RocketLord Posted March 12, 2019 Posted March 12, 2019 OOC for this. Threads will be split into two with whoever goes where once action gets started. To help me keep an overview with the large number of characters, I'd appreciate if you do a quick rules summary of some of the more unusual power uses that might happen.
RocketLord Posted March 12, 2019 Author Posted March 12, 2019 Just informed freedom league telephony does not work like that, my bad. Will do an edit soon when at a computer
KnightDisciple Posted March 16, 2019 Posted March 16, 2019 Missed this until today. Sorry! Will try to post soon.
KnightDisciple Posted March 16, 2019 Posted March 16, 2019 @RocketLord, how do you feel about Thunderbird using his Environment Control to create a zone of calm around the kids? Basically keep them from getting sandblasted, but not big enough to, like, cover the whole base or whatnot.
RocketLord Posted March 19, 2019 Author Posted March 19, 2019 Feel free to note whatever exciting items your characters might spot that could be held here, and the conversation at the security booth. They will be helpful and hand out visitor passes, but won't be overly talkative.
KnightDisciple Posted March 23, 2019 Posted March 23, 2019 Broadly speaking, is this place more of a "gizmos and gadgets" sort of place? Or would they have cars and/or planes here?
RocketLord Posted March 23, 2019 Author Posted March 23, 2019 Nothing at the size of cars and/or planes visible right now, but there could be some larger things. There's gizmos and gadgets, high tech and magic, paintings and strange super computers, but feel free to be creative.
TheAbsurdist Posted April 11, 2019 Posted April 11, 2019 How much of the building is visible externally? ANd rough dimension.
RocketLord Posted April 12, 2019 Author Posted April 12, 2019 The visible building is a that measures 330x330x330 feet. From the area that the group has seen so far, it makes up maybe 1/3rd of the entire structure, though the underground structure doesn't seem confined to a cube form, stretching further into the ground in all directions.
TheAbsurdist Posted April 12, 2019 Posted April 12, 2019 Change to Zenith and stepping outside. It's time for a dome. Create Object 10 (10x 250’ Cubes, 50 Str Load: 25.6 tons; Extras: Duration [Continuous], Movable; PFs: Innate, Precise, Progression 3, Selective, Stationary, Subtle [just like real]) {47/48}
TheAbsurdist Posted April 16, 2019 Posted April 16, 2019 Should note it is Selective in favor of the teens, their efforts can pass through without harming it. The villains gotta break it.
KnightDisciple Posted May 1, 2019 Posted May 1, 2019 Micah's going to raise fog/rainclouds around the building and its entrance, such that the edge leaves Zenith and Astrid in the open, but with an option to retreat to cover.
RocketLord Posted May 7, 2019 Author Posted May 7, 2019 Alright, for the sake of keeping things moving: Can I get Initiative rolls from everyone? And with the number of people present, I'll be using the two people being up for acting at once system that was used in Giant Krampus 2.
Zeitgeist Blue Posted May 7, 2019 Posted May 7, 2019 Initiative: 1d20-1 = 19 And that's actually a Nat 20.
KnightDisciple Posted May 12, 2019 Posted May 12, 2019 Ugh, so sorry I missed the call for init. Crazy week... Thunderbird: 26.
RocketLord Posted May 13, 2019 Author Posted May 13, 2019 (edited) Forever Boy init: 24 For now, I'll just roll for the ships as a whole, with more initiative coming along the way Ship A Crew: 23 Ship B Crew: 15 The ships each get to shoot a cheap shot, having gotten ready for just that as they approached: Ship A: 28 Ship B: 17 Both hit the dome, resulting in a DC23 and DC27 Toughness roll for it, respectively. @TheAbsurdist do you want to roll for that, or want me to? As mentioned, we'll go with a rolling initiative of two acting at once, then going on to the next one. So @Tiffany Korta and @KnightDisciple is up, with @Thevshi and me on standby. Once all four has taken their turn, I'll go with the Pirates. Might split into two threads as originally planned later, but doesn't make sense to do so right now. *32 - White Lioness - 1HP - Unharmed *26 - Thunderbird - 2HP - Unharmed 25 - Veronica Danger - 3HP - Unharmed 24 - Forever Boy - 4HP - Unharmed 23 - Ship A Crew - Undamaged 21 - Ms. Thursday - 2HP - Unharmed 19 - Salvo - 2HP - Unharmed 15 - Ship B Crew - Undamaged 11 - Zenith - 2HP - Unharmed Other Zenith's Dome - Toughness 10, Def -7? (5-12) (Awesome Size) - Undamaged (pending hits) Current situation, to summarize: The institute is currently surrounded by a Toughness 10 dome, which the teens can pass or shoot through without harm. Zenith, Micah and Ms. Thursday is outside, with fog and rain clouds giving them some cover. Everyone else is inside. The flying Sky-Pirate ships are approaching from above, being about 3300 feet away at this point, having just Let me know if I miss anything at some point, will probably be a lot going on all at once. Edited May 13, 2019 by RocketLord
Tiffany Korta Posted May 15, 2019 Posted May 15, 2019 Will hold my action until she can arrange a lift!
RocketLord Posted May 15, 2019 Author Posted May 15, 2019 (edited) Fail by 5 and fail by 11: A damage and a disable, so there's a hole in the barrier now. Other Zenith's Dome - Toughness 10, Def -7? (5-12) (Awesome Size) - Damaged x1, Disabled (hole in the barrier) @KnightDisciple and @Thevshi are up. Edited May 15, 2019 by RocketLord
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