RocketLord Posted January 25, 2021 Author Posted January 25, 2021 Then you pass without being noticed. Give me your next action OOC and IC.
3personal5me Posted January 26, 2021 Posted January 26, 2021 Zip to the ceiling, secure the thug there for now, and then move along the ceiling to take out the other two
RocketLord Posted February 9, 2021 Author Posted February 9, 2021 One guard moves under you, the other still keeps watch. What do you do?
3personal5me Posted February 12, 2021 Posted February 12, 2021 Can they see each other? Or is one of them vulnerable?
RocketLord Posted February 12, 2021 Author Posted February 12, 2021 The one not directly under you can see the other. The one under you is currently looking away from the other guard.
3personal5me Posted February 14, 2021 Posted February 14, 2021 So the other guard is not currently being watched?
3personal5me Posted February 24, 2021 Posted February 24, 2021 Right, well, same thing then. Sneak along ceiling, drop, takedown, hopefully gtfo before being noticed
RocketLord Posted February 24, 2021 Author Posted February 24, 2021 Give me some rolls for stealth and attack, then.
3personal5me Posted March 6, 2021 Posted March 6, 2021 Stealth is a natural 20 for 38 total and the attack is a 15 with a DC 25 Toughness save
RocketLord Posted March 6, 2021 Author Posted March 6, 2021 You take him down and don't seem to be noticed.
3personal5me Posted March 9, 2021 Posted March 9, 2021 Scoop him up and head back to the ceiling to secure him
RocketLord Posted May 14, 2021 Author Posted May 14, 2021 Alright, the other guard isn't going to spot you, but he's noticed that his friend's gone, so... now they know that someone's there. We'll move into some more active combat now, so give me an Initiative roll.
RocketLord Posted May 30, 2021 Author Posted May 30, 2021 Bad guys share initiative: 17 18 - Steel Spider - 4HP - Unharmed 17 - Robbers x5 - Unharmed So, you're up! They haven't spotted you yet, but they know you're there somewhere.
3personal5me Posted June 4, 2021 Posted June 4, 2021 I'm not entirely familiar with stealth in combat. Is there changes to the action economy (such as move speed)? How often are checks made? I would like to keep picking people off all sneaky like until someone actually spots the Steel Spider (like the Batman Arkham predator sections?)
RocketLord Posted June 15, 2021 Author Posted June 15, 2021 You can move at up to half your normal movement speed with no penalty to your roll. You'll make a stealth check every round, with me making notice checks for the villains in turn. We can see if you can spot openings for grabbing villains without being noticed by having you roll Notice checks. So, if you want to keep taking them down, give me a Notice check at DC20 to see if you can spot someone you can grab without being discovered, a Stealth check to remain hidden and, if you beat the notice check DC, an attack roll.
3personal5me Posted August 6, 2021 Posted August 6, 2021 That would be a 19 for the Notice check and a 34 for the Stealth check
RocketLord Posted August 10, 2021 Author Posted August 10, 2021 Alright, there's a guy moving away from the others that you can grab. Give me an attack roll for your attack and an IC post. Feel free to describe what he does to get away from the rest.
3personal5me Posted August 24, 2021 Posted August 24, 2021 that would be a whopping 12 for the Attack roll with a DC 25, which I assume will be a miss
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