Cubismo Posted October 9, 2018 Posted October 9, 2018 Superhero NamePower Level: 10 (150/150) or 7 (105/105PP)Unspent Power Points: Trade-Offs: In Brief: Alternate Identity: Birthplace: Residence: Base of Operations: Occupation: Affiliations: Family: Description:Age: Gender: Ethnicity: Height: m (ft)Weight: kg (lbs)Eyes: BrownHair: Brown Physical Appearance: History: Personality & Motivation: Powers & Tactics: Power Descriptions: Complications: Abilities: 0 + 0 + 0 + 0 + 0 + 0 = 0PPStrength: 10 (+0)Dexterity: 10 (+0)Constitution: 10 (+0)Intelligence: 10 (+0)Wisdom: 10 (+0)Charisma: 10 (+0)Combat: Initiative: +0 Attack: +0 Melee (+0 Base, +0 Attack Focus), +0 Ranged (+0 Base, +0 Attack Focus), Defense: +0 (+0 Base, +0 Dodge Focus), +0 Flat-Footed Grapple: +0 Knockback: -0 Saving Throws: Toughness: +0 (+0 Con, +0)Fortitude: +0 (+0 Con, +0)Reflex: +0 (+0 Dex, +0)Will: +0 (+0 Wis, +0) Skills: Feats: Powers: DC Block Totals: Abilities () + Combat () + Saving Throws () + Skills () + Feats () + Powers () = 150/150 or 105/105 Power Points
Cubismo Posted October 13, 2018 Author Posted October 13, 2018 (edited) Player Name: Cubismo Captain Galactica, Heroine of the Star League! Power Level: PL 7 (105/105PP)Unspent Power Points: 0Trade-Offs: +2 Attack (Blast) / -2 Damage (Blast) In Brief: An alien ambassador sent to help humanity founds out she's a few decades off her scheduled arrive. Alternate Identity: Unpronounceable/Alice Sterling (Secret)Birthplace: Unpronounceable Residence: Emerald City, Southern ShoreBase of Operations: The Starship Envoy Occupation: MarsTech Aerospace EngineerAffiliations: The Star League of PlanetsFamily: Five progenitors and several hundred brood siblings Description:Age: 173Gender: Female Ethnicity: Appears Caucasian Height: 5 ft. 7 in. (173 cm)Weight: 135 lbs. (61 kg)Eyes: Hair: Physical Appearance: History: Personality & Motivation: Powers & Tactics: Power Descriptions: Complications: Aliens Among Us: A Long Way From Home: Principles Zealot: Zeerust: Abilities: 0 + 4 + 4 + 8 + 4 + 4 = 24PP Strength: 10 (+0) Dexterity: 14 (+2) Constitution: 14 (+2) Intelligence: 18 (+4) Wisdom: 14 (+2) Charisma: 14 (+2) Combat: 16PP Initiative: +2 Attack: +4 Melee (+4 Base), +7 Ranged (+4 Base, +3 Attack Focus), +9 Blast (+4 Base, +3 Attack Focus, +2 Accurate) Defense: +7 (+4 Base, +3 Dodge Focus), +2 Flat-Footed Grapple: +4 Knockback: -3 Saving Throws: 3 + 3 + 3 = 9PP Toughness: +7 (+2 Con, +4 Protection, +1 Defensive Roll) Fortitude: +5 (+2 Con, +3) Reflex: +5 (+2 Dex, +3) Will: +5 (+2 Wis, +3) Skills: 60R = 15PP Bluff 4 (+6, +10 Attractive) Craft (Electrical) 4 (+8) Craft (Mechanical) 4 (+8) Diplomacy 6 (+8, +12 Attractive) Disable Device 4 (+8) Gather Information 4 (+6) Knowledge (Galactic Lore) 4 (+8) Knowledge (Physical Science) 