Supercape Posted August 19, 2018 Author Posted August 19, 2018 That works fine, but as it takes a move action to mimic the air, that leaves one action (which I geuss will be "grabbing" Gravedigger with move action, with the intention of throwing him next time?) Unless you surge etc.
Supercape Posted August 19, 2018 Author Posted August 19, 2018 So, Frustrated at Fax escaping, the Squid will swipe at the Gravedigger... Swipes at Gravedigger: 1d20+7 24 hitting him. DC 30 Toughness Save. Tough save vs Squid: 1d20+8 15 Ouch! He is staggered, bruised, dazed, and knocked back: Technically this would be an enormous distance, but lets say fifty feet, landing and sinking into the lake!
Exaccus Posted August 19, 2018 Posted August 19, 2018 (edited) ok! so using a standard to throw bitey to the shore about 30ft away from pixie flying 50ft to around where grave digger fell in. Surging and taking the fatigue to use grabby powers to scoop him out. then 50 more feet of movement to uuuh. Edited August 19, 2018 by Exaccus
Supercape Posted August 19, 2018 Author Posted August 19, 2018 Ok thats enough to earn an HP for the rescue and finish combat (as you all safe and sound!) Fax - Fatigued - 3 HP
Supercape Posted August 25, 2018 Author Posted August 25, 2018 Will Save DC 20 please! vs Music: 2#1d20 17 17 when you add Pixie and Gravediggers will bonus, they both make it! Initiative rolls would be good too!
Supercape Posted August 25, 2018 Author Posted August 25, 2018 FAsc is Shaken! (-2 on prety much all rolls!) as an emotion control effect. Feel free to post a reaction to that
Supercape Posted August 25, 2018 Author Posted August 25, 2018 (edited) Should add thats a despair effect (-2 Attack, -2 Defence, -2 "Checks") Initiative Now is: Pixie and GD and Ludwig: 3#1d20 18 8 13 translating, with bonuses to (Ludwig wins DEX match) Round 1: 31 - Pixie - Unharmed 17 - Ludwig - Unharmed 17 - Fascimile - Unharmed - Shaken- Fatigued - 3 HP 15 - Gravedigger - Bruised, Staggered If you post that response to despair that would be cool, then Ill get to Ludwig! Edited August 25, 2018 by Supercape
Supercape Posted August 25, 2018 Author Posted August 25, 2018 Pixie, as normal, just staying invisible. Ludwig will use his violin to summon killer zombies! Fax is up!
Exaccus Posted August 25, 2018 Posted August 25, 2018 (edited) Making a disarm attempt! Allout attacking (-5 defense for a total of 4 with conditions taken into account) 1d20+12=32 If that hits his defense + the objects size bonus to defense then opposed strength check! 1d20+13 (+9 Str mod +3 SS +1 Density (super strength)=33 i forgot at density 6 you get 2 SS from it so 34 technically. then i will jump away with it! Edited August 25, 2018 by Exaccus
Supercape Posted August 25, 2018 Author Posted August 25, 2018 Ludwig cannot beat that score, so you have the violin. Irrespective, the zombies are still there (although not under his control any more) Gravedigger will unleash his machete power: an AOE Drain 10 Toughness vs Fort. limited to undead, then do some magic as per IC as a move action. Now they have a reflex of +0 so I am going to waive that and just say they all take a 9 point drain, to have their toughness reduced to 1! Round 2: 31 - Pixie - Unharmed 17 - Ludwig - Unharmed 17 - Zombies - Toughness 1 (Drain) 17 - Fascimile - Unharmed - Shaken- Fatigued - 3 HP 15 - Gravedigger - Bruised, Staggered Ludwig will lash out at Fascimile. He is not strong but he has a brutality to him...Punches Fax: 1d20+10 16 which I think misses. The Zombies will charge, split 50/50 between the two Punch and stuff: 10#1d20+4 17 13 24 17 13 11 23 11 10 7 One hits Fascimile for a DC 25 Toughness One hits Gravedigger for a DC 25 Toughness Tough vs Zombie: 1d20+7 22 meaning the Gravedigger takes a second bruise Fascimile is up (remember he is shaken and fatigued! )
Exaccus Posted August 26, 2018 Posted August 26, 2018 (edited) It does hit actually! Though he's still impervious 10 or 8 (if As for zombie slaps 1d20+8=25 I think he'll punch the zombie who hit him! 1d20+7=19 Dç24 if that hits Edited August 26, 2018 by Exaccus
Supercape Posted August 26, 2018 Author Posted August 26, 2018 (edited) Ok ill take some liberty here hope thats ok! As the zombies are still minions (Despite being super tough) and you have takedown attack and they have defence +4, we can say automatic hits, and lets see how many takedown punches we get! Toughness: 5#1d20+1 10 16 2 16 4 All go down thanks to the Gravediggers magic! The remaining five zombies, two on Fax, three on the GD Attack: 5#1d20+4 7 18 12 19 22 two hit GD for another two toughness saves DC 25 Tough: 2#1d20+6 19 18 two more bruises. Gravedigger will once again do his area attack, disintegrating the remaining zombies (as tough now -8). And we are out of combat... Fascimile - Unharmed - Shaken - Fatigued - 3 HP Gravedigger - Bruised x4, Shaken Ludwig - Unharmed Pixie - Unharmed Edited August 26, 2018 by Supercape
Exaccus Posted August 26, 2018 Posted August 26, 2018 Giant form! Last 10 points on impervious toughness why not.
Supercape Posted August 26, 2018 Author Posted August 26, 2018 Init Roll please! Initiative: 1d20+7 19 for GD
Supercape Posted August 26, 2018 Author Posted August 26, 2018 Ok so here we go! First off, Gravedigger will activate his mystic illusions: Concealment (All Senses, Limited to miss chance) - essentially a "mirror image" spell. He only has one standard action a round, so no capoeria feints. Just a plain old swipe. Swipe: 1d20+10 24 Damage 10 effect, just enough to get through impervious. So thats a DC 25 Toughness Save
Supercape Posted August 26, 2018 Author Posted August 26, 2018 Ok! Dramatic! Will you post a reaction? Round 2 19 Gravedigger - Bruised x4, Staggered 14 Fascimile - Bruised, Staggered, Fatigued, Shaken - 3 HP
Exaccus Posted August 26, 2018 Posted August 26, 2018 I am gonna yell in pain and swing a bit of masionry like a club if possible?
Supercape Posted August 26, 2018 Author Posted August 26, 2018 You can...next round...but Gravedigger up first! Swipe again: 1d20+10 29 ouch... Now that happens to be a crit to compound misery. Which is a DC 30 Tough Save!
Exaccus Posted August 26, 2018 Posted August 26, 2018 1d29+9 = 15! Ooo thats a knock out! lemme ask you cape, do you think a victory or a defeat would be more intresting?
Supercape Posted August 26, 2018 Author Posted August 26, 2018 WHatever you want! I like an occasionall bad loss, but its personal preference
Exaccus Posted August 26, 2018 Posted August 26, 2018 Yeah...that sounds good. Let facs hit the ground!
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