3personal5me Posted September 12, 2020 Posted September 12, 2020 (edited) My goal with this rework was to bring down his abilities when outside of the suit, to better reflect him being a normal human, and to also increase his dexterity while in the suit. Edit 1: Assuming this rebuild is legal, it will be what I use. Edit 2: A bit more refinement, tweaking a few numbers, no changes to the overall concept Trade-Offs: Toughness +2/Defense -2 Abilities: 2 + 0 + 2 + 6 + 0 + 0 = 10PP Strength: 30/12 (+10/+1), 40/12 Lifting (Heavy Load: 3 Tons [6000lbs]/130lbs Dexterity: 26/10 (+8/+0) Constitution: 12 (+1) Intelligence: 16 (+3) Wisdom: 10 (+0) Charisma: 10 (+0) Combat: 12 + 6 = 18PP Initiative: +8/+0 Attack: +6 Base, Weapons Array +10 Defense: +8 (+3 Base, +5 Dodge Focus), +2 Flat-Footed Grapple: +21/+7 (+6 Attack, +10/+1 Strength, +2 Super Strength, +3 Additional Limbs) Knockback: -0, -10 Battlesuit Saving Throws: 5 + 3 + 6 = 14PP Toughness: +12/+3 (+1 Con, +2 Defensive Roll, +9 Protection) [10 Impervious] Fortitude: +6 (+1 Con, +5) Reflex: +11/+3 (+0 Dex, +8 Enhanced Dexterity, +3) Will: +6 (+0 Wis, +6) Skills: 60R = 15PP Computers 7 (+10/+15 Enhanced) Craft (Electronic) 7 (+10) Craft (Mechanical) 7 (+10) Disable Device 7 (+10/+15 Enhanced) Knowledge (Technology) 7 (+10/+15 Enhanced) Notice 9 (+9/+10 Enhanced) Sense Motive 6 (+6) Stealth 10 (+10/+18 Enhanced Dex) Feats: 15PP Attack Specialization (Weapon Systems) 2 Defensive Roll 1 Dodge Focus 5 Equipment 2 Grapple Finesse Interpose Luck 3 Equipment: 2PP= 10EP Crashed Ship (Headquarters) Size: Small Toughness: 15 [2EP] (Descriptors: Reinforced Plasteel) Features: Communications Computer Concealed 2 Fire Prevention System Living Space Power System Workshop Powers: 76PP = 76PP All powers have the Technology Descriptor Device 19 (Battlesuit, 95DP Container, Flaw: Hard to Lose) [76PP] Additional Limbs 3 (4 Limbs) + Enhanced Feat (Ambidextrous) [4DP] (Descriptors: "Spider Legs") Communication 4 (Radio; 1 Miles) [4DP] Enhanced Dexterity 16 (to Dexterity 26 [+8]) [16PP] (Descriptors: “Servo-Enhanced Musculature”) Enhanced Skills 16 (Computers 5, Disable Device 5, Knowledge (Technology) 5, Notice 1) [4DP] Immunity 9 (Life Support) [9DP] Protection 9 (Extra: Impervious [10]) [19DP] (Descriptors: Armor) Super-Movement 3 (Swinging, Wall-Crawling 2) [6DP] (Descriptors: "Mobility Enhancement Package", Magnetism) Super-Senses 6 (Danger Sense [Visual]; Visual Counters Obscure [Darkness]; Infravision; Visual Radius; Uncanny Dodge [Visual] ) [6DP] (Descriptors: “Sensor Suite”, Ladar) Speed 3 (50 MPH / 500' per Move Action) [3DP] (Descriptors: "Servo-Enhanced Musculature") Weapons Array 11 (22PP, Feats: Alternate Power 2) [24DP] -BE: Enhanced Strength 18 (to Strength 30 [+10]) + Super Strength 2 (Effective Strength 40) {22/22} (Descriptors: "Servo-Enhanced Musculature") -AP: Blast 10 (Feat: Accurate 1, Precise) {22/22} (Descriptors: "Variable Power Welding Laser", Ultraviolet Laser) -AP: Snare 10 (Feats: Accurate 1, Tether) {22/22} (Descriptors: "Binding Cables", Metal, Electro-Magnetism) 4 + 4 + 16 + 4 + 9 + 19 + 6 + 6 + 3 + 24 = 95/95 DP Drawbacks: (-0) = -0PP DC Block ATTACK RANGE SAVE EFFECT Unarmed w/no Powers Touch DC 16 Toughness Damage [Physical] Armed w/Strength Touch DC 25 Toughness Damage [Physical] Blast Ranged DC 25 Toughness Damage [Energy] Snare Ranged DC 20 Reflex Snare [Fail: Entangled] [>5:Bound/Helpless] Abilities (10) + Combat (18) + Saving Throws (14) + Skills (15) + Feats (15) + Powers (76) - Drawbacks (0) = 150/150 Power Points Edited September 14, 2020 by 3personal5me
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