4 (+8) Knowledge (Popular Culture) 2 (+6) Knowledge (Technology) 4 (+8) Language 2 (Galstandard [Native], English, Russian) Notice 4 (+6) Pilot 10 (+12) Sense Motive 4 (+6) Feats: 19PP Attack Focus (Ranged) 3 Attractive Dodge Focus 3 Equipment 10 Skill Mastery (Diplomacy, Knowledge [Physical Science], Knowledge [Technology], Pilot) Uncanny Dodge (Auditory) Equipment: 50EP Alien Vessel (Spacecraft, Headquarters/Vehicle) [50EP] = 10PP Size: Huge [3EP] Str: 30 [4EP] Toughness: +15 [2EP] Features = 14EP Communications Computer Concealed Defensive System Fire Prevention System Isolated Library Living Space Navigation Systems Personnel (Robotic Caretakers) Power System Remote Control Security System Workshop Powers: 10 + 14 + 4 = 28EP Concealment 5 (All Visual Senses, Normal Hearing) [10EP] Flight 7 (1,000 MPH, 8000 Ft./Rnd) [14EP] Space Travel 2 (Interstellar) [4EP] Powers: 9 + 4 + 12 = 25PP Device 3 "Raygun" (15PP Container; Alternate Powers 3; Flaws: Easy-To-Lose) [9PP] (Technology) · Base Power: Blast 5 "Heat Ray" (Feats: Accurate, Precise) [12PP] · Alternate Power: Shrinking 6 "Shrinking Ray" (-6 STR, -1 Size Category, -5 Ft. Movement; Extra: Attack (Fortitude), Range [Ranged]) {12/12} · Alternate Power: Stun 4 "Stasis Ray" (Extra: Range [Ranged]) {12/12} · Alternate Power: Move Object 6 "Anti-Grav Ray" (Range: 60 Ft., Strength: 30, Carry: Light [532 lbs.], Medium: [1.1K], Heavy: [1.6K], Maximum: [3.2K]) {12/12} Device 1 “Flight Pack” (5PP Container, Hard-To-Lose) [4PP] (Technology) · Flight 2: "Rocket Thrusters" (Speed: 25 MPH, 220 Ft/Rnd) [4PP] · Enhanced Feat 1: "Aerodynamic" Defensive Roll [1PP] Device 3 “Space Suit” (15PP Container, Hard-To-Lose) [12PP] (Technology) · Immunity 7: "Environmental Protection" (Environmental Conditions, Suffocation) [7PP] · Protection 4: "Protective Polymers" (+4 Toughness) [4PP] · Comprehend 4: "Built-In Universal Translator" (Languages: Speak All, Understand All) [4PP] Drawbacks: -3 = -3PP Vulnerability (Magic, Frequency: Very Common, Intensity: Minor [+1 to DC Saving Throw] [-3PP] DC Block ATTACK RANGE DC EFFECT Blast 5 (+9) 50 Ft. DC20 Toughness Damage Shrinking 6 (+7) 60 Ft. DC16 Fortitude Shrink Stun 4 (+7) 40 Ft. DC14 Fortitude Daze/Stun/Unconscious Unarmed (+4) Touch DC15 Toughness Damage Totals: Abilities (24) + Combat (16) + Saving Throws (9) + Skills (14) + Feats (20) + Powers (25) – Drawback (3) = 105/105 Power Points Edited February 17, 2019 by Cubismo
