Ari Posted January 12, 2020 Share Posted January 12, 2020 (edited) OOC thread for this thread. Supersuits as a Service. @RocketLord Edited April 15, 2020 by Ari Link to comment
Ari Posted March 16, 2020 Author Share Posted March 16, 2020 Battle time! Max's Initiative: 15. Winged Thing From Another Dimension: 14. Link to comment
Ari Posted March 29, 2020 Author Share Posted March 29, 2020 So initiative is: Justice: Unharmed, 5HP(started with 4, +1 for the various difficults) Max Mars: Unharmed-GM Dimensional Thing: Unharmed-GM Link to comment
RocketLord Posted March 30, 2020 Share Posted March 30, 2020 Just to clarify: I'm guessing Justice has access to the stuff in the standard Ultio Suit, with the Flight Pack, right? Link to comment
Ari Posted March 30, 2020 Author Share Posted March 30, 2020 Yes. Later more will be unlocked. Link to comment
RocketLord Posted April 5, 2020 Share Posted April 5, 2020 Alright, since she can fly and not much else, Justice is gonna kick the thing! Flying up to it, and rolling with 1d20+10 for Attack (+4 Base Attack, +6 Enhanced Base Attack for suit): 16 In case that hits, that's a DC23 TOU (Str +2, +6 from Ultio Suit) Link to comment
Ari Posted April 11, 2020 Author Share Posted April 11, 2020 (edited) That does indeed strike true. DC23 Toughness save: 31. Max will use the Blaster Pack, and modify it with Autofire. Attacking Dimensional Thing: 19, overcomes Defence by 3, that's +1 to DMG, so DC22 Toughness: 31. Seeing the initial ineffectiveness of their attacks, Mars will disperse Ultio suits to the crowd. Ten additional allies per turn. Dimensional Thing lets loose a shuddering shriek. Max and Justice need to make a save vs an area Intimidate check at DC22. Max: 30. Unshaken. Justice is up again. after hero go, the rest will be rolled in. Edited April 11, 2020 by Ari Link to comment
RocketLord Posted April 15, 2020 Share Posted April 15, 2020 Justice Will Save vs. Intimidate: 29 Justice flies at the thing! Let's try to grab the thing's tail and pull at it with a grapple. Attack: 18, that should be a hit, so grapple: 1d20 + 4 (Base Atk) + 6 (Enh. Atk) + 2 (Str) + 6 (Enh. Str) + 2 (Super Str) = 1d20+20 = 37 Link to comment
Ari Posted April 24, 2020 Author Share Posted April 24, 2020 Okay opposing DC37 Grapple: 23. Failed by 14 so Pinned and Helpless! Additional ten Ultio Suit users, assuming a taken 10 on the Initiative, come in on 15. They will go in after Robin now. 5 use the Blaster Pack, make a Combined Attack: Base is 19. Assistant Attacks: 19, 18. They add +2 to the resulting DC21 Toughness check: 18, failed by 3, a Bruise! The other 5 choose the Flight Pack and make a Combined Attack of their own, lead Attack: 20, assistant attacks: 15, 18 add +2 to the resulting DC24 Toughness Save: 23. Failed by 1, a second Bruise. Max Mars Power Attacks(+- Dmg/Atk): 20. DC21 Toughness save: 17, failed by 4, a third Bruise! Link to comment
Ari Posted April 24, 2020 Author Share Posted April 24, 2020 Dimensional Thing, on its turn, attempts to break free of the Grapple via phase-shifting. DC25 Concentration check: 16, nope! Justice's turn again! Link to comment
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