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Posted

OOC thread for this thread. Spectre and Sun Dragn and Dio are attacked by ghosts! And it's all someone's fault!

 

No possibility to make the Reflex save here, so everyone gets an HP. Except for you, Buddy Dio.

 

@Darksider42

  • 2 weeks later...
Posted (edited)

That hits and to spare. DC24 Toughness: 15. So Injured and Dazed. Sun Dragon and Leroy are Bound and Helpless and must make Strength checks to break the multi-layered Snare. Starting Toughness 15, successes reducing it to Toughness 0 break the effect and let everyone bust out. Spectre can attempt to lower this DC by fighting the gant horde of animated costumes who, at every roll, success or failure, attempt to raise the DC by 5. A successful Attack roll vs DC20 forestalls the costume ghosts.

Edited by Ari
Posted

First attempts, DC25 Toughness saves: Sun Dragon's gravebonds go 32, Dio's goses 17, Dio's reduces to Toughness 7.

 

First wave of ghosts goes for it. Max can intercept them, or help elswise as she wishes.

Posted (edited)

Max is gonna try and attack the spooky ghosts coming for the guys.

 

Not sure if a 14 hits though. If not, Hero Point.

EDIT: Apparently not. So Hero point for a reroll. 25! DC 24 Toughness

Edited by Darksider42
  • 1 month later...
Posted

And after weeks of suspense, the result!

 

And that is not vs their toughness, but rather to block their attack(as there are functionally infinite ghostesses), so no damage but that does prevent them raising the DC on the Snares. 

 

Sun Dragon tries to tear free of his'n, STR score giving a Damage DC of 25: 19 Toughness roll, so reduced to TOU 4. 

 

The Ghosts try again! Again, if they get past they will raise the TOU by 5 of each Snare. 

 

The Skull will revive in three more sets.

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