RocketLord Posted March 14, 2020 Posted March 14, 2020 (edited) @Exaccus here, as promised. WIP Bastion Beetle Power Level: 12 (Built as PL10) (180/180PP)Unspent Power Points: 0 All PP must be spent at character creation but unspent points may accrue during play.Trade-Offs: ±X Attack / ±X Damage, ±X Defense / ±X Toughness (or "None") In Brief: 1-2 sentences which sum up the whole character. Catchphrase: (Optional) Example: "Its Clobberin' Time!", "By the Power Cosmic!", "Hulk Smash!" etc. Theme: (Optional) A theme song for the character. Alternate Identity: ??? (Public) or (Secret)Birthplace: Residence: (Optional) Where the character normally resides / lives.Base of Operations: (Optional) Where in the city the character primarily operates or their headquarters' location, if anywhere.Occupation:Affiliations: People and/or groups you work with.Family: Close or otherwise significant relatives. Description:Age: ??? (DoB: Year [Optionally, Day & Month])Apparent Age: If applicable. Gender:Ethnicity: Caucasian, Asian, Atlantean, Etc.Height:Weight:Eyes:Hair: (Describe what they look like! Cover their physical appearance, typical clothing and of course their costume if they have one.) History:(Remember we are a relatively family friendly site. Your story should be PG-13 at most. If your character wouldn't fit in an episode of Justice League Unlimited, The Dresden Files, or Buffy the Vampire Slayer, you'll need to rethink it. When in doubt, ask a Staff Member.) Personality & Motivation:(Describe why they do what they do here.) Powers & Tactics:(In-character descriptions of how they do what they do.) Power Descriptions:(Describe the appearance of their powers as applicable: the colour of energy blasts, the shape of portals, the design of a battlesuit. Also give an idea of the Descriptors those powers use: fire, technological, cosmic energy, etc.) Complications:Name: Description Example: Everyone Deserves A Second Chance: The character believes in everyone's better nature, even if it would be more prudent to be wary.Abilities: 14 + 4 + 14 + 14 + 4 + (-2) = 48PP Strength: 24 (+7) / 38 (+14) Dexterity: 14 (+2) Constitution: 24 (+7) / 30 (+10) Intelligence: 24 (+7) Wisdom: 14 (+2) Charisma: 8 (-1)Combat: 12 + 8 = 20PP Initiative: +2 (+2 Dex) Attack: +6 Base, +6 Melee, +6 Ranged Defense: +6 (+4 Base, +3 Dodge Focus, -1 Large Size), +3 Flat-Footed Grapple: +25/+30 Knockback: -16Saving Throws: 0 + 8 + 8 = 16PP Toughness: +14 (+10 Con, +4 Protection) Fortitude: +10 (+10 Con, +0) Reflex: +10 (+2 Dex, +8) Will: +10 (+2 Wis, +8)Skills: 32R = 8PP Craft [Chemical] 3 (+10) Investigate 3 (+10) Knowledge [Life Sciences] 3 (+10) Knowldge [Physical Sciences] 3 (+10) Knowledge [Tactics] 8 (+15) Notice 6 (+8) Sense Motive 6 (+8) Feats: 14PP Beginner's Luck Improved Grab Jack-of-All-Trades Luck 3 Master Plan 2 Move-by Action Power Attack Skill Mastery (Knowledge [Tactics], Notice, Sense Motive, ?) Stunning Attack Takedown Attack Ultimate Effort [Strength Checks]Powers: 16 + 13 + 3 + 4 + 6 + 10 + 14 + 12 = 78PP Beetle Beatdowns Array 7 (14PP Array; Feats: Alternate Power 2) [16PP] (descriptors) BP: (Beetle Barrage) Add (Extras: Autofire) to Unarmed {14/14PP} (descriptors) AP: Drain 10 (Kabuto Crush; Drains Any Trait Extras: Affects Objects; Flaws: Limited [Physical Traits Only], Requires Grapple, Feats: Slow Fade 4 (1 hour)) {14/14PP} (descriptors) AP: (Reverberating Strike) Add (Extras: Secondary Effect) to Unarmed {14/14PP} (descriptors) Growth 4 (Beetle Bulk; Extras: Duration [Continuous]; Flaws: Permanent) (+8 Strength, +4 Con, +1 Size) [13PP] (descriptors) Flight 2 (Clumsy Flier; Drawbacks: Power Loss [Wings]) [3PP] (descriptors) Protection 4 (Hardened Shell) [4PP] (descriptors) Enhanced Constitution 6 (Hyper Efficient Physiology) [6PP] (descriptors) Impervious Toughness 10 (Iron Clad Beetle Shell) [10PP] (descriptors) Enhanced Strength 14 (Scarab Might) [14PP] (descriptors) Super-Strength 5 (Taurus Beetle Strength; Feats: Shockwave, Super-Breath) (+25 Strength, Heavy load: 153.6 tons) [12PP] (descriptors)Drawbacks: (-0) + (-0) = -0PPDC Block ATTACK RANGE SAVE EFFECT Unarmed Touch DC 15 Toughness DamageChain Lightning Ranged DC 25 Toughness (Autofire) DamageTaser Blast Ranged DC 16 Fortitude Stun Totals: Abilities (48) + Combat (20) + Saving Throws (16) + Skills (8) + Feats (14) + Powers (78) - Drawbacks (0) = 180/180 Power Points Edited March 15, 2020 by RocketLord
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