Cubismo Posted October 20, 2018 Author Posted October 20, 2018 (edited) Player Name: Cubismo GearboxPower Level: PL 7 (105/105PP)Unspent Power Points: 0Trade-Offs: In Brief: Alternate Identity: Birthplace: Residence: Base of Operations: Occupation: Affiliations: Family: Description:Age: Gender: Ethnicity: Height: Weight: Eyes: Hair: Physical Appearance: History: Personality & Motivation: Powers & Tactics: Power Descriptions: Complications: Abilities: 6 + 2 + 4 + 12 + 2 + 0 = 26PP Strength: 16 (+3) Dexterity: 12 (+1) Constitution: 14 (+2) Intelligence: 22 (+6) Wisdom: 12 (+1) Charisma: 10 (+0) Combat: 16PP Initiative: +1 Attack: +7 Melee (+4 Base, +3 Attack Focus), +4 Ranged (+4 Base) Defense: +7 (+4 Base, +3 Dodge Focus), +2 Flat-Footed Grapple: +10 Knockback: -3 Saving Throws: 5 + 4 + 1 = 15PP Toughness: +7 (+2 Con, +5 Protection) Fortitude: +7 (+2 Con, +5) Reflex: +5 (+1 Dex, +4) Will: +7 (+1 Wis, +6) Skills: 36R = 9PP Computer 4 (+10) Craft (Electrical) 4 (+10) Craft (Mechanical) 4 (+10) Disable Device 4 (+10) Knowledge (Physical Science) 4 (+10) Knowledge (Technology) 4 (+10) Notice 4 (+5) Search 4 (+10) Sense Motive 4 (+5) Feats: 14PP All-Out Attack Attack Focus (Melee) 3 Dodge Focus 3 Eidentic Memory Inventor Luck 2 Power Attack Skill Mastery (Craft [Electrical], Craft [Mechanical], Knowledge [Physical Science], Knowledge [Technology]) Takedown Attack Powers: 3 + 20 + 2 = 25PP Device 1 "Power Hammer" (5PP Container; Flaws: Easy-To-Lose) [9PP] (Technology) Strike 4 "Hammer Strike" (Feat: Mighty) [5PP] Device 5 "Power Armor" (25PP Container, Hard-To-Lose) [4PP] (Technology) Blast 7: "Heat Ray" (Range: 70 Ft.) [14PP] Flight 3: "Rocket Thrusters" (Speed: 50 MPH, 440 Ft/Rnd) [6PP] Protection 5: "Protective Armor" (+5 Toughness) [5PP] Quickness 3 (Perform routine attacks tasks at 10x speed; One Type [Mental]) [2PP] DC Block ATTACK RANGE DC EFFECT Blast 7 (+7) 70 Ft. DC22 Toughness Damage Totals: Abilities (26) + Combat (16) + Saving Throws (15) + Skills (9) + Feats (14) + Powers (25) – Drawback (0) = 105/105 Power Points Edited April 3, 2019 by Cubismo
Cubismo Posted October 20, 2018 Author Posted October 20, 2018 (edited) Player Name: Cubismo Gemini Power Level: PL 10 (150/150PP)Unspent Power Points: Trade-Offs: In Brief: A necromancer witch running around with two souls. Catchphrase: "Boo!" Theme: The Necromancers - Salem Girl Part I Alternate Identity: Birthplace: Residence: Base of Operations: Occupation: Affiliations: Family: Description:Age: 16Gender: FemaleEthnicity: Caucasian Height: 5'5"Weight: 125 lbsEyes: PurpleHair: Towheaded Physical Appearance: History: Personality & Motivation: Powers & Tactics: Power Descriptions: Complications: One Body, Two Souls (Secret): Basketcase (Reputation): Infamous (Prejudice): Responsibilities to the Dead (Responsibility): Abilities: 0 + 4 + 2 + 8 + 4 + 4 = 22PP Strength: 10 (+0) Dexterity: 14 (+2) Constitution: 12 (+1) Intelligence: 18 (+4) Wisdom: 14 (+2) Charisma: 14 (+2) Combat: 18PP Initiative: +2 Attack: +4 Melee (+4 Base), +10 Ranged (+6 Base, +4 Attack Focus) Defense: +10 (+5 Base, +5 Dodge Focus), +3 Flat-Footed Grapple: +5 Knockback: -5 Saving Throws: 5 + 4 + 8 = 17PP Toughness: +1/+10 (+1 Con, +9 Force Field) Fortitude: +6 (+1 Con, +5) Reflex: +6 (+2 Dex, +4) Will: +10 (+2 Wis, +8) Skills: 64R = 16PP Bluff 8 (+10, +14 Attractive) Concentration 10 (+12) Diplomacy 8 (+10, +14 Attractive) Intimidate 8 (+10) Knowledge (Arcane Lore) 8 (+12) Knowledge (Theology and Philosophy) 4 (+8) Language 2 (Atlantean, English [Native], Latin) Notice 8 (+10) Sense Motive 8 (+10) Feats: 22PP Attack Focus (Ranged) 6 Benefit 2 (Wealth 2 [Rich]) Dodge Focus 5 Fearless Luck 3 Quick Change Power Attack Second Chance (Concentration checks to maintain powers) Skill Mastery (Intimidate, Concentration, Knowledge [Arcane Lore], Notice) Uncanny Dodge (Mental) Powers: 1 + 1 + 4 + 9 + 36 + 4 = 55PP Comprehend 1 "Medium" (Spirits) [1PP] (Magic) Feature 1 "Deathless Bond" (Always in mental contact with the spirit of her dead brother) [1PP] (Magic) Flight 2 "Levitation Spell" (Speed: 25 MPH) [4PP] (Magic) Force Field 9 "Warding Spell" (+9 Toughness) [9PP] (Magic) Magic Array 16 (32PP Array; Power Feats: Alternate Powers 4) [36PP] (Magic) Base Power: Move Object 10 (Effective Strength: 50, Extra: Damaging; Feats: Precise, Subtle 1) {32/32} Alternate Power: Blast 10 (Extras: Area [General, Shapeable]; Feat: Variable Descriptor 2 [Any Magic]) {32/32} Alternate Power: Emotional Control 10 (Extras: Area [General, Burst], Selective Attack; Feat: Subtle 1; Flaw: Limited [Fear]) {32/32} Alternate Power: ESP 5 (Auditory + Visual Senses, Range [5 Miles]; Extras: Duration [Sustained], Simultaneous; Feats: Dimensional 2 [Afterlives], Rapid 3 [x1,000], Subtle 2) {32/32} Alternate Power: Illusion 9 (All Senses; Extra: Duration [Sustained]; Flaws: Action [Full Action], Phantasms; Feat: Area Progression 5 [250 Ft. Radius]) {32/32} Super-Senses 4 "Witchsight" (Mental [Magic Awareness]; Visual [Counters Concealment; Flaw: Limited - Ghosts]) [4PP] (Magic) Drawbacks: -0 = -0PP DC Block ATTACK RANGE DC EFFECT Blast 10 (+10) 100 Ft. DC 25 Toughness Damage Emotional Control 10 Perception DC 20 Will Fear Illusion 9 Perception DC 19 Will Illusions Move Object 10 (+10) 100 Ft. DC 25 Toughness Damage Unarmed (+5) Touch DC 15 Toughness Damage Totals: Abilities (22) + Combat (18) + Saving Throws (17) + Skills (16) + Feats (22) + Powers (55) – Drawback (0) = 150/150 Power Points Edited May 30, 2019 by Cubismo
