MarkK Posted May 7, 2009 Posted May 7, 2009 That's pretty much what craft does. Okay.. next up.. so, do you have anything on your character's person that empower can be used on?
Dr Archeville Posted May 7, 2009 Posted May 7, 2009 Er, its supposed to be contruction checks. not design checks. Sorry about that. All this time you've had me under the belief that it was applying to the design checks, which is one check (Know/Tech). If it is applying to the construction checks, then that can't be one feat, you'll need one Ultimate Effort for each individual Craft skill.
Sandman XI Posted May 7, 2009 Author Posted May 7, 2009 Is "limited to building things" not suitably limited? He can't repair with it. He can't glean any information with it. He can't do demolitions with it. He can't make forgeries with it. He can only build things. Would "Craft (limited to Inventing)" be better? With that he couldn't even make normal things
Dr Archeville Posted May 7, 2009 Posted May 7, 2009 No, because the cases where not being able to do those things are going to be very few and far between (and I see absolutely no reason he shouldn't be able to repair things or build non-Invention things).
Dr Archeville Posted May 8, 2009 Posted May 8, 2009 Something else just occurred to me. And, no, it's not something you'll need to rearrange points on, it's just a name thing. This Empowerment 4 (20 points; Extra: Duration/Continuous; Flaw: Action/Full Round, Only Affects Objects; Power Feat: Innate) [25pp] Is pretty much the same as this Gadgets 4 (20 points, "Hard to Lose"; Flaw: Action/Full round to reconfigure; PF: Innate) [25pp] The first line in the Gadgets power says "You can produce a wide variety of Devices (see the Device power) essentially at will," which is pretty much exactly what you've been describing. And by "Hard to Lose," it means that while you need something for your mojo to work on, his mojo can work on so many things that the only way to deprive him of it is to stick him someplace that has absolutely nothing with which he can work, which is IMO roughly equivalent to "can only be taken away when you're helpless." And Gadgets are Continuous by default. Also, it looks neater. ;)
Sandman XI Posted May 8, 2009 Author Posted May 8, 2009 Now I'm thinking, those may be two different things. Example: Quark has Geckoman's Zappers. With Empowerment, he can make the zappers shoot faster (autofire), harder (more ranks in blast), give it a targeting program (accurate feats), and a setting where it "reverses the polarity" (AP Personal Healing). Now with Gadgets, would I be able to do the same thing?
Dr Archeville Posted May 9, 2009 Posted May 9, 2009 Now I'm thinking, those may be two different things. Example: Quark has Geckoman's Zappers. With Empowerment, he can make the zappers shoot faster (autofire), harder (more ranks in blast), give it a targeting program (accurate feats), and a setting where it "reverses the polarity" (AP Personal Healing). Now with Gadgets, would I be able to do the same thing? Yes (though I'd be leery of the Healing in either case).
Ecalsneerg Posted May 9, 2009 Posted May 9, 2009 Yes (though I'd be leery of the Healing in either case). Bioelectric mitosis stimulation ;)
MarkK Posted May 10, 2009 Posted May 10, 2009 I'm mostly waiting on a resolution to the ultimate craft feats as far as point rearranging before continuing.
Sandman XI Posted May 10, 2009 Author Posted May 10, 2009 I already erased it and put the point into Quickness
MarkK Posted May 10, 2009 Posted May 10, 2009 Moving on.. okay, is there some kind of int 40 supergenius magic using race out there? Quark's people that is.
Sandman XI Posted May 10, 2009 Author Posted May 10, 2009 Its actually an evolutionary break of from humanity. Ever since humanity has wanted to further its life with technology, that's when the species came to be. Through evolutionary trials and tribulation, that's how the Techmagi came to be.
Dr Archeville Posted May 10, 2009 Posted May 10, 2009 In other words, yes, not unlike Marvel's Inhumans, or DC's Homo magi (Zatanna's mother was one).
MarkK Posted May 10, 2009 Posted May 10, 2009 not exactly what I'm asking. Is Quark a typical member of their species?
MarkK Posted May 10, 2009 Posted May 10, 2009 So Quark is just what a younger member of their race looks like?
MarkK Posted May 10, 2009 Posted May 10, 2009 Oi vey. If the Pl 10 150 Quark with his int /40/ and so forth is but an example of a member of this race in immature development, and there are /hundreds/ of these dudes, all walking the Earth like Caine from Kung Fu.. you might see my problem, I hope. I mean, they'd basically be incarnated technological and magical gods before whom the stuff even the Utopians and Ultimen in terms of their accomplishments would be as nothing. You'd wonder why Centurion would have even needed to sacrifice himself to the Omega and all various such other things that have occured. or why Earth has even needed its Master Mages.
Sandman XI Posted May 10, 2009 Author Posted May 10, 2009 The Terminus Invasion was like Crisis on Infinite Earths, right? So I've been thinking (with the help of others) what if Quark's reality got squished together in after the Crisis? Meaning, he is technically human, but a different type. Seeing as the invasion happened before he was born that would have given his race time to settle into the new setting. Sound good?
Sandman XI Posted May 10, 2009 Author Posted May 10, 2009 Another idea: Quark's People, an offshoot of humanity, long ago found a way into a pocket dimesnion that they came to call home. The conditions there were such that they could devote more time to developing their minds and scientific skills. For millennia they were stuck there, only able to return to Earth through naturally-occuring and largely random short-lived portals, but in time they learned to better predict and eventually create their own. But, for some reason, when they saw how Earth had gone on in their absence, they decided not to all move back to their old home, and instead most stayed in their pocket realm. A handful would cross over evey century or so to keep an eye on things and report back, and every once in a while a human would stumble into the pocket realm just as their ancestors had. Quark's an anomlay, because A) he seems to like staying on Earth, seems to be determined to help the people of Earth, C) is by some quirk a genius even among his people (like Brainiac 5), and D) seems to prefer practical invention over theoretical work (i.e., has high ranks in craft skills, something else B-5 shares).
Faust Posted May 10, 2009 Posted May 10, 2009 Didn't know where to post this, so I'll put it here for the time being hope you like it:)
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