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Field Test (OOC)


Fox

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Posted

Even in awful lighting and through a drone's eyes, Chitin can figure this device out no problem. It looks custom-built, but it was installed into a pre-existing vent system and that limited its ability to be properly hidden or disguised.

 

The vent cover itself is bolted pretty securely into the wall; Chitin's strength or Nocturne's gravity could probably rip it away, but Black's a little too small to get that job done, and a little too big to squeeze in with the cover in place.

 

The trap is in two parts: there's a motion-sensing camera that watches out the front of the vent, and a brilliantly compact flamethrower that punishes anything that sets off the camera - tubing out the back of the flamethrower implies it has a fuel source somewhere else in the vent system.

 

With a 30 (goodness!), Ryder can probably take quick stock of both the camera and flamethrower being used: the camera's only designed to pick up relatively rapid movement (walking pace or faster), and the flamethrower's a little intense but it's definitely throwing flame and not, y'know, some kind of super-science liquid thermite.

Posted

Roborilla:

Initiative Roll: 1d20+2 11

 

Nocturne:

Initiative Roll: 1d20+5 15

 

The robo-gorilla is not a minion; it is large and very durable-looking. It is very obviously hostile, and can be assumed to already be charging at the heroes (from a suitably dramatic distance, but within movement range).

 

 

Round 1

22: Chitin, 2HP

15: Nocturne, 1HP

11: Robot

 

Chitin's up.

Posted

Chitin's got that monkey fight, right? Sure, looks fine.

 

Nocturne's going to try to tear Mystery Science Person's observation deck out of the wall.

 

Power Attack +2/-2, All-Out Attack +2/-2

Ranged Attack Roll vs. Observation Deck: 1d20+8-2+2 24

That's a DC25 toughness save for the deck, which is an object and will just take 10; its important bits are steel, so we'll say it takes 10 for a toughness save of 20. Deck fails by 5; she's done some good damage to it, but it'll take her a bit longer to really tear it down.

Posted

Well, the good news is that I don't need to figure out a robot's Sense Motive, because an 18 hits just fine.

 

Toughness Save vs. Chitin, DC30: 1d20+11 20

Monkey not feel so good.

 

Round 1

22: Chitin, 2HP

15: Nocturne, 1HP

11: Robot, Staggered, Disabled, Dazed

Posted

Going to fiat the daze and the consequences on disabled for the robot, purely for the sake of dramatics. Have a hero point, Chitin!

 

One last punch! For monkey justice!

 

Melee Attack Roll vs. Chitin: 1d20+6 15

That'll hit. DC25 toughness save for Chitin!

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