RocketLord Posted March 3, 2021 Author Posted March 3, 2021 Alright, then @Thevshi is up! 24 - Little Mermaid II - 5HP - Unharmed 20 - Zhenschina-voin - 2HP - Bruise (x1) 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Bruise (x2) 12 - Three Little Pigs -- First Little Pig - Bruise (x1), Dazed -- Second Little Pig - Unharmed -- Third Little Pig - Bruise (x1), Dazed 9 - Shadowborne - 3HP - Unharmed
Thevshi Posted March 5, 2021 Posted March 5, 2021 Okay, changing tactics, Synapse will hit Piggy 3 with her mental blast for a DC 27 Will save.
RocketLord Posted March 5, 2021 Author Posted March 5, 2021 Will save: 19, another bruise, still dazed. 24 - Little Mermaid II - 5HP - Unharmed 20 - Zhenschina-voin - 2HP - Bruise (x1) 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Bruise (x2) 12 - Three Little Pigs -- First Little Pig - Bruise (x1), Dazed -- Second Little Pig - Unharmed -- Third Little Pig - Bruise (x2), Dazed 9 - Shadowborne - 3HP - Unharmed
RocketLord Posted March 6, 2021 Author Posted March 6, 2021 First and third little pigs clear their daze. The second little pig continues to attack Zhenschina-voin: 19, that's a miss! @Kaede Kimura is up! 24 - Little Mermaid II - 5HP - Unharmed 20 - Zhenschina-voin - 2HP - Bruise (x1) 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Bruise (x2) 12 - Three Little Pigs -- First Little Pig - Bruise (x1) -- Second Little Pig - Unharmed -- Third Little Pig - Bruise (x2) 9 - Shadowborne - 3HP - Unharmed
Kaede Kimura Posted March 11, 2021 Posted March 11, 2021 Okay! Muirne is gonna listen to Synapse and focus on little pigs. Attacking the first little pig 1d20+8 = 16. Which RL confirmed misses.
RocketLord Posted March 12, 2021 Author Posted March 12, 2021 (edited) Mette leaps to the third little pig and punches: 14 I'll spend a HP to reroll: 21 Still missing! Current setup: Shadowborne is engaging First Little Pig, in between it and the rest Little Mermaid is keeping Third Little Pig busy, positioning herself between it and the rest Zhenschina-voin is in melee with the Big Bad Wolf Synapse is still free Second Little Pig is close to the wolf @Tiffany Korta is up! 24 - Little Mermaid II - 4HP - Unharmed 20 - Zhenschina-voin - 2HP - Bruise (x1) 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Bruise (x2) 12 - Three Little Pigs -- First Little Pig - Bruise (x1) -- Second Little Pig - Unharmed -- Third Little Pig - Bruise (x2) 9 - Shadowborne - 3HP - Unharmed Edited March 12, 2021 by RocketLord
Tiffany Korta Posted March 25, 2021 Posted March 25, 2021 More potential Wolf punchin' Attack Roll: 1d20+10 18 on the off chance thats a DC 25 Toughness.
RocketLord Posted April 14, 2021 Author Posted April 14, 2021 Skipping ahead, since its a missed punch anyway. The Big Bad Wolf bites at Zhenschina-voin: 11 Yeah. That's a miss. It sticks close to Zhenschina-voin. Current setup: Shadowborne is engaging First Little Pig, in between it and the rest Little Mermaid is keeping Third Little Pig busy, positioning herself between it and the rest Zhenschina-voin is in melee with the Big Bad Wolf Synapse is still free Second Little Pig is close to the wolf @Thevshi is up! 24 - Little Mermaid II - 4HP - Unharmed 20 - Zhenschina-voin - 2HP - Bruise (x1) 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Bruise (x2) 12 - Three Little Pigs -- First Little Pig - Bruise (x1) -- Second Little Pig - Unharmed -- Third Little Pig - Bruise (x2) 9 - Shadowborne - 3HP - Unharmed
Thevshi Posted July 1, 2021 Posted July 1, 2021 Okay, Synapse will rinse and repeat, another psychic blast at little pig 3 (DC 27 will save!)
