Tiffany Korta Posted November 4, 2018 Share Posted November 4, 2018 Set up a destructive resonance to make it destroy itself. Or in simpler term bad sounds makes it go boom! Link to comment
Tiffany Korta Posted November 4, 2018 Share Posted November 4, 2018 And if needed Knowledge (Physical Science): 1d20+7 22 Link to comment
Supercape Posted November 4, 2018 Author Share Posted November 4, 2018 A big boom is made Tough Save: 1d20+10 30 and he gets lucky on the save. So, whilst not in combat now, it would be good if you could throw a pre emptive initiative as we are not far off at all....! You do however have some time to act. Link to comment
Tiffany Korta Posted November 4, 2018 Share Posted November 4, 2018 Initiative: 1d20+2 4 Link to comment
Supercape Posted November 6, 2018 Author Share Posted November 6, 2018 For the sake of moving things along, going to Fiat Yasser spotting the Scarab, gaining an HP. Let me know if thats ok. Scarab - Unharmed - 4 HP Link to comment
Supercape Posted November 10, 2018 Author Share Posted November 10, 2018 I am going to guess that Scarab is essentially readying an action for when Yasser fires? In which case we could handle it as a rather assuming simultaneous attack and then go to initiative? Link to comment
Tiffany Korta Posted November 11, 2018 Share Posted November 11, 2018 Well I was hoping it was a teeny bit intimidating looking, even if it still isn't her thing! Link to comment
Supercape Posted November 11, 2018 Author Share Posted November 11, 2018 Lets have an intimidate roll then! Link to comment
Supercape Posted November 13, 2018 Author Share Posted November 13, 2018 As discussed in chat, this means that the Scarab has first shot in this mexican stand off! (if it comes to that!) Link to comment
Supercape Posted November 17, 2018 Author Share Posted November 17, 2018 Is that an attack on Yasser? If so, make an attack roll and consider him surprised! Link to comment
Tiffany Korta Posted November 18, 2018 Share Posted November 18, 2018 Then Scarab's Attack Roll: 1d20+8 18 Link to comment
Supercape Posted November 18, 2018 Author Share Posted November 18, 2018 He wasn't expecting that! That hits him even if he was not flat footed, and I believe that is a DC 27 Tough Save Tough Save: 1d20+10 23 which gives him a bruise. In response, Daka blast! Daka Blast!: 1d20+8 10 And now lets move to some semblance of a round! YOu have initiative as you fired first, so I hope you don't mind a massive init fudge as below... Round 1 20 - The Scarab - Unharmed - 4 HP 10 - YAsser - Bruised Meaning the Scarab is up! Link to comment
Tiffany Korta Posted November 20, 2018 Share Posted November 20, 2018 Scarab's Attack Roll: 1d20+8 21 Link to comment
Supercape Posted November 20, 2018 Author Share Posted November 20, 2018 That hits! Post your attack IC! Link to comment
Supercape Posted November 26, 2018 Author Share Posted November 26, 2018 And Yassers Tough Save: Tough Save: 1d20+9 10 vs DC 27! I believe that is a KO! Stuff happening IC! Link to comment
Tiffany Korta Posted November 29, 2018 Share Posted November 29, 2018 Scarab's Knowledge (Physical Sciences): 1d20+7 22 Link to comment
Supercape Posted November 30, 2018 Author Share Posted November 30, 2018 Good enough to get the answer as per IC. Not ideal, but better than a nuke! Feel free to SCIENCE that effect however you wish. (? Reverse sound ?) Link to comment
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