Cubismo Posted April 22, 2019 Posted April 22, 2019 Replica's going to use Online Research and Well-Informed to try to immediately Gather Information on the Skeleton Staff and their lab. Computer Check: Info on the Skeleton Staff: 1d20+15 28
Supercape Posted April 22, 2019 Author Posted April 22, 2019 A good roll! The Skeleton Staff is a small but relatively succesfull company involving cutting edge AI/Computer systems in medical care. They have developed robotic surgeons, AI diagnostic systems, and even Care home robots all with moderate degree of success (glitches, but workable). Aside from a few spurious and entirely unremarkable litigation attempts (all unfounded and to be expected!) Skeleton Staff seems "clean". The head of the company is Troy Cho, a brilliant computer engineer and mathematician. He has an unblemished record but has a history of not really being a "people person" - lacking in charisma and introverted. The four missing co-researchers are Amanda and Rose Wright (a married couple), Jacob Snieber, and Phillip Flywheel. All are recognised expert computer programmers but there is no other particularly pertinent information.
Cubismo Posted April 24, 2019 Posted April 24, 2019 Let's see if Replica can pick a lock without tripping anything. She has the Improvised Tools feat we she doesn't have to worry about the -4 for not having tools. Disable Device Check: Open Lock: 1d20+11 25
Cubismo Posted April 27, 2019 Posted April 27, 2019 Hopefully Replica can avoid this turning into a fight. Diplomacy Check: Making Cho Friendly: 1d20+8 20
Cubismo Posted May 2, 2019 Posted May 2, 2019 Let's find out what the icky sludge thing is! I'm guessing a Knowledge (Life Science) will do but feel free to ignore this roll and ask for another if whatever this is falls under a different category. Knowledge (Life Science) Check: Identify Screaming Sludge: 1d20+7 19
Cubismo Posted May 5, 2019 Posted May 5, 2019 Guess I'll try a little Diplomacy again. I'm gonna just assume that sludge robots won't find Replica attractive and deduct that bonus. Diplomacy Check: Reasoning with the Crazy Robot: 1d20+4 15
Supercape Posted May 5, 2019 Author Posted May 5, 2019 I dont think the robot is really suscetible to diplomacy one way or another! That doesn't mean you cant tease out some more talk!
Cubismo Posted May 7, 2019 Posted May 7, 2019 Looks like Replica is going for the direct approach instead! You already mentioned that the AI/Cancer Blob/Sludge Cyborg wasn't particularly tough so I'm not sure if a Attack roll is necessary? Would you need a Toughness roll, though?
Cubismo Posted May 9, 2019 Posted May 9, 2019 Making a Life Science roll to understand what the tubes are for and how dangerous it would be to remove them. Knowledge (Life Science) Check: 1d20+7 21 Also, making a Medicine roll to check if I can revive the researcher. Medicine Check: 1d20+1 7
Supercape Posted May 9, 2019 Author Posted May 9, 2019 A rubbish medicine check, but a good Life Sciences check!
Cubismo Posted May 11, 2019 Posted May 11, 2019 Search Check: Looking around the lab: 1d20+7 10 Wanted to look around the lab for any of the other missing employees or anything else of note but I doubt I catch anything with that roll.
Cubismo Posted May 15, 2019 Posted May 15, 2019 Computer Check: Searching network for a trace of Bones: 1d20+15 30
Supercape Posted May 15, 2019 Author Posted May 15, 2019 Sounds good! Do you want a cyber-space scene?
Cubismo Posted May 17, 2019 Posted May 17, 2019 (edited) Sure sounds good. Edited May 17, 2019 by Cubismo
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