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Posted (edited)

SUPRISE!

 

Gonna unload with the micro munitions!

 Get as many bad guys as I can in the radius and fire at will!

 

Making use of that Selective to avoid damaging civilians, allies and surrounding infrastructure and construction!

 

1d20+15=21! Vs bad guys in a 25ft radius burst. DC20+1 toughness save per 2 that exceeds their defense by. 

Edited by Exaccus
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Posted

Technaux is able to target Dinostroyer and Sunburn, with Metamind being a bit farther away.

 

A miss at Sunburn, but hitting Dinostroyer, who gets a TOU vs. DC21: 21 and he just makes the save.

 

Metamind, Fortitude save to try and become unblinded, vs DC20: 13

Still blind, he attempts to mentally blast Emerald Spider in retaliation: 16, that's a miss, even without considering his 50% miss chance.

 

@Tiffany Korta is up

 

35 - Technaux - 1HP - Uninjured

19 - Metamind - Uninjured, Blinded (vs DC20, +1 to recover next round, Flat-footed def -2)

19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless

18 - Shrike - 1HP - KO

16 - Emerald Spider - 0HP - Bruise (x1)

15 - Sunburn - Uninjured

11 - Dinostroyer - Bruise (x1)

4 - Kanunu - 1HP - Bruise (x1)

  • 2 weeks later...
Posted (edited)

That's a hit, so DC25 TOU save for Meta-Mind: 19

Fail by more than 5, so Metamind is Bruised and Dazed.

 

Sunburn goes for Technaux, flying closer and blasting him with fire: 14

Or heating the air around him, at least.

 

Dinostroyer is still up close with Kanunu, so he's gonna keep hitting him, or trying to, at least: 27

I believe that's a hit, so a DC28 save for Kanunu.

 

@angrydurf You're up

 

35 - Technaux - 1HP - Uninjured

19 - Metamind - Bruise (x1), Dazed, Blinded (vs DC20, +1 to recover next round, Flat-footed def -2)

19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless

18 - Shrike - 1HP - KO

16 - Emerald Spider - 0HP - Bruise (x1)

15 - Sunburn - Uninjured

11 - Dinostroyer - Bruise (x1)

4 - Kanunu - 1HP - Bruise (x1)

Edited by RocketLord
Posted

toughness Save:  1d20+14=26   Another bruise.

 

Set Hydrokinesis array to:

Trip 15 (Water Jets; Extras: Knockback; Flaws: Source [Water]; Feats: Indirect 3, Accurate 2) {20/20}

 

+3 power attack with Trip, 1d20+4=9  uhg dam yous orokos, HP for reroll 1d20+4=12 +10 for reroll under 10 is 22, Using indirect 3 to have it originate from under Dinostroyer  Trip check is 1d20+18=26  uhg.  So he defends the better of a raw Dex or Strength check.

Posted

It also has the knockback extra on it so he'll have a KB 18 effect as well

 

(KB distance 18-KB resistance on the progression chart)

 

I'll get my IC up when I'm home tonight.

Posted

That's a -17, so just knocked 1 feet back.

 

@Exaccus you're up.

 

35 - Technaux - 1HP - Uninjured

19 - Metamind - Bruise (x1), Dazed, Blinded (vs DC20, +1 to recover next round, Flat-footed def -2)

19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless

18 - Shrike - 1HP - KO

16 - Emerald Spider - 0HP - Bruise (x1)

15 - Sunburn - Uninjured

11 - Dinostroyer - Bruise (x1), Prone

4 - Kanunu - 1HP - Bruise (x2)

Posted (edited)

Yep, that's a miss.

 

Metamind is dazed, so he doesn't get to act, but let's see if he regains his sight, happening Initiative 16, which I'll rate to being after Emerald Spider's action: 23, he can see again, but he remains blinded until Emerald Spider have acted!

