Ecalsneerg Posted September 28, 2008 Posted September 28, 2008 I have enough Autofire on the Blast. It's a ranged attack, so 1 rank of Mighty allows me to do 1 point of extra damage per point of Strength bonus. All the Blast ranks have autofire, and the 2 mighty ranks I have bought have the autofire extra. I haven't got Mighty 3, so only add 2 points of damage from strength.
MarkK Posted September 28, 2008 Posted September 28, 2008 Okay.. and are you either raising device or rearranging the points within it to get the ap?
Ecalsneerg Posted September 28, 2008 Posted September 28, 2008 Okay.. and are you either raising device or rearranging the points within it to get the ap? Well, I suppose I'm going to have to raise the cost, but I'll do it tomorrow.
Ecalsneerg Posted September 29, 2008 Posted September 29, 2008 Lose: Attack Focus (Ranged) 1 Eidetic Memory Equipment [lose Sap and Grappling Gun; the gun is brought into the bow and the sap was forgotten about so gets ditched] 1 point of Fort save Gain: Increase Device rank by 1 and add restricted feat Device 4 (Easy to Lose; Bow and trick arrows, Restricted [Rapid Shot and Ricochet feats are restricted to those with +10 attack bonus or better with bows) Devices: Bow & Arrows Blast 3 (Feats: Improved Critical, Mighty 3, Ricochet, Variable Descriptor [bludgeoning/piercing/slashing]) Normal, blunt and bladed arrows AP: Blast 3 (Extras: Autofire, Flaws: Full-round Action, Feats: Improved Critical, Mighty 2, Variable Descriptor [bludgeoning/piercing/slashing]) Rapid shot AP: Blast 3 (Extras: Penetrating 4, Feats: Mighty 3, Drawbacks: Reduced Range [5 increments]) Explosive-tipped arrows AP: Dazzle 4 (visual, Extras: Area-Burst) Flash-bang arrows AP: Fatigue 4 (Extras: Ranged) Tranquiliser arrows AP: Nullify 6 (technology descriptor) EMP arrows AP: Obscure 6 (visual; 250’ radius, Extras: Independent) Smokebomb arrows AP: Stun 4 (Extras: Ranged) Taser arrows AP: Super-Movement 1 (Swinging) Grapnel arrow Would this be OK? I also noticed an error while updating the array in that some of the powers were 1 pp over the allowed cost, so these weren't increased in cost by increasing the base power's pp value.
Cyrith Posted September 29, 2008 Posted September 29, 2008 It seems for High Note I would need to lose the rank of attack focus(ranged), lower my force field rank by one and lose a rank of Perform singing, thus refunding me 2.25 points. Re-posted from the other thread, as it seems to have been missed.
MarkK Posted September 29, 2008 Posted September 29, 2008 It seems for High Note I would need to lose the rank of attack focus(ranged), lower my force field rank by one and lose a rank of Perform singing, thus refunding me 2.25 points. Re-posted from the other thread, as it seems to have been missed. How do you want to spend those points?
Cyrith Posted September 29, 2008 Posted September 29, 2008 At this point I'm just waiting until I hit 7 again so I can put them back in where they were. I'll look over the build again, but I can't really think of anything else it needs.
MarkK Posted September 29, 2008 Posted September 29, 2008 Lose: Attack Focus (Ranged) 1 Eidetic Memory Equipment [lose Sap and Grappling Gun; the gun is brought into the bow and the sap was forgotten about so gets ditched] 1 point of Fort save Gain: Increase Device rank by 1 and add restricted feat Device 4 (Easy to Lose; Bow and trick arrows, Restricted [Rapid Shot and Ricochet feats are restricted to those with +10 attack bonus or better with bows) Devices: Bow & Arrows Blast 3 (Feats: Improved Critical, Mighty 3, Ricochet, Variable Descriptor [bludgeoning/piercing/slashing]) Normal, blunt and bladed arrows AP: Blast 3 (Extras: Autofire, Flaws: Full-round Action, Feats: Improved Critical, Mighty 2, Variable Descriptor [bludgeoning/piercing/slashing]) Rapid shot AP: Blast 3 (Extras: Penetrating 4, Feats: Mighty 3, Drawbacks: Reduced Range [5 increments]) Explosive-tipped arrows AP: Dazzle 4 (visual, Extras: Area-Burst) Flash-bang arrows AP: Fatigue 4 (Extras: Ranged) Tranquiliser arrows AP: Nullify 6 (technology descriptor) EMP arrows AP: Obscure 6 (visual; 250’ radius, Extras: Independent) Smokebomb arrows AP: Stun 4 (Extras: Ranged) Taser arrows AP: Super-Movement 1 (Swinging) Grapnel arrow Would this be OK? I also noticed an error while updating the array in that some of the powers were 1 pp over the allowed cost, so these weren't increased in cost by increasing the base power's pp value. The restricted applies to anyone trying to use the bow with below that rating period (so um.. watch how low you dip your attack bonus when using tradeoff feats) otherwise Done
Ecalsneerg Posted September 29, 2008 Posted September 29, 2008 Wait, why would that apply? I don't think that's very fair suddenly losing the ability to do it because you're showing more skill (i.e. you can trade off accuracy for hitting power).