RocketLord Posted July 21, 2021 Author Posted July 21, 2021 Well, I lost notes for what exactly these could do, so I apologize if anything is off! Pig's save: 19 (-2 from bruises I forgot to apply) Bruise and daze! @Thevshi give me an IC, then the pigs are up! 24 - Little Mermaid II - 4HP - Unharmed 20 - Zhenschina-voin - 2HP - Bruise (x1) 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Bruise (x2) 12 - Three Little Pigs -- First Little Pig - Bruise (x1) -- Second Little Pig - Unharmed -- Third Little Pig - Bruise (x3), Dazed 9 - Shadowborne - 3HP - Unharmed
RocketLord Posted August 10, 2021 Author Posted August 10, 2021 The First Little Pig tries to headbutt Shadowborne: 20 That's a hit. @Kaede Kimura give me a DC25 TOU save. The Second Little Pig attacks Zhenschina-voin: 16, that's a miss. And the Third Little Pig recovers from it's Daze! @Kaede Kimura is up! Current setup: Shadowborne is engaging First Little Pig, in between it and the rest Little Mermaid is keeping Third Little Pig busy, positioning herself between it and the rest Zhenschina-voin is in melee with the Big Bad Wolf Synapse is still free Second Little Pig is close to the wolf 24 - Little Mermaid II - 4HP - Unharmed 20 - Zhenschina-voin - 2HP - Bruise (x1) 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Bruise (x2) 12 - Three Little Pigs -- First Little Pig - Bruise (x1) -- Second Little Pig - Unharmed -- Third Little Pig - Bruise (x3) 9 - Shadowborne - 3HP - Unharmed
Kaede Kimura Posted August 20, 2021 Posted August 20, 2021 Aoife is gonna attack. Pretty sure the character update came after the last time this happened Shadow Power is on Base Power: [20PP] Additional Descriptor(s): (Slashing, Claws) Damage 8 (Shadow Claws; Extras: Affects Corporeal, Penetrating 4) [20PP] Shadow Evolution is on Base Power: [8PP] Additional Descriptor(s): (None) Shadowbeast Combat 8 Adds (Extras: Penetrating 4; Feats: Affects Insubstantial 2, Incurable, Insidious) to Shadow Power Array [8PP] 1d20+8 = 14 Pretty sure she misses
RocketLord Posted August 23, 2021 Author Posted August 23, 2021 Miss, yes! Mermaid punches the Third Little Pig: 14, miss! Spending a HP to reroll: 22, hit! Third Little Pig TOU vs DC31: 24, fail by 7. Another Bruise and dazed. @Tiffany Korta is up! Current setup: Shadowborne is engaging First Little Pig, in between it and the rest Little Mermaid is keeping Third Little Pig busy, positioning herself between it and the rest Zhenschina-voin is in melee with the Big Bad Wolf Synapse is still free Second Little Pig is close to the wolf 24 - Little Mermaid II - 3HP - Unharmed 20 - Zhenschina-voin - 2HP - Bruise (x1) 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Bruise (x2) 12 - Three Little Pigs -- First Little Pig - Bruise (x1) -- Second Little Pig - Unharmed -- Third Little Pig - Bruise (x4), Dazed 9 - Shadowborne - 3HP - Unharmed
Tiffany Korta Posted August 23, 2021 Posted August 23, 2021 More, and hopefully better, punchin' Attack Roll: 1d20+10 22, DC 25 Toughness if she got luckly.
RocketLord Posted August 24, 2021 Author Posted August 24, 2021 That's a hit, but he makes the save with a TOU save at 31. Give me an IC @Tiffany Korta, and then @Thevshi is up!
Thevshi Posted August 26, 2021 Posted August 26, 2021 One more time to try to drop Pig 3, so another DC 27 Will save for it.