 

35 - Technaux - 1HP - Uninjured

19 - Metamind - Bruise (x1), Dazed, Blinded (Ends after Emerald Spider's turn, Flat-footed def -2)

19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless

18 - Shrike - 1HP - KO

16 - Emerald Spider - 0HP - Bruise (x1)

15 - Sunburn - Uninjured

11 - Dinostroyer - Bruise (x1), Prone

4 - Kanunu - 1HP - Bruise (x2)

 

@Tiffany Korta, you're up

 

And @angrydurf can I get a notice check?

Edited by RocketLord
  • 3 weeks later...
Posted

That's a hit, and ref save: 17, fail by 2, so he's entangled!

 

@Tiffany Korta Give me an IC and I'll follow up with the baddies.

 

35 - Technaux - 1HP - Uninjured

19 - Metamind - Bruise (x1), Entangled (-2 ATK/DEF, -4 Dex)

19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless

18 - Shrike - 1HP - KO

16 - Emerald Spider - 0HP - Bruise (x1)

15 - Sunburn - Uninjured

11 - Dinostroyer - Bruise (x1), Prone

4 - Kanunu - 1HP - Bruise (x2)

  • 2 weeks later...
Posted

Sunburn keeps blasting at Technaux: 15

Maybe some day she'll even hit.

 

Dinostroyer uses a Move Action to get up, and moves up close to Kanunu, but is out of actions.

 

@angrydurf you're up.

 

35 - Technaux - 1HP - Uninjured

19 - Metamind - Bruise (x1), Entangled (-2 ATK/DEF, -4 Dex)

19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless

18 - Shrike - 1HP - KO

16 - Emerald Spider - 0HP - Bruise (x1)

15 - Sunburn - Uninjured

11 - Dinostroyer - Bruise (x1)

4 - Kanunu - 1HP - Bruise (x2)

Posted

That's a hit, and TOU save: 26

Fails by 7, so Dazed and another Bruise.

 

35 - Technaux - 1HP - Uninjured

19 - Metamind - Bruise (x1), Entangled (-2 ATK/DEF, -4 Dex)

19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless

18 - Shrike - 1HP - KO

16 - Emerald Spider - 0HP - Bruise (x1)

15 - Sunburn - Uninjured

11 - Dinostroyer - Bruise (x2), Dazed

4 - Kanunu - 1HP - Bruise (x2)

 

@angrydurf give me an IC, then @Exaccus is up

Posted

That's a miss. Moving on to Metamind.

 

He tries to hit Emerald Spider with a mental blast: 16

16, that's a miss. 

He tries to move away, but half speed, so doesn't get far.

 

35 - Technaux - 1HP - Uninjured

19 - Metamind - Bruise (x1), Entangled (-2 ATK/DEF, -4 Dex)

19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless

18 - Shrike - 1HP - KO

16 - Emerald Spider - 0HP - Bruise (x1)

15 - Sunburn - Uninjured

11 - Dinostroyer - Bruise (x2), Dazed

4 - Kanunu - 1HP - Bruise (x2)

 

@Tiffany Korta, you're up

  • 2 weeks later...
Posted

Sunburn switches gears and throws a fireball that catches Kanunu, Dinostroyer and Emerald Spider in its burst area:

@angrydurf, @Tiffany Korta: DC18 Reflex Save for the area, then DC23 TOU for the damage, or DC19 if you make the reflex save (depending on whether you got Evasion, of course)

 

Dinostroyer Ref: 12

TOU vs. DC23: 22, and he gets another bruise

 

Dinostroyer is dazed, so he can't act until his next turn.

 

35 - Technaux - 1HP - Uninjured

19 - Metamind - Bruise (x1), Entangled (-2 ATK/DEF, -4 Dex)

19 -- 10x Mind Controlled Civilians - 3 Uninjured, 3 entangled, 4 bound and helpless

18 - Shrike - 1HP - KO

16 - Emerald Spider - 0HP - Bruise (x1)

15 - Sunburn - Uninjured

11 - Dinostroyer - Bruise (x3)

4 - Kanunu - 1HP - Bruise (x2)

 

@angrydurf you're up

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