Supercape Posted June 14, 2018 Author Posted June 14, 2018 You can make an untrained Knowledge (Pop CUlture) Roll DC 10 You recognise the guy in a wheelchair as a quite famous music journalist and musician, but can't recall the details DC 15 You recall his name as Felix Mossau, who writes for Rock Report, the biggest selling rock / metal magazine in FC (and arguably USA...well, in this fictional universe!)
Supercape Posted June 18, 2018 Author Posted June 18, 2018 As per chat, Shockwave DC 25 The rest of the band, and most of the equipment, is knocked back and unconscious / destroyed. Amazingly Tough Save vs Shockwave: 1d20+2 21 MArcus is onlyl bruised. He will therefore stage dive towards Max, chainsaw in hand:CHAINSAW!: 1d20+4 8 missing! Pulling out of combat right now, as Marcus is on the floor and his prized chainsaw guitar busted from the dive.
Exaccus Posted June 20, 2018 Posted June 20, 2018 Lets see. 1d20+2=22 When you need it the most, thats when rock and roll dreams come true!
Supercape Posted June 21, 2018 Author Posted June 21, 2018 And a hero point for letting the villainess get away (and being awesome doing so) - Fax: Unharmed, 2 HP
Exaccus Posted June 24, 2018 Posted June 24, 2018 (edited) So sneak form! Insubstantial 2 (10pp) Protection 6 (6pp) Flight 3 (50mph 500ft a round PF: subtle (silent) )(7pp) Concealment 4 (visual, auditory and olfactory sense types flaw; passive) (4pp) Array 11 ("windwaker") (23pp) -BE: blast 10 ("air blasts" PF: Accurate 2 (+4) -AE: Damage 10 ("shockwaves"; Area (Cone) 100ft Summary +10 toughness Invisable, odourless, tasteless and silent Flight 3 Blast 10 +10 Cone area damage 10 (general, 100ft) Im gonna take 10 on stealth and get after him for 24 total on being sneaky wind person Edited June 24, 2018 by Exaccus
Exaccus Posted July 1, 2018 Posted July 1, 2018 Diplomacy check! Regarding connected/contacts feat. 1d20+10=27
Exaccus Posted July 7, 2018 Posted July 7, 2018 Any sign of the policemen that sgt field mentioned? Can i see what the number he's dialing is? Perception checks?
Supercape Posted July 7, 2018 Author Posted July 7, 2018 No policemen to be seen. And unfortunately its going to be do too plain difficult to see the number without some funky super senses!
Exaccus Posted July 7, 2018 Posted July 7, 2018 Then i will probe for a none airtight enterance and go in on 24 stealth!
Exaccus Posted July 8, 2018 Posted July 8, 2018 (edited) limited access to a PC so im posting this one last mimicry allocation that i intend to make a default one anyway. fabric! Spoiler . . Woolen (Power Setting) (Powers: Array 12, Elongation 4, Flight 4, Insubstantial 1, Protection 6, Useful fibres (Features 3), Web of threads (Super-Senses 7)) . . . . Array 12 (default power: snare) . . . . . . Blast 10 (Array; DC 25; Accurate 2 (+4)) . . . . . . Damage 10 (Array; DC 25; Penetrating; Precise, Subtle (subtle)) . . . . . . Snare 10 (Default; DC 20; Engulf; Precise, Subtle (subtle)) . . . . . . Trip 10 (Array; Burst Area (50 ft. radius - General), Selective Attack; Range (touch); Precise, Subtle (subtle)) . . . . Elongation 4 (Elongation: 50 ft., range incr 40 ft., +4 Escape & Grapple) . . . . Flight 2 (Speed: 50 mph, 500 ft./rnd; Gliding) . . . . Insubstantial 1 (Fluid) . . . . Useful fibres (Features 3) Protection 6 . . . . Web of threads (Super-Senses 3) (analytical: Touch, tremorsense) Edited July 8, 2018 by Exaccus
Supercape Posted July 8, 2018 Author Posted July 8, 2018 I dont know what useful fibres are, but they sure sound useful! Otherwise all clocked and locked (or something like that)
Exaccus Posted July 8, 2018 Posted July 8, 2018 Basically i had a 3 ideas i had to summerise but ill ask before doing anything Medicine roll 1d20+2=4 So tempted to reroll but ill stick with it.
Exaccus Posted July 8, 2018 Posted July 8, 2018 Using engulf snare on the two officers to carry them and my useful fibers to bandage them internally (use one!)
Supercape Posted July 8, 2018 Author Posted July 8, 2018 Thats a slight stretch with no medicine or anatomy, but its also cool and largely narrative so lets go with that
Exaccus Posted July 8, 2018 Posted July 8, 2018 Its a panic move it might not help but he's seen it done on the TV Next im step out into the penthouse proper and use 2 for useful fibers kicks in! Gonna launch a near invisible thread to latch onto marcus and ariaddne him back to his lair! (Ala a mini tracer!) Bolt for the door and glide for the hospital, elongating as nesicary!
Supercape Posted July 8, 2018 Author Posted July 8, 2018 Getting out of the closet could be difficult (bdum dum tish!) Well, getting out unnoticed anyway. Are you stealthing it past Skulll or some other tactic?
Exaccus Posted July 8, 2018 Posted July 8, 2018 Done being stealthy! Imma spook him good! Ill edit kicking my way outta the closet into the last post.
Supercape Posted July 8, 2018 Author Posted July 8, 2018 So thats all good, but the HQ here has a defence system! Nauseate 5 and Lethal Damage 5 (Fort Save) effect as his organs and systems gets rearranged. Normally this would be rank 10 but given the nature of his mimicry (and hocus pocus magic stuff) lets half the effect!
Exaccus Posted July 8, 2018 Posted July 8, 2018 Ooo hmm lets see! In order mentioned above 2#1d20+8 20 and 18! Pass both!
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