC 15 The padded case however is a seriously more up to date number; DC 25 EDIT: As you are not under fire etc you can take 10 on this, but taking 20 might push your luck timewise. Also, you can of course spend an HP to get the improvised tool feat for this action (eliminating the penalty above). Edited April 2, 2018 by Supercape
Kai Wren Posted April 2, 2018 Posted April 2, 2018 Disable Device - 1d20 + 0 = 1 Spending a Hero Point - Disable Device 1d20 + 0 = 16!
Supercape Posted April 2, 2018 Author Posted April 2, 2018 (edited) Done! Post away. Incognito: 2 HP Edited April 2, 2018 by Supercape
Exaccus Posted April 3, 2018 Posted April 3, 2018 (edited) Spoiler . . Air Mimicry (Power Setting) (Powers: Array 14, Insubstantial 2, Protection 6, Whirlwind Flight (Flight 1)) . . . . Array 14 (default power: blast) . . . . . . Blast 14 (Default; DC 29) . . . . . . Damage 10 (Array; DC 25; Cone Area (100 ft. cone - Targeted); Precise, Subtle (subtle)) . . . . . . Move Object 10 (Array; Strength: 50, Carry: 4.3 tons / 8.5 tons / 12.8 tons / 25.6 tons; Cylinder Area (50 ft. radius + height - General); Duration (concentration); Affects Insubstantial 2 (full power)) . . . . . . Nullify 10 (Array; counters: any power of (type) - air based, DC 20; Effortless; Accurate 2 (+4)) . . . . . . Suffocate 10 (Array; DC 20; Range (ranged); Distracting; Accurate 2 (+4), Precise, Sedation, Subtle (subtle)) . . . . Insubstantial 2 (Gaseous) . . . . Protection 6 (+6 Toughness) . . . . Whirlwind Flight (Flight 1) (Speed: 10 mph, 88 ft./rnd) Edited April 3, 2018 by Exaccus
Exaccus Posted April 3, 2018 Posted April 3, 2018 eh its mostly to avoid clutter and allow easier Ctrl+F searches for specific information
Exaccus Posted April 3, 2018 Posted April 3, 2018 Attacking machette man with the suffocation power. 1d20+10=15
Supercape Posted April 3, 2018 Author Posted April 3, 2018 That hits (he is drugged)! At this stage he is too drugged to resist, so I will say he is suffocating! On the down side, everyone here Must make a Fort 12 Save or get drugged too (Nauseate Power)! Whilst relatively mild for now, its a new save at +1 DC every minute, and recovery is 1 minute rather than 1 round.
Supercape Posted April 3, 2018 Author Posted April 3, 2018 Ill give a +2 bonus for that, but its still absorbed!
Exaccus Posted April 3, 2018 Posted April 3, 2018 (edited) Fair nuff! 1d20+8=26, 28 with the bonus. Edited April 3, 2018 by Exaccus
Supercape Posted April 3, 2018 Author Posted April 3, 2018 You can use Medicine skill (trained only, or Jack of All Trades) to diagnose DC 10 or wake up DC 15! Without a medical kit this would however be at -4.
Exaccus Posted April 3, 2018 Posted April 3, 2018 gonna use move obj with selective feat to gather up all the drugs in the air and spare us future fort saves whilst getting folks up the ladder.
Supercape Posted April 3, 2018 Author Posted April 3, 2018 You are free from further saves already with that last IC post!
Kai Wren Posted April 5, 2018 Posted April 5, 2018 Just to clarify - Victoria isn't intending to get the drugged people to wake up (they're addicts; they most likely don't want to be saved); she's intending to just manhandle two upstairs herself. If Violet and the aid worker can handle one each and Facsimile can get the last one, they should be able to get everyone upstairs and then can try to get out - preferably via a fire escape?
Exaccus Posted April 5, 2018 Posted April 5, 2018 Im insubstantial at the moment, i have a move object but as its wind it would be noisy as it is litterally a tornado.
Kai Wren Posted April 5, 2018 Posted April 5, 2018 Well, you can swap or we can come back for the last one? Either way, Victoria is already in the process of doing said plan as per her last post.
Supercape Posted April 5, 2018 Author Posted April 5, 2018 Ok editted my last post. I would suggest a few conversation posts at this juncture whilst you are hauling people to the backstage area up from the cellar. Stuff will, of course, happen...
Kai Wren Posted April 5, 2018 Posted April 5, 2018 If possible, Victoria will grab the newcomer by the throat and scare the bejeezus out of her. Can do dice before or after post as desired.
Supercape Posted April 5, 2018 Author Posted April 5, 2018 Sure no need for an attack roll. An intimidate roll would be grand though! (and feel free to post that IC!)
Kai Wren Posted April 5, 2018 Posted April 5, 2018 I'll take 10 on the intimidate for a result of 22.
Supercape Posted April 5, 2018 Author Posted April 5, 2018 Cool, post the action IC and ill reply! (can hardly beat that!)
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