Thevshi Posted February 21, 2019 Posted February 21, 2019 OOC for this thread. @Ari @Tiff @Exaccus @RocketLord
Thevshi Posted February 24, 2019 Author Posted February 24, 2019 @Ari @Exaccus lets go ahead with initiative checks. ( @Tiff you can make one as well, but will not be in combat just yet) @RocketLord it should not take UFO long to get to the planet and find the Kavaca, so you can go ahead and post.
Thevshi Posted February 25, 2019 Author Posted February 25, 2019 Okay, Round One 25 Moon-Moth (unharmed, 3 HP) 25 Orange Spectrum Knight (unharmed) 23 Green Spectrum Knight (unharmed) 20 Yellow Spectrum Knight (unharmed) 20 Grey Spectrum Knight (unharmed) 18 Paradigm (unharmed, 3 HP) 15 Hyperslice (unharmed, 2 HP) 9 Blue Spectrum Knight (unharmed) 2 Red Spectrum Knight (unharmed) @Exaccus Moon-Moth is up first!
Exaccus Posted February 25, 2019 Posted February 25, 2019 Let's see! Hmm. Can moon moth teleport out to join paradigm and prepare to use the aid action to help should things descend into blows? He'd feel bad about attacking when she's trying to talk em down.
Thevshi Posted February 27, 2019 Author Posted February 27, 2019 Okay, the Orange SK is going to fire an energy blast at Paradigm, hitting with a 27, but the attack glances harmlessly off her Impervious. The Green SK will then try to trap Paradigm in a energy construct, but Paradigm avoids the construct with a 26 on her Reflex save. The Yellow SK will fire an energy blast at Moon-Moth, but misses with a 12. The Grey SK will fire an energy blast at Hyperslice, also missing with a 17.
Thevshi Posted February 27, 2019 Author Posted February 27, 2019 Paradigm will fix her array to (13 PP for Enhanced Str; 8 PP for Flight (up to 5 ranks); 10 PP for Superstrength) and fly over to attack the green Spectrum Knight, getting a 18, which would normally miss, but hits with the aid action from Moon-Moth. The green SK only gets a 15 vs DC 33, so he is out! That brings up Hyperslice! @Ari
Ari Posted February 27, 2019 Posted February 27, 2019 (edited) Move Action: Bluff to try and Trick the Knights into shooting each other: 23. -4 for Move and that's a DC19. Standard Action: Using Area Attack to attack the two closest Knights. General Area so DC20 Reflex to halve a DC25 Toughness save. Selective means nobody else but those two potentially get hurt. Edited February 27, 2019 by Ari
Thevshi Posted February 27, 2019 Author Posted February 27, 2019 Okay, I will go with the Blue SK being the bluff target Ari, but he makes his Sense Motive check with a 24, so is not fooled into trying to shoot you and possibly hitting one of his friends if he missed. The Orange SK gets a 29 on the Reflex check to avoid the area attack, and with Evasion, avoids it completely. The Yellow SK is not so lucky, only getting a 8. She gets a 21 on her toughness save, so is bruised.
Thevshi Posted March 1, 2019 Author Posted March 1, 2019 The blue spectrum knight is going to try to follow the plan outlined by the green SK and trap Paradigm, but she easily avoids again with a 29 on her Reflex check. The red SK will blast at Hyperslice, missing with a 17. So, we are on: Round Two 25 Moon-Moth (unharmed, 3 HP) 25 Orange Spectrum Knight (unharmed) 20 Yellow Spectrum Knight (bruised) 20 Grey Spectrum Knight (unharmed) 18 Paradigm (unharmed, 3 HP) 15 Hyperslice (unharmed, 2 HP) 13 UFO (unharmed, 1 HP) 13 Traveller (unhramed, 1 HP) 9 Blue Spectrum Knight (unharmed) 2 Red Spectrum Knight (unharmed) Back to Moon-Moth! Rocket, though you are further down the initiative order, you (and Traveller) are still generally "out of combat" so, when you have time, you can go ahead and post with UFO catching up with the Kavaca and Traveller.
Exaccus Posted March 1, 2019 Posted March 1, 2019 Moth is gonna try and snare the red spectrum knight! 1d20+10=21 DC22 reflex save Vs Regenerating snare.
Thevshi Posted March 1, 2019 Author Posted March 1, 2019 Okay, the Red SK tries to make his Reflex check, but fails with a 15, so is bound and helpless. The Orange SK will again attack Moon-Moth, and again misses badly with a 12. The Yellow SK will use the aid action (against Hyperslice) to try to help the Grey SK with +2 damage, succeeding in the aid check with a 26. The Grey SK attacks Hyperslice, but misses with a 13.
Thevshi Posted March 5, 2019 Author Posted March 5, 2019 Okay, Paradigm will go after the Blue SK, hitting with a 21. The SK gets a 12 on his toughness save, so it unconscious. @Ari Hyperslice is up! @Tiff You can post for Traveller reacting to UFO suddenly appearing in front of you.
Ari Posted March 10, 2019 Posted March 10, 2019 Let's take a chance, Power Attack +-3, All-Out Attack +-3 on the Yellow Spectrum Knight with the Autofire singular Damage: 30. Natural 20, and that would have hit regardless, so DC39 Toughness save, +1 for every two over the Yellow Knight's Defence. Bluff to Feint at the Orange Knight to get them to drop their Dodge Focus, -4 for Move Action reduction: 26, so DC22 check.
Thevshi Posted March 10, 2019 Author Posted March 10, 2019 The Yellow Spectrum Knight rolls a natural 1 so it out cold! The Orange SK makes its will save vs the feint.
RocketLord Posted June 16, 2019 Posted June 16, 2019 Search: 1d20+8 = 9 Ha, let's see where this gets me.
Thevshi Posted June 17, 2019 Author Posted June 17, 2019 @RocketLord Yeah Rocket, unfortunately, that will be a big fail. So UFO might need to Take 10 for a longer time spent searching.
RocketLord Posted June 17, 2019 Posted June 17, 2019 @Thevshi Let's take 10 then, for a total score of 18, and more time passing.
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