EternalPhoenix Posted October 24, 2018 Posted October 24, 2018 OOC for this. First name Roland. Last name Nitiative.
Heartbreaker Posted October 24, 2018 Posted October 24, 2018 (edited) I got a 4. A 1 on my first roll. Not looking good. Edited October 24, 2018 by Heartbreaker
EternalPhoenix Posted October 24, 2018 Author Posted October 24, 2018 Pacer's bonus is higher than anyone else here can reach at +25, so I'll skip rolling for her. http://orokos.com/roll/672497 That's a 23 for the Nutritionist. http://orokos.com/roll/672498 And a 5 for the Sugarfree Alliance, her goon squad. Since Pacer's first and all, she'll drop a HP to put Selective Attack on her Targeted Area attack, and bulldoze all the minions. Full Accurate Attack, as she's a bit cautions about hurting anyone. http://orokos.com/roll/672499 So...35. Which is a crit. Which means it's only possible for them to save on a 20, and for minions I'm not going to bother trying for that. Separate post for Nutritionist's actions.
EternalPhoenix Posted October 24, 2018 Author Posted October 24, 2018 All right, Crazy Lady will use her Potato Shock Grenade...on the interior with all the patrons/employees and Hell Girl. It's a rank 5 Burst Area Stun (which all of the patrons/employees automatically fail), but Hell Girl will need to make a DC 15 Reflex save for half effect.
Heartbreaker Posted October 27, 2018 Posted October 27, 2018 (edited) 18 on Reflex 15 on Fortitude 20 to grab not needed! 21 26 to Intimidate +5 for doing it standard So instead of doing it as a move action, she's going to intimidate as a standard action. Since the attack roll to scare her was not needed. Edited October 27, 2018 by Heartbreaker
EternalPhoenix Posted October 28, 2018 Author Posted October 28, 2018 http://orokos.com/roll/673328 Sense Motive check is 18, so Demoralized. -2 on all attack rolls and checks until the end of Hell Girl's next turn . Pacer's up, but she'll be spending her turn putting out the flaming meat. The Nutritionist will be fleeing some more. One move action to get to her vegetable themed vehicle, and another to start driving it away. Posts to come later.
Heartbreaker Posted October 31, 2018 Posted October 31, 2018 (edited) 17 to Move Object on the getaway vehicle 26 to do it again didn't need to Standard action to grab car and lift it 30 feet in the air, Move action to open the door. 33 Opposed Grapple to shake her out Possibly spending HP to do so. Edited October 31, 2018 by Heartbreaker
EternalPhoenix Posted October 31, 2018 Author Posted October 31, 2018 (edited) She couldn't beat that if she tried. Now, for a DC 18 Toughness save from the fall. http://orokos.com/roll/674022 26. Natural 20. Okay then. Edited October 31, 2018 by EternalPhoenix
EternalPhoenix Posted November 3, 2018 Author Posted November 3, 2018 http://orokos.com/roll/674776 Pacer's attack roll is a 24. Using her single target autofire. Since CL is prone from the fall she loses 4 from her Defense. Huh. Making that full Autofire damage. DC...30 Toughness save. Woof. http://orokos.com/roll/674779 Hahahahano. Rolled a 1 for a 7 result. Yep, grant Pacer a HP and roll that again. http://orokos.com/roll/674781 18. So, Staggered & Dazed. She can't do anything but lie there after that pummeling.
Heartbreaker Posted November 4, 2018 Posted November 4, 2018 Teleport then Intimidate her into surrendering 26 on Intimidate
EternalPhoenix Posted November 7, 2018 Author Posted November 7, 2018 Yeah, fight's over. No more initiative.
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