RocketLord Posted December 12, 2019 Author Posted December 12, 2019 Initiative for Forever Boy: 29 Initiative for enemy combatants: 11 I'll put their action after Daystar, so AA won't have to wait for me between actions. Alright, this is a combat situation, but not one that you'll necessarily win by beating up all the soldiers, which is part of the reason I haven't set a number of them. There's two sides of soldiers fighting here, but I won't bother rolling for things not directly involving the PCs. Likewise, Macedon will not act at a Initiative score. Still, each defeated soldier will be counted. Depending on your actions, there will be various triggers that can change the current status of the battle. There's an unknown number of people trapped in the village, which you can find with passive Notice checks, or active Search checks. If you make use of those and have sense powers that would help you, let me know. DC25 on the Notice checks and DC20 on the Search checks, not counting any bonuses from useful senses. On the map below, Blue Squad is currently placed at the yellow arrow to the North, and the soldiers are approaching from the East, as marked on the map. The village is roughly 3300 feet from the la Glave river to the Town Hall marked on the map, with Blue Squad being about 2600 feet from the barn marked 2. IC GM post and post from Forever Boy in the works. 29 - Forever Boy - 5HP - Unharmed 24 - Specimen - 3HP - Unharmed 18 - Rebound - 5HP - Unharmed 17 - Watchdog - 2HP - Unharmed 11 - Daystar - Unharmed 11 - Enemy Combatants - 0KO 2 - Legatus - 1HP - Unharmed
RocketLord Posted December 12, 2019 Author Posted December 12, 2019 (edited) Pan uses two move actions to fly towards the city, about 200 feet above the nearest school. And his passive Notice rol: 27 Pan spots some civillians! @Thunder King, you're up Edited December 12, 2019 by RocketLord
Thunder King Posted December 13, 2019 Posted December 13, 2019 Specimen is going to run and then do a leaping charge at the nearest enemy tank. 16 hit? If so, DC30 TOU save.
RocketLord Posted December 13, 2019 Author Posted December 13, 2019 (edited) That's a hit. TOU from the tank: 19 The tank in quesiton is Staggered, Disabled and Dazed, making it pretty much inoperable. Specimen ends up in the middle of the village, just North of the building above the big 2. Once everyone get moving I'll be doing some edits for the map to show where everyone is. Edited December 13, 2019 by RocketLord
RocketLord Posted December 13, 2019 Author Posted December 13, 2019 @TheAbsurdist, you're up after TK's IC.
TheAbsurdist Posted December 14, 2019 Posted December 14, 2019 Leap to Church and recconoiter on the way, looking for the leader. If he spots tankless Nazis attacking Civvie's then Elbow-drop, and beatings. Notice [1d20+6] = 1+6 = 7 Yeaaaah, HP that.Notice [1d20+6] = 6+6 = 12 +10 for an HP reroll being under 10, and that's a 22.
RocketLord Posted December 14, 2019 Author Posted December 14, 2019 @TheAbsurdist you notice a group of 4 soldiers near the school on the way to the church. There's civillians inside the school, with the sound of very young children crying.
RocketLord Posted December 16, 2019 Author Posted December 16, 2019 @TheAbsurdist how about an IC to go with that OOC? =D @Avenger Assembled you're up!
Avenger Assembled Posted December 16, 2019 Posted December 16, 2019 Does Judy have the range to hit anything with her Disintegrate from cover behind the hill?
RocketLord Posted December 16, 2019 Author Posted December 16, 2019 @Avenger Assembled The closest are the 4 soldiers near near the Northern School that Rebound spotted, which are about 1800 feet from the starting position.
Avenger Assembled Posted December 17, 2019 Posted December 17, 2019 Okay, let me know if that's okay!
TheAbsurdist Posted December 18, 2019 Posted December 18, 2019 @RocketLord Does he seem someone important looking?
RocketLord Posted December 18, 2019 Author Posted December 18, 2019 @TheAbsurdist Seems like pretty regular Nazi soldiers.
