Amelia Posted May 30, 2019 Share Posted May 30, 2019 Strix flips on his Concealment power. As long as he doesn't give anyone a reason to notice him, they won't, and if he does, they need to make a DC18 Will save. Link to comment
angrydurf Posted May 31, 2019 Author Share Posted May 31, 2019 Tiff give me a notice check for Thornes Magic senses. Link to comment
Tiffany Korta Posted June 3, 2019 Share Posted June 3, 2019 Rosa's Notice: 1d20+15 25 Link to comment
angrydurf Posted June 4, 2019 Author Share Posted June 4, 2019 That'll do it. Someone is scrying on your location. Link to comment
Amelia Posted June 24, 2019 Share Posted June 24, 2019 Strix lines up eye contact with Frankie, drops his Concealment effect, swaps to Mind Control, and tries to seize control of Frankie. Mind Control power check: 26. That's a DC26 Will save for Frankie, if he can even make that. Surprise round only gives him one standard or move action, which he uses to attempt the mind control. Takes a move action to give orders, so he can't do that before the NPCs get a chance to react. Link to comment
angrydurf Posted June 25, 2019 Author Share Posted June 25, 2019 In a shocking turn of events the low PL dealer that samples the product isn't high willpower. You got Frankie. Thugs burn their actions getting past the fleeing teen and drawing their guns. Thorne and Judex can try to get in with a stealth or bluff check to help if they want. The presence is still watching but not apparently doing anything else. Link to comment
Amelia Posted June 25, 2019 Share Posted June 25, 2019 Should I roll initiative, or just do the thing? Link to comment
angrydurf Posted June 25, 2019 Author Share Posted June 25, 2019 Just do the thing no one here is enough of a threat to really impede it Link to comment
Amelia Posted June 25, 2019 Share Posted June 25, 2019 Intimidate check for the guards: 17. Link to comment
KnightDisciple Posted June 25, 2019 Share Posted June 25, 2019 I have no Bluff right now, but Stealth it is: 26. Link to comment
Tiffany Korta Posted June 25, 2019 Share Posted June 25, 2019 Rosa doesn't do the sneakin' so she'll change to Liam and let him strut his stuff! Sneak: 1d20+20 33 Link to comment
angrydurf Posted June 26, 2019 Author Share Posted June 26, 2019 Those'll both pass obviously Link to comment
Amelia Posted July 12, 2019 Share Posted July 12, 2019 Is this one waiting on me, or someone else? Link to comment
angrydurf Posted July 13, 2019 Author Share Posted July 13, 2019 We're not in rounds so any of you can go but I think Strix is next if we're keeping to a Post Order Link to comment
angrydurf Posted July 25, 2019 Author Share Posted July 25, 2019 Tiff if you're investigating go ahead and give me a search and knowledge arcane check with magic sense up. Link to comment
Tiffany Korta Posted July 26, 2019 Share Posted July 26, 2019 Rosa's Search: 1d20+15 30 and Knowledge (Arcane Lore): 1d20+20 32 Link to comment
angrydurf Posted August 12, 2019 Author Share Posted August 12, 2019 Alright Strix gets an HP for his vampireness impeding his entrance. He can jump to the roof without alerting guards below but judex or thorne will need to pull the silver warding marks off the skylights before he can crash through. Grumble feel free to post getting Judex or both of them up top. given your stealth and them not really looking up I'm just gonna say the guys on the door will not notice. Link to comment
Amelia Posted August 12, 2019 Share Posted August 12, 2019 I was gonna offer to power stunt an Affects Others version of his Concealment, but that works too. Link to comment
Amelia Posted August 28, 2019 Share Posted August 28, 2019 I think @KnightDisciple is up next in the IC? Link to comment
Amelia Posted August 29, 2019 Share Posted August 29, 2019 So what do we see of the inside from the roof? Link to comment
angrydurf Posted September 3, 2019 Author Share Posted September 3, 2019 @Grumblefloof Gimme a DC 15 Will Save And lets get initiatives from everyone. @Tiffany Korta @KnightDisciple Big Boss Man here gets a 15 Link to comment
Amelia Posted September 3, 2019 Share Posted September 3, 2019 Will save (DC15): 19. Initiative: 14. Link to comment
angrydurf Posted September 3, 2019 Author Share Posted September 3, 2019 The smell is what tips you off, There is definitely not a living breathing human in that seat it's probably empty and as you realize that you're able to push through the illusion and see where he's actually standing across the room, With a crossbow leveled at your chest. Congratulations you're not surprised! Link to comment
KnightDisciple Posted September 6, 2019 Share Posted September 6, 2019 Oof, sorry folks. Init: 13. Link to comment
Tiffany Korta Posted September 7, 2019 Share Posted September 7, 2019 Rosa's Initiative: 1d20+2 12 Link to comment
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