RocketLord Posted January 10, 2020 Author Posted January 10, 2020 (edited) Bear-Knuckle does a save: 16 KO! TKO is not happy, but he does nothing. At least not anything Facs or Archer can see! Alright, Archer can focus on Fly-Boy now, so Rapid Fire Standard Arrows shot: 28 6 above DEF, so that's +3 to DC, for DC24 TOU for Fly-Boy: 17 Bruise and a Daze. Archer's shifts his array to the Grappling line arrow and swings down to the arena next to Facs. Heavyweight tries to get out of his paralyzed state: 7 NOPE Fly-Boy is dazed and does nothing, Facs is up 26 - Fly-Boy - Bruise (x2) 20 - Facsimile - 0HP - Bruise (x2), Staggered 20 - TKO - Unharmed 14 - Bear-Knuckle - KO 11 - Archer II - 2HP - Unharmed 6 - Heavyweight - Bruise (x1), Staggered, Paralyzed (1 round) Edited January 10, 2020 by RocketLord
Exaccus Posted January 13, 2020 Posted January 13, 2020 Same again for Mr heavy weight! 1d20+10=11! dang it!
RocketLord Posted January 15, 2020 Author Posted January 15, 2020 He's paralyzed, so that's a hit! DC31 TOU: 22 Since he's staggered, that's a KO! Give me an IC!
RocketLord Posted February 4, 2020 Author Posted February 4, 2020 That's just Fly-Boy and TKO left... but where exactly is TKO? He doesn't take any visible actions. Archer goes for Fly-Boy, firing a bunch of Rapid Fire Standard Arrows: 23 A hit, but not enough for extra DC. Fly-Boy TOU vs DC21: 21 Just makes it! And Fly-Boy goes for Archer, flying at him: 16 That's a miss, and Facs is up. 26 - Fly-Boy - Bruise (x2) 20 - Facsimile - 0HP - Bruise (x2), Staggered 20 - TKO - Unharmed 14 - Bear-Knuckle - KO 11 - Archer II - 2HP - Unharmed 6 - Heavyweight - KO
Exaccus Posted February 5, 2020 Posted February 5, 2020 Hmm. I'll take out my wrecking ball for a show stopper! All out - power attack to continue the rampage. 1d20+10=29 whee a crit too! DC41 Toughness save! And a grapple from fast grab to bind him. 1d20+32=42
RocketLord Posted February 6, 2020 Author Posted February 6, 2020 You don't need the grapple. TOU save: 21 Another one down! And with TKO having run off, that takes us out of combat.
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