MarkK Posted September 29, 2008 Posted September 29, 2008 Wait, why would that apply? I don't think that's very fair suddenly losing the ability to do it because you're showing more skill (i.e. you can trade off accuracy for hitting power). Because restricted on a device applies to the whole device, not just pieces of the device.
Ecalsneerg Posted September 29, 2008 Posted September 29, 2008 Ok, all my suggestions keep getting shot down. How would you represent him being able to Autofire with his bow based on skill, not the device itself?
MarkK Posted September 29, 2008 Posted September 29, 2008 The other way was fine, you can always lose restricted and put that point into something else. I'd recomend getting that point of fort save back.
Ecalsneerg Posted September 29, 2008 Posted September 29, 2008 The other way was fine, you can always lose restricted and put that point into something else. I'd recomend getting that point of fort save back. What other way? I don't want to have the autofire shot in the deice, because that means any guy off the street can pick it up and rapid-fire arrows.
Ecalsneerg Posted September 29, 2008 Posted September 29, 2008 My only previous suggestion was having an AP outwith the Device, and that was ruled to be unworkable. Anyway, I'm massively derailing this thread so I'll take it to another thread.
MarkK Posted September 29, 2008 Posted September 29, 2008 What other way? I don't want to have the autofire shot in the deice, because that means any guy off the street can pick it up and rapid-fire arrows. Then leave it as the changes are, and a guy off the street cannot in fact do so. Or take another point of restricted, and just have it be that you are the only one who can use the bow, ala Odysseus.
Geez3r Posted September 29, 2008 Posted September 29, 2008 I've put in all the changes, but I'm getting 152/157. I see what you missed. I lost the 2 points of Dodge Focus, and purchased 3 additional ranks of Base Defense because I swung the trade-off a bit.
Ecalsneerg Posted September 30, 2008 Posted September 30, 2008 Ok, one more time aaaaand.... I just elected to keep it simple, stupid (KISS) and give up on the whole restricted thing. Lose: Attack Focus (Ranged) Eidetic Memory Equipment [lose Sap and Grappling Gun; the gun is brought into the bow and the sap was forgotten about so gets ditched] Gain: Increase Device rank by 1 Device 4 (Easy to Lose; Bow and trick arrows) Devices: Bow & Arrows Blast 3 (Feats: Improved Critical, Improved Range, Mighty 3, Variable Descriptor [bludgeoning/piercing/slashing]) Normal, blunt and bladed arrows AP: Blast 3 (Extras: Autofire, Flaws: Full-round Action, Feats: Improved Critical, Mighty 2, Variable Descriptor [bludgeoning/piercing/slashing]) Rapid shot AP: Blast 3 (Extras: Penetrating 4, Feats: Mighty 3, Drawbacks: Reduced Range [5 increments]) Explosive-tipped arrows AP: Dazzle 4 (visual, Extras: Area-Burst) Flash-bang arrows AP: Fatigue 4 (Extras: Ranged) Tranquiliser arrows AP: Nullify 6 (technology descriptor) EMP arrows AP: Obscure 6 (visual; 250’ radius, Extras: Independent) Smokebomb arrows AP: Stun 4 (Extras: Ranged) Taser arrows AP: Super-Movement 1 (Swinging) Grapnel arrow
Dr Archeville Posted September 30, 2008 Author Posted September 30, 2008 I see what you missed. I lost the 2 points of Dodge Focus, and purchased 3 additional ranks of Base Defense because I swung the trade-off a bit. Updated by Doc.
Warmonger Posted September 30, 2008 Posted September 30, 2008 So, can anyone take a look at Ronin's changes for me?
MarkK Posted September 30, 2008 Posted September 30, 2008 Ok, one more time aaaaand.... I just elected to keep it simple, stupid (KISS) and give up on the whole restricted thing. Done
MarkK Posted September 30, 2008 Posted September 30, 2008 So, can anyone take a look at Ronin's changes for me? You really want to do all those changes? the only thing you need to lose are the 4 ranks of improved critial, we only allow 2. Also, your sword becoming equipment instead of a device makes it /vastly/ more fragile and vulnerable to being destroyed even just via plot.
Warmonger Posted September 30, 2008 Posted September 30, 2008 Yeah. I''m not really worried about the sword plus I wanted to up my acrobatics and DEF anyway and get a method to move quickly around. As it is I'm pretty much grounded.
Cyrith Posted September 30, 2008 Posted September 30, 2008 Just went through my build again for High Note. Ignore the part about taking a rank off of my perform singing, it's at the correct rank. The other parts stand.
MarkK Posted October 1, 2008 Posted October 1, 2008 Just went through my build again for High Note. Ignore the part about taking a rank off of my perform singing, it's at the correct rank. The other parts stand. Okay.. how do you want to spend the points freed up?
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