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Contending with the Contenders OOC


RocketLord

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Posted (edited)

Bear-Knuckle does a save: 16

KO!

 

TKO is not happy, but he does nothing. At least not anything Facs or Archer can see!

 

Alright, Archer can focus on Fly-Boy now, so Rapid Fire Standard Arrows shot: 28

6 above DEF, so that's +3 to DC, for DC24 TOU for Fly-Boy: 17

Bruise and a Daze.

Archer's shifts his array to the Grappling line arrow and swings down to the arena next to Facs.

 

Heavyweight tries to get out of his paralyzed state: 7

NOPE

 

Fly-Boy is dazed and does nothing, Facs is up

 

26 - Fly-Boy - Bruise (x2)

20 - Facsimile - 0HP - Bruise (x2), Staggered

20 - TKO - Unharmed

14 - Bear-Knuckle - KO

11 - Archer II - 2HP - Unharmed

6 - Heavyweight - Bruise (x1), Staggered, Paralyzed (1 round)

Edited by RocketLord
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  • 3 weeks later...
Posted

That's just Fly-Boy and TKO left... but where exactly is TKO? He doesn't take any visible actions.

 

Archer goes for Fly-Boy, firing a bunch of Rapid Fire Standard Arrows: 23

A hit, but not enough for extra DC.

 

Fly-Boy TOU vs DC21: 21

Just makes it!

 

And Fly-Boy goes for Archer, flying at him: 16

 

That's a miss, and Facs is up.

 

26 - Fly-Boy - Bruise (x2)

20 - Facsimile - 0HP - Bruise (x2), Staggered

20 - TKO - Unharmed

14 - Bear-Knuckle - KO

11 - Archer II - 2HP - Unharmed

6 - Heavyweight - KO

Posted

Hmm.

 

I'll take out my wrecking ball for a show stopper!

 

All out - power attack to continue the rampage.

 

1d20+10=29 whee a crit too!

 

DC41 Toughness save!

 

And a grapple from fast grab to bind him.

 

1d20+32=42

 

 


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