Dr Archeville Posted May 5, 2019 Posted May 5, 2019 1d20+3: 12 [1d20=9] http://orokos.com/roll/724354
Cubismo Posted May 8, 2019 Author Posted May 8, 2019 (edited) Round 1 - Initiative Order 29 - White Lioness - Unharmed, 1HP 14 - Blond Time Agent - Unharmed 14 - Brunette Time Agent - Unharmed 9 - Horrorshow - Unharmed, 1HP 8 - Zenith - Unharmed, 2HP 5 - Crystal Gazer - Unharmed, 2HP And @Tiffany Korta is up first with that amazing Init roll! Edited May 9, 2019 by Cubismo
Cubismo Posted May 9, 2019 Author Posted May 9, 2019 11 minutes ago, TheAbsurdist said: Technically, her name is Zenith. That's what I get for copying and pasting. My mistake, TA.
Tiffany Korta Posted May 9, 2019 Posted May 9, 2019 Will go for the simple punchy, punch solution Attack Roll: 1d20+14 34! So with claws thats 21, plus the crit!
Cubismo Posted May 9, 2019 Author Posted May 9, 2019 (edited) White Lioness hits AND nets an awesome crit, which means its a DC 26 against one of the Time Agent's Toughness. For convenience sake let's say you hit the blond one. Blond Time Agent: Toughness Check: 1d20+11 14. Big Fail. Ouchies. Round 1 - Initiative Order 29 - White Lioness - Unharmed, 1HP 14 - Blond Time Agent - Dazed and Staggered 14 - Brunette Time Agent - Unharmed 9 - Horrorshow - Unharmed, 1HP 8 - Zenith - Unharmed, 2HP 5 - Crystal Gazer - Unharmed, 2HP Rip into him @Tiffany Korta. Edited May 9, 2019 by Cubismo
Cubismo Posted May 14, 2019 Author Posted May 14, 2019 Attack (Cone): 1d20+12 19 OK. That's a Blast 5 Attack with the Area: Cone Extra, which means I need Toughness Saves from @TheAbsurdist, @Dr Archeville, and @Heritage. Hope you can all beat a DC 20!
Dr Archeville Posted May 14, 2019 Posted May 14, 2019 Horrorshow hasn't taken on his "Chitinous Horror" form yet, so no Impervious on his Toughness! 1d20+12: 21 [1d20=9] \o/
Heritage Posted May 17, 2019 Posted May 17, 2019 Not bloody likely! Without her armor, Lulu is Toughness +6 1d20+6=9
Dr Archeville Posted May 17, 2019 Posted May 17, 2019 (edited) Noooo! Reaction: I would like to use Horrorshow's 1 Hero Point to gain the Interpose feat, so he can dive to shield unarmored!Lulu! Toughness save 1d20+12: 30 [1d20=18] YEAH! Edited May 17, 2019 by Dr Archeville
Cubismo Posted May 18, 2019 Author Posted May 18, 2019 Sounds good to me Archeville. Consider Lulu shielded. And now its your turn, @Dr Archeville. Round 1 - Initiative Order 29 - White Lioness - Unharmed, 1HP 14 - Blond Time Agent - Dazed and Staggered 14 - Brunette Time Agent - Unharmed 9 - Horrorshow - Unharmed, 0HP 8 - Zenith - Bruised, 2HP 5 - Crystal Gazer - Unharmed, 2HP
Dr Archeville Posted May 18, 2019 Posted May 18, 2019 Hokay... Free Action: switch "Metamorphic Body" to "Chitinous Horror" form. Free Action: use "Horrific Transformation" Enhanced Feat/Skills. Move Action: Set Shapeshift to Additional Limbs 1 (lashing tail) {1/5} Leaping 2 (x5 -- running long jump 90 feet, standing long jump 45 feet, high/vertical jump 22 feet) {2/5} Speed 2 (25 mph, or 250 feet per round) {2/5} Move Action: Attempt to Intimidate/Startle the Brunette Time Agent that shot at us. 1d20+9: 29 [1d20=20] \o/
Heritage Posted May 18, 2019 Posted May 18, 2019 I just remembered that Lulu had gone invisible and created an illusion to take her place! How would this effect her save and Davyd's Interpose?
Heritage Posted May 18, 2019 Posted May 18, 2019 (edited) I sort of did this: "DISPLACEMENT Effect: Visual Concealment, Limited Action: Free (active) Range: Personal Duration: Sustained Saving Throw: None Cost: 4 points You can create a visual distortion that causes you to appear in an area adjacent (about 5 feet away) from where you actually are. This provides total concealment in that opponents attacking your apparent position have a 50% miss chance and your actual position is difficult to detect (use the guidelines under the Concealment effect description). This power is not quite as useful as true invisibility as your displaced image is still present; anyone seeing it knows you are nearby, just not necessarily where. You can shift the position of your displaced image as a free action once each round, but it must always remain within 5 feet of your actual position." Lulu taking 'a few steps away' sounds more like 10 feet that 5. Edited May 18, 2019 by Heritage
Cubismo Posted May 19, 2019 Author Posted May 19, 2019 Opposed Sense Motive: 1d20+6 23 @Dr Archeville You beat his Sense Motive, meaning that the Brunette Agent will Surprised the next time you try to take a swing at him. @Heritage Thanks for explaining the power. Hmm. I think even with the Displacement effect Lulu would still be hit with the Blast given that has a 50 ft. Cone Extra attached to it. That said, I'm willing to let Horrowshow's Interpose still save Lulu from the damage. Perhaps he got lucky and spotted a shimmer of Lulu's real self? Round 1 - Initiative Order 29 - White Lioness - Unharmed, 1HP 14 - Blond Time Agent - Dazed and Staggered 14 - Brunette Time Agent - Unharmed 9 - Horrorshow - Unharmed, 0HP 8 - Zenith - Bruised, 2HP 5 - Crystal Gazer - Unharmed, 2HP
Heritage Posted May 19, 2019 Posted May 19, 2019 Fair enough, or he inadvertently got the angle right to protect both.
TheAbsurdist Posted May 19, 2019 Posted May 19, 2019 Corinne will retain control, and use Snare. Snare: 1d20+8 17 Aiming to hit both Agents. Snare 8 (Extras: Area (Burst), Regenerating, Selective; PFs: Accurate 2, Reversible, Variable Descriptor 2) {45/48}
Cubismo Posted May 19, 2019 Author Posted May 19, 2019 @TheAbsurdist It's a miss on both of them, I'm afraid. Wanna use a Hero Point to try again?
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