Ari Posted January 10, 2019 Posted January 10, 2019 (edited) OOC thread for this thread. Get your space on! @Thevshi @Supercape @Exaccus @RocketLord Edited January 10, 2019 by Ari
Ari Posted January 26, 2019 Author Posted January 26, 2019 As @Supercape passed the DC20 check, he may choose ehat Echohead knows about the alien metals that augment the Pegasus. @Exaccus may choose the mechanical representation that Cape's decision has on Facsimile.
Ari Posted February 14, 2019 Author Posted February 14, 2019 @Thevshi Would you make three Pilot rolls, first DC15, then 20, finally 25. More successes means fewer problems down the line.
Ari Posted February 15, 2019 Author Posted February 15, 2019 Damn, a rocky start but what a finish! @RocketLord @Exaccus @Supercape Also other folks in the Pegasus can feel free to make whatever checks they think most apropos. Notice, Sense Motive, Galactic Lore, etc, anything you'd like to establish going forward.
Supercape Posted February 15, 2019 Posted February 15, 2019 Echohead takes 20 on fear, for a faint result.
RocketLord Posted February 15, 2019 Posted February 15, 2019 (edited) Trying for a medicine check to get Echohead up and going again, using it unranked with Jack of All Trades. I think its Revive, so DC15, unless you want something different? Medicine Roll: 1d20+1 = 17 Edited February 15, 2019 by RocketLord
Ari Posted February 15, 2019 Author Posted February 15, 2019 Rocket, Cape, either of you want some unintended consequence from this?
Supercape Posted February 16, 2019 Posted February 16, 2019 Of course! Ill suggest, for starters, that the faint and fear - or even the revival - means Echohead loses the copy in his head. I dont think thats worth an HP, but just for fun! He can copy someone else of course.
RocketLord Posted February 16, 2019 Posted February 16, 2019 Well, nothing I can think of right now, aside from Pan being occupied!
Exaccus Posted February 16, 2019 Posted February 16, 2019 Ill swing for a notice check if it's still an option! 1d20+14=19
Thevshi Posted February 17, 2019 Posted February 17, 2019 Ari, Veronica is going to want to check the area outside the ship (for any atmosphere or the like). Should I make a roll?
Ari Posted February 17, 2019 Author Posted February 17, 2019 Sure, that'd be Knowledge Physical Sciences/Technology + Notice, depending if she's going off of the Pegasus instruments or her own eyes.
Thevshi Posted February 17, 2019 Posted February 17, 2019 She will do both, getting a 19 on Kn: Physical Science and a 26 for Notice.
Ari Posted February 17, 2019 Author Posted February 17, 2019 There's a breathable atmosphere, and it's contained somehow behind force fields, but it seems lower in oxygen content than Earth's present norm so the spaceplane's excursion suits should still be useful.
Ari Posted June 4, 2019 Author Posted June 4, 2019 @Exaccus Ex would you make me Notice and Knowledge(Physical Sciences) rolls?
Exaccus Posted June 4, 2019 Posted June 4, 2019 Shore thing! For notice I will take 10 for 24 with skill mastery! Kn: Physical sciences 1d20+4=13
Ari Posted June 6, 2019 Author Posted June 6, 2019 Facs notices countless electrical 'blips' going through the substance, which is functioning a lot like daka crystals are supposed to, but on an unimaginably larger acale than anything on Earth. He figures that the whole thing is probably 'programmable', if you can just figure out a way to change the patterns of electrons. @Exaccus
Exaccus Posted June 7, 2019 Posted June 7, 2019 Ok so starstation mimicry. Let's see. Array 13("Techno-Morph"; PFs: Alternate powers 4)[30pp] BE: Blast 10("technomorph: Blaster Arm") PF: Accurate 2 (+4), variable Descriptor 2 (any technology) precise, incurable (26/26) -AE: Snare 10 ("Technomorph: Containment cables" PFs: Accurate 2 (+4) Precise, Affects insubstantial 2 -AE: Move Object 10 ("Technomorph: Grav/magnetic field projectors" PFs: Accurate 2 (+4) Precise, subtle Variable 1 (Gravity/Magnetism) -AE Linked powers ("Technomorph: power servos") --Enhanced strength 12 (heavy duty machinery)12pp --Super strength 6 (+30 STR; heavy load of 50 tons; PFs: Shockwave, Countering Punch) -AE: Damage 10 ("technomorph: Blast lance" Extra: Area (line; 5×250ft) Precise Incurable Variable 2 (Any technology) Protection 6 ("Space age materials") 6pp Datalink 6 ("technopathic interface and machine control") 250ft range Extras: Omnidirectional PF: Machine control) [13pp] Impervious Toughness 10 ("class-10 forcefield") 10pp Feature 1 ("programmable matter") 12pp 60/60 spent.
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