Sandman XI Posted October 19, 2008 Share Posted October 19, 2008 Are there any specific rules on crafting an item for the PbP-type game? That is, how would one do an invention in a thread? Say Quark wanted to make a robot. I have him take 20 on the research check (640 hours :shock:) and then use ultimate effort for the design check (32 hours). How do I explain almost 27 days of researching and a day and a half of building? Link to comment
Dr Archeville Posted October 19, 2008 Share Posted October 19, 2008 Not that different from a tabletop game, really. Sometimes circumstances are such that you'd have an entire uninterrupted month to do your things. Sometimes -- most times, I'd wager -- circumstances are that you won't. Link to comment
Sandman XI Posted October 19, 2008 Author Share Posted October 19, 2008 So, will I have to take my character out for a month of real time or game time? Link to comment
Heridfel Posted October 20, 2008 Share Posted October 20, 2008 It would be game time, which is typically the same as real time except in the middle of threads. However, there's nothing that requires the research and crafting to be continuous. Quark can be working on something part-time while he goes out on adventures (and remember, since the adventures happen in game-time, a three-day adventure in game time can easily cover a whole month, leaving you 27 or 28 days to work on the invention). Link to comment
Sandman XI Posted October 20, 2008 Author Share Posted October 20, 2008 How does one set up the research/building of an invention? A single post thread? A whole adventure thread? Just saying so in the character edit thread? Link to comment
Heridfel Posted October 20, 2008 Share Posted October 20, 2008 A good way to judge what's needed for an invention is to determine how important it is to a future story. Icarus has been working on the components for an artifice for a few months now. When it goes off, it'll be awesome. If it's something that's fairly minor, like a flying belt, then you can do it through the Character Edits thread. Link to comment
Sandman XI Posted December 5, 2008 Author Share Posted December 5, 2008 Juryrigged something here. How do I account for it from now on? Link to comment
Dr Archeville Posted December 5, 2008 Share Posted December 5, 2008 What do you mean, "account for it"? You won't be keeping it, it'll fall apart after one scene (unless you spend a Hero Point to keep it for one more scene). Link to comment
Sandman XI Posted December 5, 2008 Author Share Posted December 5, 2008 Ah, so I can't use it ever again, except in that thread? Or can I call it up again later if I need it with another HP? Link to comment
Dr Archeville Posted December 5, 2008 Share Posted December 5, 2008 You can jury-rig it again in some other thread/adventure, but it'll take the same amount of time to build it as it did the first time. Once the scene ends (unless you keep pumping HP into it) or the adventure ends, a jury-rigged device burns out/falls apart. Link to comment
Sandman XI Posted December 5, 2008 Author Share Posted December 5, 2008 So, the question of accounting for it: Do I just point to that thread every time I decide to use it in other threads? Link to comment
Dr Archeville Posted December 5, 2008 Share Posted December 5, 2008 Since all that's in that post in the thread are the invention's stats, it'd be just as easy to simply cut & paste it. And, as I said, it'll take just as long to re-jury rig it again in some different adventure. Link to comment
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