Cubismo Posted October 20, 2018 Author Posted October 20, 2018 (edited) Power Level: 10/12 (180/180) Unspent Power Points: Trade-Offs: In Brief: Alternate Identity: Birthplace: Residence: Base of Operations: Occupation: Affiliations: Family: Description:Age: Gender: Ethnicity: Height: Weight: Eyes: Hair: Physical Appearance: History: Personality & Motivation: Powers & Tactics: Power Descriptions: Complications: Abilities: 12 + 16 + 12 + 4 + 6 + 4 = 54PPStrength: 22 (+6)Dexterity: 26 (+8)Constitution: 22 (+6)Intelligence: 14 (+2)Wisdom: 16 (+3)Charisma: 14 (+2)Combat: 44PP Initiative: +10 Attack: +12 Melee (+12 Base), +12 Ranged (+12 Base) Defense: +14 (+10 Base, +4 Dodge Focus), +5 Flat-Footed Grapple: +12 Knockback: -4 Saving Throws: 4 + 5 = 9PPToughness: +6 (+6 Con)Fortitude: +6 (+6 Con)Reflex: +12 (+8 Dex, +4)Will: +8 (+3 Wis, +5) Skills: 117R = 30PP Acrobatics 6 (+14) Bluff 8 (+10) Climb 4 (+10) Diplomacy 8 (+10) Disguise 8 (+10) Gather Information 8 (+10) Intimidate 8 (+10) Investigate 12 (+14) Knowledge (Current Events) 8 (+10) Knowledge (Streetwise) 8 (+10) Language 4 (English [Native], French, German, Russian, Spanish) Notice 12 (+15) Search 8 (+10) Sense Motive 12 (+15) Stealth 7 (+15) Feats: 20PP Acrobatic Bluff Attractive Dodge Focus 4 Elusive Target Evasion 2 Grappling Finesse Improved Grab Improved Grapple Improved Initiative Improved Throw Improved Trip Luck 2 Power Attack Startle Takedown Attack Uncanny Dodge (Auditory) Powers: = 0PP DC Block ATTACK RANGE DC EFFECT Strike 2 (+8) Touch DC 27 Toughness Damage (Physical) Unarmed (+8) Touch DC 23 Toughness Damage (Physical) Totals: Abilities (54) + Combat (44) + Saving Throws (7) + Skills (30) + Feats (20) + Powers (0) = 153/180 Power Points Edited February 10, 2019 by Cubismo
Cubismo Posted October 30, 2018 Author Posted October 30, 2018 (edited) Rewind Power Level: 7 (105/105) Unspent Power Points: Trade-Offs: In Brief: Alternate Identity: Birthplace: Residence: Base of Operations: Occupation: Affiliations: Family: Description:Age: Gender: Ethnicity: Height: Weight: Eyes: Hair: Physical Appearance: History: Personality & Motivation: Powers & Tactics: Power Descriptions: Complications: Abilities: 0 + 4 + 4 + 12 + 4 + 0 = 22PPStrength: 10 (+0)Dexterity: 14 (+2)Constitution: 14 (+2)Intelligence: 22 (+6)Wisdom: 14 (+2)Charisma: 10 (+0)Combat: 12PP Initiative: +2 Attack: +3 Melee (+3 Base), +7 Ranged (+3 Base, +4 Attack Focus) Defense: +7 (+3 Base), +3 Flat-Footed Grapple: +3 Knockback: -3 Saving Throws: 3 + 3 + 3 = 9PPToughness: +2/+7 (+2 Con, +5 Protection)Fortitude: +5 (+2 Con, +3)Reflex: +5 (+2 Dex, +3)Will: +5 (+2 Wis, +3) Skills: 28R = 7PP Craft (Electrical) 4 (+10) Craft (Mechanical) 4 (+10) Diplomacy 4 (+6) Knowledge (History) 4 (+10) Knowledge (Physical Science) 4 (+10) Knowledge (Technology) 4 (+10) Notice 4 (+6) Feats: 13PP Attack Focus (Ranged) 2 Dodge Focus 4 Eidetic Memory Luck 2 Skill Mastery 2 (Craft [Electrical], Craft [Mechanical], Knowledge [History], Knowledge [Physical Science], Knowledge [Technology]) Powers: 4 + 9 + 1 + 15 + 8 = 47PP Device 1 “Costume” (5PP Container, Hard-To-Lose) [4PP] (Technology) · Protection 5: (+5 Toughness) [5PP] Device 3 "Raygun" (15PP