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Jungle Memories: Walking the Daydream


Zeitgeist Blue

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Villagers:

11 attacks. One hits. Doesn't do anything

 

Isa:

Runs to assist Snakebite. Misses.

 

Paruma:

Melee Attack: 23. Miss.

 

Well, everyone's missing.

 

***

 

Snakebite's turn. The Paruma is currently out of melee range and dodging gunfire. Isa and the villagers are around you.

Edited by Zeitgeist Blue
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I'm not sure if this merits an HP but I'm poking Snakebite's Appropriator Complication.

 

It's still up to you to decide if she'd find the ring or the temple more important to fulfill this Complication, or just choose to try the third option (to have your cake and eat it too).

Edited by Zeitgeist Blue
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Neil: 21

Snakebite: 19

Isa: 18

 

Because 

***

1st ROUND

 

Neil

Trade -2 Attack/+2 Damage

Unarmed Attack (Nonlethal): 22. Hit.

Damage: 23

Fortitude Save: 23. Saved.

 

Isa

Shoot (Lethal): 8. Miss.

 

2nd ROUND

Neil

Aggressive Stance (-4 Defence, +2 Attack Bonus)

Grapple Attack: 30. Hit.

Grapple: 28.

***

 

For the 1st ROUND do a Toughness save against DC 23.

 

Remember, Snakebite's Bruised and Injured from the last fight so you take a -1 on the save.

 

Then for the 2nd ROUND Grapple against DC 28.

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