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Placement Tests -- Leviathan (OOC)


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STAGE FOUR

This test will deetermine the extent of his ability to boost and Drain items. Targets with various swimming speeds will be placed in the water to race. One, he must boost. The other, he must drain. Make the rolls against the targets' Fortitude saves. Then roll opposed rolls with the adjusted swim speeds. Again, you get three chances per part to affect the swimmers.

Part 1 -- Highly gifted Fortitude (+4) Swim speed 0

Part 2 -- Best in the world Fortitude (+6) Swim Speed 5

Part 3 -- Low superhuman Fortitude (+8) Swim Speed 10

Part 4 -- High superhuman fortitude (+10) Swim Speed 15

So, first make two fort saves against the listed numbers. Part 1 would be DC 18 vs 1d20+4. If the roll is lower, then you affect their swim speed. Make opposed swim speed checks, which show the ability changes. The higher result person wins. Repeat for each part.

For the retrys, you get three tries on the fortitude saves only. The opposed swim rolls remain.

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