Container; Alternate Powers 1; Flaws: Easy-To-Lose) [9PP] (Technology) · Base Power: Blast 7 "Heat Ray" (Range: 70 Ft., DC 22) [14PP] · Alternate Power: Stun 7 "Stun Ray" (Range: 70 Ft., DC 17; Extra: Range (Ranged); Flaw: Daze) {14/14} Feature 1 (Temporal Inertia) [1PP] Space and Time Array 6 (12PP Array; Feats: Alternate Powers 1) [15PP] Base Power: Teleport 3 (300 Ft. as a Move Action, 1000 Ft. as a Full Action; Extra: Accurate; Feats: Change Velocity, Easy, Mass Progression 2, Turnabout) [14PP] Alternate Power: Super-Movement 3 (Temporal Movement 3 [Any Time]) {9/14} Super-Senses 8 (Postcognition, Precognition) [8PP] DC Block ATTACK RANGE DC EFFECT Blast 7 (+7) 70 Ft. DC 22 Toughness Damage (Energy) Unarmed (+4) Touch DC 15 Toughness Damage (Physical) Totals: Abilities (26) + Combat (24) + Saving Throws (11) + Skills (10) + Feats (16) + Powers (18) = 101/105 Power Points Edited February 26, 2019 by Cubismo
Cubismo Posted November 10, 2018 Author Posted November 10, 2018 (edited) Jungle Girl Power Level: 10 (150/150) Unspent Power Points: Trade-Offs: In Brief: Alternate Identity: Birthplace: Residence: Base of Operations: Occupation: Affiliations: Family: Description:Age: Gender: Ethnicity: Height: Weight: Eyes: Hair: Physical Appearance: History: Personality & Motivation: Powers & Tactics: Power Descriptions: Complications: Abilities: 12 + 12 + 12 + 4 + 4 + 4 = 48PPStrength: 22 (+6)Dexterity: 22 (+6)Constitution: 22 (+6)Intelligence: 14 (+2)Wisdom: 14 (+2)Charisma: 14 (+2)Combat: 30PP Initiative: +10 Attack: +8 Melee (+8 Base), +14 Ranged (+8 Base, +6 Attack Focus) Defense: +12 (+7 Base, +5 Dodge Focus), +4 Flat-Footed Grapple: +18 Knockback: -4 Saving Throws: 1 + 2 + 5 = 8PPToughness: +6/+8 (+6 Con, +2 Defensive Roll)Fortitude: +7 (+6 Con, +1)Reflex: +8 (+6 Dex, +2)Will: +7 (+2 Wis, +5) Skills: 80R = 20PP Acrobatics 8 (+14) Climb 6 (+12) Diplomacy 4 (+6, +10 Attractive) Handle Animal 8 (+10) Intimidate 8 (+10) Knowledge (Earth Sciences) 8 (+10) Language 2 (English [Native], Latin, Quechua) Notice 8 (+10) Stealth 8 (+14) Survival 12 (+14) Swim 4 (+10) Feats: 25PP Acrobatic Bluff All-Out Attack Attack Focus (Ranged) 6 Attractive Benefit 4 (Security Clearance [Danger International], Wealth 2 [Rich], Fame) Defensive Roll 2 Dodge Focus 5 Evasion Environmental Adaptation (Jungle) Luck 2 Takedown Attack Uncanny Dodge (Auditory) Powers: 9 + 1 + 1 + 4 + 3 = 18PP Device 3 “Savage Weaponry” (15PP Container; Flaws: Easy-To-Lose; Alternative Powers 1, Multiple Weapons 1) [9PP] (Weaponry) · Base Power: Blast 6: "Composite Bow" (Feat: Precise) [13PP] · Alternate Power: Strike 6: "Collapsible Spear" (Feats: Mighty, Subtle) + Enhanced Feats 5 (Extended Reach 2 [15 Ft.], Improved Critical 2 [18-20], Stunning Attack) {13/13} Leaping 1 (Jumping Distance: