secondling Posted July 10, 2019 Share Posted July 10, 2019 This is the OOC topic for Import/Export. And stuff. Link to comment
secondling Posted July 12, 2019 Author Share Posted July 12, 2019 Got a 25 on my Well-Informed roll for Corona. Link to comment
Shofet Posted July 13, 2019 Share Posted July 13, 2019 Here's a link to what you will find for a gather info check on Corona Link to comment
Shofet Posted July 13, 2019 Share Posted July 13, 2019 A stealth check from Corona and a notice check Link to comment
secondling Posted July 14, 2019 Author Share Posted July 14, 2019 Well, the criminals seem not to be terribly observant. They rolled a 7 on Notice. On the other hand, they did get a 16 on Stealth. Not good enough to not be noticed, but still, they tried! Link to comment
secondling Posted July 14, 2019 Author Share Posted July 14, 2019 (edited) Talon cannot fail to notice/keep track of Corona, but takes 10 on both the Notice and the Stealth thanks to his Skill Mastery, giving him a 23 and 25 respectively. He's also preparing to attack the one she doesn't hit if Corona starts something up. Edited July 14, 2019 by secondling Link to comment
Shofet Posted July 14, 2019 Share Posted July 14, 2019 Alright! Corona's using disintegrate on the shipping container. It is Disintegrate 6, and the container automatically fails its fortitude save because it's an object. Meanwhile, her intimidate is a healthy 1d20+12=22! Link to comment
secondling Posted July 15, 2019 Author Share Posted July 15, 2019 Well, the good news is that that worked! The bad news is that the other groups close by heard that! Also, now would be a good time to roll initiative, most likely. Talon: 11 Criminals: 14 Dammit, Talon. Link to comment
Shofet Posted July 15, 2019 Share Posted July 15, 2019 It's fine, we all suck today. 1d20+2=13 initiative Link to comment
secondling Posted July 15, 2019 Author Share Posted July 15, 2019 Goon 1 attacks: 8 Haha. Surrendered Goon 1 attacks: 14 Talon drop-attacks: 30! Wow. Um, confirm: Yup. That is one seriously downed minion. Link to comment
Shofet Posted July 15, 2019 Share Posted July 15, 2019 (edited) EDIT: I just found out these guys are minions! Taking 10 to get 18 to hit. Edited July 15, 2019 by Shofet Link to comment
Shofet Posted July 17, 2019 Share Posted July 17, 2019 Gonna take another 10 to hit, giving me 18. Her punch is a DC 27 damage Strike with Penetrating 6 and Knockback 4 - this will probably send him a good distance if he fails badly enough. Link to comment
secondling Posted July 18, 2019 Author Share Posted July 18, 2019 Talon attack: 25 Grunt's Toughness: 26 Holy crap, he just avoided being knocked out! Grunt's return punch: 24, DC 16 Toughness to resist. Talon's Toughness: 29 - Easy. Other Grunt's Shot: 11. Not quite! Corona also heard the gunshots from the other end of the ship. Link to comment
secondling Posted July 21, 2019 Author Share Posted July 21, 2019 Grunt's Toughness: 24 - I only really am rolling these in case one gets a 20, but I should probably stop, 'cause they're really not a threat to Corona. Talon's taking ten on his attack, giving him an 18. Grunt 2's Toughness: 14 Grunt 3 tried a knock back on Corona, but with a measly unarmed damage of +1, he is laughably ineffective. Link to comment
Shofet Posted July 21, 2019 Share Posted July 21, 2019 Taking a 10 to bash the goon who just hit her, and going for a search check. Unfortunately, it's not great at 1d20+3 (with the bonus you gave me) = 10 Link to comment
secondling Posted July 22, 2019 Author Share Posted July 22, 2019 Goon's Toughness: 25 - Well, that could come back to bite us. Probably won't, though. Talon's Notice: 28 Link to comment
Shofet Posted July 23, 2019 Share Posted July 23, 2019 Corona is gonna blast that dude's gun with disintegrate, taking 10 to get 18 since it's a medium weapon. Disintegrate 6, and it automatically fails its fort save, meaning that the weapon is probably slag. Link to comment
secondling Posted July 24, 2019 Author Share Posted July 24, 2019 So, to give a sense of how many goons there are: six ski-masked goons are knocking about, five of whom have SMGs. There are also a bunch of unarmed goons who don't know what's going on, and are liable to surrender when their armed counterparts are taken down. Ski-Mask 1's Reflex vs. Dazzle: 20 - Dammit. At least he's the unarmed one. Ski-Mask 2's Reflex vs. Dazzle: 9 - Mwahaha! Ski-Mask 3's Reflex vs. Dazzle: 7 Ski-Mask 4's Reflex vs. Dazzle: 19 - Well, that's not especially good. Ski-Mask 5's Reflex vs. Dazzle: 12 Ski-Mask 6's Reflex vs. Dazzle: 17 Ski-Mask 1's Attack vs. Ski-Mask 3: 7 - With a spectacular 1 for that particular bout of incompetence, I'm going to rule that he accidentally throws himself overboard. Ski-Mask 4's Attack vs. Corona: 17 - By God, they're trying. Link to comment
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