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To Serve and Protect (OOC)


Amelia

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23 is much higher than his Defense, so that hits.

 

Toughness save (DC23): 21.

 

Officer Friendly takes another Injury.

 

Initiative & Condition Summary

17: Arrowhawk (3HP, Bruised x3, Injured x2)

16: The Tattered Man (3HP, Bruised, Injured)

05: Mister Strix (3HP, Injured)

05: Officer Friendly (Injured x3)

 

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Mister Strix

 

Reaction: Mister Strix burns a Hero Point to stave off the Fatigue from last round's Extra Effort.

 

Free Action: Mister Strix reconfigures his array to bring up the Autofire & Damage AP.

 

Move Action: Mister Strix leaps up over Officer Friendly's head and away from him.

 

Standard Action: Mister Strix charges back at Officer Friendly, attacking with his claws.

He's +6 Attack / +10 Damage with the claws.

Charge gives him +2 Attack / -2 Defense.

He'll All-Out Attack for another +2 Attack / -2 Defense, and Power Attack for -2 Attack / +2 Damage.

That puts him at +8 Attack / +12 Damage.

 

Attack check (DC18): 18. Not enough for any Autofire bonus, but just barely hits.

 

Officer Friendly's Toughness save (DC27) vs Lethal damage: 22. Failed by 7.

 

Officer Friendly takes a 4th Injury, and is Dazed for one round.

 

Strix will use Extra Effort for a second attack.

He loses the +2 Attack bonus because it isn't a Charge attack.

That puts him at +6 Attack / +12 Damage.

 

Attack check (DC18): 8.

 

He'll burn a Hero Point for a re-roll.

 

Attack check (DC18, Hero Point): 21.

That's 3 over, so +1 damage from Autofire.

 

Officer Friendly's Toughness save (DC28): 24.

 

Officer Friendly takes a 5th Injury.

 

Mister Strix has Defense +4 (DC14) until his next action. He will become Fatigued on his next action.

 

Initiative & Condition Summary

17: Arrowhawk (3HP, Bruised x3, Injured x2)

16: The Tattered Man (3HP, Bruised, Injured)

05: Mister Strix (1HP, Injured)

05: Officer Friendly (Injured x5, Dazed)

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Officer Friendly

 

At the top of his action, Officer Friendly pulls off another Injured condition with his Regeneration.

 

Reaction: Friendly uses GM Fiat to shake off his Dazed condition. I'll give the Hero Point to Arrowhawk.

 

Standard Action: Friendly uses his superhuman strength and a 5-point Power Attack to try to impale Mister Strix through the heart with his wooden baton.

He'll All-Out Attack for +5 Attack / -5 Defense and Power Attack for -5 Attack / +5 Damage.

 

Attack check (DC14): 17.

 

Mister Strix's Toughness save (DC32): 19.

 

Mister Strix fails by 13. He's Disabled. His Regeneration is suspended while that wooden stake is impaling his heart.

 

Move Action: Friendly makes the car come back around and run people over.

 

Everyone needs to make a DC20 Reflex save to avoid getting hit by the car.

Arrowhawk gets a +2 circumstance bonus for making her Notice check.

Anyone who fails needs to make a DC25 Toughness save against Lethal damage.

 

Mister Strix is unconscious and unaware, so he doesn't get a Reflex save.

 

Mister Strix's Toughness save (DC25): 8. Woo, natural "1"!

 

Mister Strix fails by 17, easily enough to be Destroyed.

 

Mister Strix gets a Hero Point for the setback.

 

Initiative & Condition Summary

17: Arrowhawk (4HP, Bruised x3, Injured x2)

16: The Tattered Man (3HP, Bruised, Injured)

05: Mister Strix (2HP, Injured, Disabled, Destroyed)

05: Officer Friendly (Injured x4)

 

Edited by Grumblefloof
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Reflex save: 1d20+10 21 Osla makes it. 

 

Standard Action: Osla is going to punch and kick the Officer; Power Attacking for 2 makes it Attack +8, DC 23: Punchy punchy: 1d20+8 20

 

Extra Effort: SURGE

 

Standard Action #2: Osla is going to hit him with her axe; Power Attacking for 2 makes it Attack +8, DC 25: Slashy slashy: 1d20+8 9

 

... Hero Point 

SLASHY SLASHY: 1d20+8 17 + 10 for the reroll for a 19 to hit, that's 27. 

Edited by Ecalsneerg
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Officer Friendly's Defense is only +3 (DC13) because of his All-Out Attack, so everything but the natural "1" hits him.

 

Officer Friendly's Toughness save against the punches and kicks: 25. No effect.

 

Technically, the Hero Point shouldn't make the 19 a critical hit, but I'm going to fudge and say it does.

 

Officer Friendly's Toughness save against the axe (DC30): 24. He takes a 5th Injury and he's Dazed for one round. (I'm not going to fiat away the Dazed condition again.)

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I fudged by letting Ecal crit with a 19 that was only 19 because of HP re-roll, so I'll fudge and let TK use Extra Effort to get +2 to the first attack roll so it hits.

 

Officer Friendly's first Toughness save (DC28): 21. Fails by 7, so that's a 6th Injured condition.

 

Officer Friendly's second Toughness save (DC28): 18. Fails by 10, so he's Disabled. He goes down.

 

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