x2) [1PP] Speed 1 (10 MPH) [1PP] Super-Movement 2 (Swinging, Wall-Crawling [Half-Speed]) [4PP] Super-Senses 3 (Olfactory [Acute (+1), Extended 1 [100 Ft.] (+1), Tracking [Half-Speed] (+1)]) [3PP] DC Block ATTACK RANGE DC EFFECT Blast 6 (+14) 60 Ft. DC 21 Toughness Damage Strike 6 (+8) 15 Ft. DC 27 Toughness Damage Unarmed (+8) Touch DC 21 Toughness Damage Totals: Abilities (48) + Combat (30) + Saving Throws (8) + Skills (20) + Feats (25) + Powers (18) = 150/150 Power Points Edited February 21, 2019 by Cubismo
Cubismo Posted November 14, 2018 Author Posted November 14, 2018 (edited) Lizard Girl Power Level: 10 (150/150) Unspent Power Points: Trade-Offs: In Brief: Alternate Identity: Birthplace: Residence: Base of Operations: Occupation: Affiliations: Family: Description:Age: Gender: Ethnicity: Height: Weight: Eyes: Hair: Physical Appearance: History: Personality & Motivation: Powers & Tactics: Power Descriptions: Complications: Abilities: 16 + 16 + 16 + 0 + 4 + 0 = 52PPStrength: 26 (+6)Dexterity: 26 (+6)Constitution: 26 (+6)Intelligence: 10 (+9)Wisdom: 14 (+2)Charisma: 10 (+0)Combat: 32PP Initiative: +10 Attack: +8 Melee (+8 Base), +8 Ranged (+8 Base) Defense: +12 (+8 Base, +4 Dodge Focus), +4 Flat-Footed Grapple: +16 Knockback: -4 Saving Throws: 6 = 6PPToughness: +8 (+8 Con)Fortitude: +8 (+8 Con)Reflex: +8 (+8 Dex)Will: +8 (+2 Wis, +6) Skills: 36R = 9PP Acrobatics 4 (+12) Climb 2 (+10) Intimidate 8 (+8) Notice 8 (+10) Stealth 6 (+14) Survival 8 (+10) Feats: 13PP Acrobatic Bluff Dodge Focus 4 Elusive Target Evasion Improved Grab Improved Initiative Power Attack Startle Takedown Attack Uncanny Dodge (Auditory) Powers: 2 + 4 + 1 + 2 + 11 + 5 + 4 + 7 = 36PP Comprehend 2 (Animals: Speak, Understand; Flaw: Broad Group [Reptiles]) [2PP] Concealment 6 (All Visual Senses; Flaw: Blending) [4PP] Leaping 1 (Jumping Distance: x2) [1PP] Regeneration 9 (Bruised 3 [No Action], Injured 6 [No Action]; Feats: Persistent, Regrowth) [9PP] Speed 2 (25 MPH) [2PP] Strike 4 "Claws" (DC 27, Feat: Mighty) [5PP] Super-Movement 2 (Wall-Crawling 2 [Full Speed]) [4PP] Super-Senses 7 (Acute Extended [100 Ft.] Tracking [Full Speed] Olfactory, Danger Sense [Sense Type: Auditory], Darkvision) [7PP] DC Block ATTACK RANGE DC EFFECT Strike 2 (+8) Touch DC 27 Toughness Damage (Physical) Unarmed (+8) Touch DC 23 Toughness Damage (Physical) Totals: Abilities (52) + Combat (32) + Saving Throws (6) + Skills (9) + Feats (13) + Powers (36) = 148/150 Power Points Edited February 10, 2019 by Cubismo
Cubismo Posted December 15, 2018 Author Posted December 15, 2018 (edited) None Edited February 27, 2019 by Cubismo
Cubismo Posted February 25, 2019 Author Posted February 25, 2019 (edited) None Edited February 25, 2019 by Cubismo
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now