Dusky Woman Posted September 1, 2018 Posted September 1, 2018 Face Claim: Fatality (DC Comics) Name: Talia Monroe (not her birth name) Apparent Age: early twenties (actually much older) Height: 6 foot Weight: 152 pounds Ethnicity: Utopian Hair: Brown Eyes: White Ideas A clone, made by SHADOW, maybe with implanted memories, sleeper agent style. Or maybe they escaped or were rescued before indoctrination. A generally curious person who wants to get out and see the rest of the world. Takes lots of notes. The next Envoy? An exile for some reason. Skills Diplomacy, maybe Gather Information Obscure Utopian Knowledges Languages Acrobatics, Climb, Swim Maybe some Perform? If a clone, some Bluff and Sense Motive Powers Super-Strength enough to hurl a car with ease Speed enough to run as fast as a vehicle Leaping enough to get to high places, but not enough to be mistaken as Flight. Either Impervious skin or bracelets that protect her If bracelets, maybe some other magical powers Delayed aging Lessened effects of poisons and diseases, body can handle more than a normal human On that note, maybe less need for sleep and food, and air. Still need to do it, just not as much
Ari Posted September 1, 2018 Posted September 1, 2018 @Dusky Woman re: Exile/next Envoy, both can easily be true. While the Envoy of WWII was working for the leaders of Utopia Isle in an official capacity, this person could have selected themselves for the job after being exiled for doing something that threatened the secrecy or stability of the Isle. Disgruntled at the isolationist policies and placidity of her people, they actively bring the science and philosophy that ensures her home society is equal, kind and generous to the wider world. Envoy and SHADOW sleeper agent are easily combined as well, since SHADOW would have access to at least three Utopians' genetic material and making people who are not who they seem, like the Imposter-Bots, is their gig.
Avenger Assembled Posted September 3, 2018 Posted September 3, 2018 http://www.atomicthinktank.com/viewtopic.php?p=391182#p391182 - names would need to be adjusted but here's an OK build to get you what you want.
Dusky Woman Posted September 16, 2018 Author Posted September 16, 2018 (edited) Here's what I'm looking for now that i have a book and you guys talking me through it. Please comment! Strength 30, Super Strength 3 (26) Dexterity 18 (8) Constitution 30 (20) Intelligence 18 (8) Wisdom 18 (8) Charisma 18 (8) Toughness 10 (0) Defense 4, Dodge Focus 6 (14) Fortitude 10 (0) Reflex 10 (6) Will 10 (6) Acrobatics 12 (+16) (3) Climb 12 (+22) (3) Diplomacy 8 (+12, Attractive +16) (3) Gather Information 8 (+12) (2) Handle Animal 8 (+12) (2) Intimidate 12 (+16) (3) Knowledge 4 (+8) (1) Knowledge 4 (+8) (1) Knowledge 4 (+8) (1) Notice 8 (+12) (2) Sense Motive 8 (+12) (2) Swim 12 (+22) (3) Attack 4, thrown 10, unarmed 10 (16) Grapple 23 (0) Knockback -13 (0) Immunity 7 (aging, disease, poison, sleep, starvation, suffocation; Half Effect) (4) Impervious Toughness 10 (10) Leaping 3 (x10) (3) Speed 4 (100MPH) (4) Edited September 16, 2018 by Dusky Woman
Dusky Woman Posted September 16, 2018 Author Posted September 16, 2018 (edited) Abilities: 20 + 8 + 20 + 8 + 8 + 8 = 72PP Strength: 30 (+10) Dexterity: 18 (+4) Constitution: 30 (+10) Intelligence: 18 (+4) Wisdom: 18 (+4) Charisma: 18 (+4)Combat: 4 + 4 = 16PP Initiative: +4 Attack: +4 Melee, +4 Ranged, +10 unarmed, +10 thrown Defense: +10 (+4 Base, +6 Dodge Focus), +0 Flat-Footed Grapple: +23 Knockback: -11, -8 without deflecting bracers Saving Throws: 0 + 3 + 3 = 6PP Toughness: +10 (+10 Con, +0) Fortitude: +10 (+10 Con, +0) Reflex: +7 (+4 Dex, +3) Will: +7 (+4 Wis, +3)Skills: 100R = 21PP Acrobatics 12 (+16) Climb 4 (+14) Diplomacy 8 (+12, Attractive +16) Gather Information 8 (+12) Handle Animal 8 (+12) Intimidate 12 (+16) Knowledge (life sciences) 4 (+8) Knowledge (technology) 4 (+8) Language 4 (Utopian; Creole, English, Patois, Spanish) Notice 8 (+12) Sense Motive 8 (+12) Swim 4 (+15) Feats: 13PP Attack Specialization (unarmed) 3 Attack Specialization (thrown) 3 Attractive Dodge Focus 6 Equipment: 0PP = 0EP Powers: 8 + 4 + 3 + 1 + 6 = 22PP Device 2 (deflecting bracers) (8) Immunity 2 (critical hits) (0) Impervious Toughness 8 (0) Immunity 7 (aging, disease, poison, sleep, starvation, suffocation; Flaws: Half Effect) (4) Speed 4 (100MPH) (3) AP: Leaping 4 (x25) (1) Super-Strength 3 (Strength 45) (6) Drawbacks: (-0) + (-0) = -0PP DC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 25 Toughness Damage Totals: Abilities (72) + Combat (16) + Saving Throws (6) + Skills (21) + Feats (13) + Powers (22) - Drawbacks (0) = 150/150 Power Points Edited September 16, 2018 by Dusky Woman
Thevshi Posted September 16, 2018 Posted September 16, 2018 The character looks pretty straight forward mechanics wise, which is often a good idea for a first character. So, looking to help shave some points, there is one clear area where I can see a place to allow you to save a few. I would put the Speed and Leaping into an array, so like this: Movement Array Base Power: Speed 4 (1 alt power) (5 PP) Alt- Leaping 4 That saves you 2 points and even allows you to have one extra rank of leaping. As for other possibilities, I am afraid that it mainly will be down to making some potentially tough choices. Skills might be the first place to start. With +10 strength bonus, you probably do not need 12 ranks in both Climb and Swimming, so I would consider cutting at least 4 ranks in each. You probably will need to shave a few points here and there for the rest. One minor thing to note is you do not have any Languages selected, you likely will need at least one point in Language for English (as Utopian would be her native) You might have to consider dropping some points in your Will and Reflex saves. Another possibility is dropping a couple points of Impervious Toughness to start. You could drop it to 8 or even 7 and she would still be bulletproof and immune to most normal attacks.
Dusky Woman Posted September 16, 2018 Author Posted September 16, 2018 Heres what I did Cut the bought saves in half, saved 6 points Put swimming and climbing at 4, that's 4 points Made Leaping an alternate power of speed, 3 more points Aaand, turned the impervious toughness into a device. 2 points. 150/150
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