Lone_Star Posted September 13, 2021 Author Posted September 13, 2021 (edited) He cannot make that save, so he fails! Well done! Arryn Cia will use his action to try to break out. He has +12 Strength, so that's a DC 27 Toughness save for both snares. Freeze Ray Toughness Roll: 23, so I will GM Fiat and reroll, giving Space Ranger a HP! It actually rolled higher, a 26! Energy Snare Toughness Roll: 21, another failure! He is free! So now he will attack Kath'lana with a wild haymaker. We'll do a -3/+3 Power Attack, so that's a +5 to hit. That's an 11, so I will GM Fiat to let him reroll, giving Kath'lana an extra HP! Reroll is 14, but since he rolled a 9, the total is 24 which hits! I'll need a DC 30 Toughness save from Kath'lana, @Thevshi, and @RocketLord is up next! Space Ranger III (20): Unhurt, 4 HP Corsair (18): Unhurt, 3 HP Space Thugs x3 (16): Unhurt Traveller (12): Unhurt, 1 HP Squire Kath'lana (11): Unhurt, 1 HP Arryn Cia (2) Unhurt Edited September 13, 2021 by Lone_Star
Thevshi Posted September 13, 2021 Posted September 13, 2021 Yeah, got a 16, so will use that new HP to reroll getting a 15. which is 25 with the reroll, so bruised and dazed.
RocketLord Posted September 21, 2021 Posted September 21, 2021 Alright, time to put the hurt on Arryn, then! Gonna shift the Ray Array to Laser Rays and shoot him: 29 That's a crit! And there's Autofire, so +1DC for every 2 that's above Arryn's defense! So, DC30 TOU save from the hit, then up to +5 to that DC from Autofire. And J'onn's gonna keep moving around to not make himself an easy target.
Lone_Star Posted September 23, 2021 Author Posted September 23, 2021 That will certainly hit, and he will have to roll against a DC 35 Toughness: which he rolls a 19, so he is unconscious! Combat is over, please post IC at your leisure!
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