RocketLord Posted December 18, 2019 Author Posted December 18, 2019 A couple of Nazis fire at Forever Boy: 17 18 Both misses Two of the Nazis near the Northern School shoots at Rebound: 24 12 @TheAbsurdist That's one hit, can I get a TOU save vs. DC20? And since he jumped straight into attacking and smashing a tank, Specimen is suddenly very popular. There's other tanks nearby, along with some nazi footsoldiers. One of the tanks takes aim and fires with its cannon: 14 Roll of 1-10, the tank he's standing on is hit instead, 11-20 it goes wide and hits a building: 20 I'll post an updated map later, after Legatus moves, but current status: Starting position: Watchdog and Daystar getting ready to go on a bike. Legatus is still here. Professor Macedon waits here for now. Northern school: Forever Boy is flying about 200 feet above, being shot at for being all glowing. Rebound, heading towards the school, is being shot at here. There's 4 nazi soldiers near the School. There's civillians, including young children, inside the school. Middle of the village, just above Barn 2: Specimen has smashed a tank. There's two more tanks there, one having fired on him, and a so far unknown number of soldiers. @secondling, you're up. @TheAbsurdist When you get to your IC, just consider it as having happened before you get shot at. 29 - Forever Boy - 5HP - Unharmed 24 - Specimen - 3HP - Unharmed 18 - Rebound - 5HP - Unharmed (Pending) 17 - Watchdog - 2HP - Unharmed 11 - Daystar - Unharmed 11 - Enemy Combatants _____ Tanks: 1 smashed _____ Soldiers: 0 KO 2 - Legatus - 1HP - Unharmed
secondling Posted December 18, 2019 Posted December 18, 2019 Legatus Attacks a Tank: 15 DC 30 Toughness test to resist. He's not sure how fragile these things are, so he's going to go all out - largely 'cause they're not actually alive.
TheAbsurdist Posted December 19, 2019 Posted December 19, 2019 Okay that gets around his Impervious 6?
RocketLord Posted December 19, 2019 Author Posted December 19, 2019 @TheAbsurdist: Nope, that'll stop the attack.
TheAbsurdist Posted December 19, 2019 Posted December 19, 2019 Okay, so if there is no discernable hierarchy, then he is going to crash into the unarmored soldiers and such with Take Down Attack 2.
RocketLord Posted December 19, 2019 Author Posted December 19, 2019 @TheAbsurdist: Can I get some rolls for that? Feel free to do up to 4 rolls, then we can see how far you get on those.
RocketLord Posted December 19, 2019 Author Posted December 19, 2019 Legatus hits, TOU from the tank: 30 It makes it!
Avenger Assembled Posted December 20, 2019 Posted December 20, 2019 Okay, are we in new round country?
TheAbsurdist Posted December 20, 2019 Posted December 20, 2019 Attack! [1d20+15] = 8+15 = 23 Attack! [1d20+15] = 10+15 = 25 Attack! [1d20+15] = 11+15 = 26 Attack! [1d20+15] = 14+15 = 29 Attack! [1d20+15] = 5+15 = 20
RocketLord Posted December 20, 2019 Author Posted December 20, 2019 New round country. Checking those attacks vs TOU and posting with Forever Boy when I get the time.
RocketLord Posted December 23, 2019 Author Posted December 23, 2019 (edited) All hits, let's see how they do. Just rolling 4 saves at once, stopping once one of them doesn't go down: 17, 7, 20, 24 First 2 go down, 2 still standing. There's currently 2 soldiers near Forever Boy and Rebound, and civilians trapped in the nearby school. There's 2 tanks and an unknown number of soldiers near Specimen and Legatus. Watchdog and Daystar should be able to reach Forever Boy and Rebound's position this turn with a Move Action from the driver. 29 - Forever Boy - 5HP - Unharmed 24 - Specimen - 3HP - Unharmed 18 - Rebound - 4HP - Unharmed 17 - Watchdog - 2HP - Unharmed 11 - Daystar - Unharmed 11 - Enemy Combatants _____ Tanks: 1 smashed, 2 operational near Specimen and Legatus _____ Soldiers: 2 KO, 2 standing near Rebound and Forever Boy 2 - Legatus - 1HP - Unharmed Since its Christmas, I'll slack off a bit on the 72 hour posting rule before being skipped, at least until the new year. Edited December 23, 2019 by RocketLord
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