Ari Posted October 26, 2019 Posted October 26, 2019 OOC thread for this thread. Spectre and Sun Dragn and Dio are attacked by ghosts! And it's all someone's fault! No possibility to make the Reflex save here, so everyone gets an HP. Except for you, Buddy Dio. @Darksider42
Darksider42 Posted October 26, 2019 Posted October 26, 2019 Spectre is gonna make a short teleport out of the grip of the spooky ghosts!... And following that shes gonna take fatigue and a hero point as per our short conversation on Discord.
Darksider42 Posted November 1, 2019 Posted November 1, 2019 Spectre is gonna try and Phase Strike the spooky ghost of rage Result is a 12. Apparently that hits! So DC 24 Toughness save.
Ari Posted November 10, 2019 Author Posted November 10, 2019 (edited) That hits and to spare. DC24 Toughness: 15. So Injured and Dazed. Sun Dragon and Leroy are Bound and Helpless and must make Strength checks to break the multi-layered Snare. Starting Toughness 15, successes reducing it to Toughness 0 break the effect and let everyone bust out. Spectre can attempt to lower this DC by fighting the gant horde of animated costumes who, at every roll, success or failure, attempt to raise the DC by 5. A successful Attack roll vs DC20 forestalls the costume ghosts. Edited November 11, 2019 by Ari
Ari Posted November 11, 2019 Author Posted November 11, 2019 First attempts, DC25 Toughness saves: Sun Dragon's gravebonds go 32, Dio's goses 17, Dio's reduces to Toughness 7. First wave of ghosts goes for it. Max can intercept them, or help elswise as she wishes.
Darksider42 Posted November 12, 2019 Posted November 12, 2019 (edited) Max is gonna try and attack the spooky ghosts coming for the guys. Not sure if a 14 hits though. If not, Hero Point. EDIT: Apparently not. So Hero point for a reroll. 25! DC 24 Toughness Edited November 12, 2019 by Darksider42
Ari Posted December 31, 2019 Author Posted December 31, 2019 And after weeks of suspense, the result! And that is not vs their toughness, but rather to block their attack(as there are functionally infinite ghostesses), so no damage but that does prevent them raising the DC on the Snares. Sun Dragon tries to tear free of his'n, STR score giving a Damage DC of 25: 19 Toughness roll, so reduced to TOU 4. The Ghosts try again! Again, if they get past they will raise the TOU by 5 of each Snare. The Skull will revive in three more sets.
Darksider42 Posted January 6, 2020 Posted January 6, 2020 Spectre is gonna keep trying to attack the ghosts. Unfortunately I dunno if a 15 will hit and I don't think I'll reroll that just in case I need those hero points later on.
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