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Busy Little Fingers (OOC)


Supercape

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Posted

Yep, pretty much. Only got 3 days, and there's a few things to cover, so Robin will be making a few 2 PP worth inventions.

 

Too lazy to roll, so just taking 10 on Crafting the Night Goggles, with Craft [Electronics] roll for 22, beating the DC12.

Posted (edited)

Fort save vs disease, then: 1d20+4 = 5

Ow. I think we're going beyond fever, now. 

I'm gonna use a HP to reroll, just to have a chance of getting healthy before the days are up: 1d20+4 = 17 (rolled 13)

 

And then she's off to bed before getting started the next monring.

 

Gonna start designing a mask that can filter out anything the Gas Man throws at her, leaving some fresh air instead: Immunity 2 (Gas). 2 PP, so DC12 to design, 2 hours spent designing. Taking 10 on the roll.

 

Any bonuses to the next fort save if she rests all day, aside from designing the next item?

Edited by RocketLord
Posted

Justice - Drained 1 CON (Disease, 1 save made) - 3 HP

 

I'm going to be a bit mean and say no bonus to fort save if Justice is also designing! If she truly stays in bed all day, watching TV and drinking hot chocolate (or something) then +2!

Posted

All good by me. You have your gas mask and night vision goggles! They are, as per rules good for one encounter before breaking / running out of juice / gas filter clogged up etc (although can extend for another encounter with an HP). 

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