RocketLord Posted August 27, 2021 Author Posted August 27, 2021 (edited) Well, Wolf was supposed to have gone first, but that's my bad! The Big Bad Wolf attacks Zhenschina-voin again: 22, that's a hit. Give me a DC29 TOU save @Tiffany Korta He uses Improved Grab to transition that into a grapple, so give me a DC39 Grapple check to avoid being grappled as well! Third Little Pig Will, -4 from Bruises: 10, it's down! The First Little Pig squeals loudly, which is an Area Effect Stun. Everyone give me a DC20 Reflex Save vs. Area followed by DC20/15 Fortitude vs. Stun. It affects Shadowborne too. Second Little Pig: Reflex: 17, failed Fort: 28, passed Big Bad Wolf: Reflex: 27, passed Fort: 22, passed Little Mermaid II: Reflex: 13, but she got Evasion 2, so still only DC15 for Stun. Fort: 30, passed The Second Little Pig sticks close to the wolf, but doesn't attack. @Kaede Kimura is up! Current setup: Shadowborne is engaging First Little Pig, in between it and the rest Little Mermaid is free, standing over the Third Little Pig that Synapse took down. Zhenschina-voin is in melee with the Big Bad Wolf and Second Little Pig Synapse is still free Second Little Pig is close to the wolf 24 - Little Mermaid II - 3HP - Unharmed 20 - Zhenschina-voin - 1HP - Bruise (x2) 20 - Big Bad Wolf - Unharmed 17 - Synapse - 3HP - Bruise (x2) 12 - Three Little Pigs -- First Little Pig - Bruise (x1) -- Second Little Pig - Unharmed -- Third Little Pig - KO 9 - Shadowborne - 3HP - Unharmed Edited August 27, 2021 by RocketLord
Tiffany Korta Posted August 27, 2021 Posted August 27, 2021 Toughness Save Toughness Save: 1d20+10-1 14, shall spend a HP for a reroll Toughness Save: 1d20+10-1 26 Grapple Check: 1d20+30 38, so close!
RocketLord Posted August 27, 2021 Author Posted August 27, 2021 @Tiffany Korta remember saves for the area stun effect too.
Kaede Kimura Posted August 27, 2021 Posted August 27, 2021 Okay, it took me using the find in page tool, but Aoife does in fact have Evasion 2, which is nice to know! 1d20+8 = 22 so no effect! Aoife is gonna respond in kind, switching Shadow Power to Alternate Power: [16 + 4 = 20PP] Additional Descriptor(s): (Fear, Terror, Curse) Drain Wisdom 8 (Fear; Extras: Alternate Save [Will], Area [Visual Perception], Linked [Emotion Control]) [16PP] Emotion Control 8 (Fear; Extras: Area [Visual Perception], Linked [Drain]; Flaws: Limited [Fear], Range 2 [Touch]) [4PP] And making this little piggy (and anyone else who can see her) flee from the market
Thevshi Posted August 27, 2021 Posted August 27, 2021 Synapse gets a 25 on the reflex save, but only a 11 on the fort save, will use a HP and reroll for a 17
Tiffany Korta Posted August 27, 2021 Posted August 27, 2021 Details, details Reflex Save: 1d20+9 26 , Evasion 2 so she's fine, so I guess one out of three ain't bad...
Kaede Kimura Posted August 27, 2021 Posted August 27, 2021 I should mention that the Visual Perception Area isn't selective, so everyone needs a DC18 Reflex followed by a DC18 Will if they fail. As it is Perception area no save is needed if Reflex is passed.
Thevshi Posted August 27, 2021 Posted August 27, 2021 Actually Kaede, it sort of depends on where you are placing the effect and who is in a position to see the location you place it. As you are targeting one of the pigs, I would assume it is the area right in front of where it is looking. Anyone not looking at that area is not effected at all (no need for the save). The Reflex save is for those looking at the area to look away and thus avoid the effect.
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