Amelia Posted February 16, 2020 Author Share Posted February 16, 2020 Persephone's Notice check: 18. Nerp. Link to comment
RocketLord Posted February 16, 2020 Share Posted February 16, 2020 Cheval's notice: 23 Link to comment
Amelia Posted February 20, 2020 Author Share Posted February 20, 2020 Persephone will use her Create Object effect to make a floating platform of plant matter next to the Elizabeth Dane. @RocketLord Do you want to get an IC post in for this "round" before the next GM post? Link to comment
Amelia Posted February 20, 2020 Author Share Posted February 20, 2020 Persephone is going to try to convince the remaining crew of the Elizabeth Dane to abandon ship. It's going to be a DC30 Diplomacy check. She will take 10 with Skill Mastery and hit DC25, so she needs +5 more. Sagrado Corazon has Diplomacy +15 with Skill Mastery as well, so he could take 10 on an Aid check and hit DC25, with 20 being enough to give a +3 Aid bonus (+2 for DC10, +1 for DC20 = +3). Or Sagrado can take the lead and Persephone can Aid him. That's 28. They still need another +2, which would require one other PC to Aid them and hit DC10 on a Diplomacy check. However, if your PC doesn't feel the need to pressure the crew to abandon ship, then don't feel obligated to have them contribute to the effort. I'm not trying to railroad anyone. Aside from that matter, things are fairly open for this round of IC posts. Link to comment
Avenger Assembled Posted February 20, 2020 Share Posted February 20, 2020 How many Progression ranks would a rank 10 effect need to be to take in the entire bay? Link to comment
Amelia Posted February 20, 2020 Author Share Posted February 20, 2020 (edited) Short answer: 8 ranks of Progression. Long answer: A rank 10 burst area is 5ft per rank radius by default, covering a 100ft diameter area. The bay is basically a triangle, with a height of 3 miles and a base of 8 miles, and a depth of 150ft. Progression 8 would give you a radius of 2,500ft (1/2 mile) per rank, 50,000ft (10 miles) total diameter, which, if your epicenter is anywhere along the middle axis of the bay, would cover the whole bay along every dimension (and, unless you have +Selective, most of the city, and quite a bit of land on either side of the bay). Edited February 20, 2020 by Grumblefloof Link to comment
angrydurf Posted February 21, 2020 Share Posted February 21, 2020 Sagrado will aid Persephone with Emotion Control 10 (Inspiring Command; Extras: Area(General, Perception-Auditory), Duration(continuous-lasting), Selective Attack; Flaws: Range(touch) -2; Feats: Reversible, Subtle) {32/32} (oration) Love (more trust) in this case to make the crew more open to her suggestions. So DC 20 Will save or they become friendly/helpful/fanatical depending how much they fail by. Link to comment
Amelia Posted February 21, 2020 Author Share Posted February 21, 2020 Will saves (DC20): 1, 2, 3, 4, 4, 4, 6, 6, 7, 7, 9, 11, 12, 12, 13, 16, 17, 17, 18, 18, 19, 20, 20 . Of the 23 able-bodied crew members of the Elizabeth Dane, 2 resist, 6 become Friendly, 4 become Helpful, and 11 become Fanatical. The Helpful and Fanatical ones switch to the side of abandoning the ship. Link to comment
Amelia Posted February 21, 2020 Author Share Posted February 21, 2020 Persephone's Notice check to pick up on the +Subtle Emotion Control (DC20): 23. Link to comment
RocketLord Posted February 21, 2020 Share Posted February 21, 2020 Cheval's gonna aid Persephone try and convince the people on the ship, since he's already there and it is the biggest target. Diplomacy: 15 There's another +2 for Persephone. Gonna wait with my IC till you've done yours. Link to comment
Amelia Posted March 7, 2020 Author Share Posted March 7, 2020 There you go, @RocketLord, Persephone did her IC post so Cheval can do his. Then it's probably time for the next GM post. Link to comment
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