Thevshi Posted September 3, 2021 Posted September 3, 2021 OOC for THIS thread @Tiffany Korta @EternalPhoenix just jumping in with some action, lets get some initiative rolls!
EternalPhoenix Posted September 4, 2021 Posted September 4, 2021 https://orokos.com/roll/910955 22, because of course I nat 20 the init roll of all things.
Thevshi Posted September 4, 2021 Author Posted September 4, 2021 Thanks everyone, Queenie is unsurprisingly up first! Right now there are 5 thugs visible at the entrance of the warehouse, any coming from side streets are not yet in sight. ROUND ONE 22 Queenie (unharmed) 2 HP 10 Traveller (unharmed) 1 HP 7 Magnetar (unharmed) 5 Indigo Moon thugs (5 currently visible)
EternalPhoenix Posted September 4, 2021 Posted September 4, 2021 Put them all in the pot. Create Object 11. Reflex save DC 21.
Thevshi Posted September 4, 2021 Author Posted September 4, 2021 Slim chances for them, one almost made it, but they all FAIL
Thevshi Posted September 6, 2021 Author Posted September 6, 2021 @Tiffany Korta Okay Tiff, Traveller is up!
Tiffany Korta Posted September 8, 2021 Posted September 8, 2021 Traveller will gain some height, say roof level, and drop an area stun on a group of thug. Thats a general burst area, DC 16 Reflex save or DC 15 Fort or Stun.
Thevshi Posted September 8, 2021 Author Posted September 8, 2021 You are able to get up and see a group of five approaching from the north. They FAIL their reflex saves. Three make their fort saves, the other two badly fail and are out.
Thevshi Posted September 10, 2021 Author Posted September 10, 2021 Magnetar will use is targeted cone magnetic blast the thugs that withstood Traveller's stun, taking 10 to hit them. They all Fail their reflex saves and then fail their toughness saves, so they are now out. A new threat appears and we are on to ROUND TWO 22 Queenie (unharmed) 2 HP 10 Traveller (unharmed) 1 HP 7 Magnetar (unharmed) 6 Load Lifter (unharmed) 5 Indigo Moon thugs (5 currently visible but trapped) @EternalPhoenix Queenie is up!
EternalPhoenix Posted September 11, 2021 Posted September 11, 2021 Ho-kay, let's do some math. Power Stunt ahoy! Blast 7. 14/24 Array PP. Two Extras (Targeted Burst Area & Selective Attack). One is nulled cost wise by a Flaw (Action [Full]). So we're at 21 PP. Need Accurate 2 to meet caps, so 23 PP. Throw that last PP at Progression (Improved Area) just so it's big enough. Yeah. Nice. Blast 7 (Power Feats: Accurate 2, Progression [Improved Area 35-70 ft]; Extras: Targeted Burst Area, Selective Attack; Flaw: Action [Full]) Why, you ask? To put down the good squad and take a swipe at the exoskeleton at the same time. Queenie isn't playing around today. Especially because she's using Power Attack +4 to get back to her usual balanced Attack/Damage of +11 each. Taking 10 on the minions lets me hit them easily with that attack bonus. DC of 26 Toughness. But if that's not allowed because exoskeleton, I'll roll. Burning an HP to ignore the fatigue, too. And, for the record, she is flying and thus out of melee range from anyone on the ground. I think of that as her combat default and thus didn't mention it before when I should have.
Thevshi Posted September 11, 2021 Author Posted September 11, 2021 Yes, an attack roll is going to be needed to hit the exoskeleton.
EternalPhoenix Posted September 11, 2021 Posted September 11, 2021 https://orokos.com/roll/912074 27.
Thevshi Posted September 11, 2021 Author Posted September 11, 2021 Okay, making toughness saves for the thugs, Only one gets a natural 20, so four go down and one takes a bruise. The load lifter makes a toughness save and gets a 30 so it is fine.
Thevshi Posted September 14, 2021 Author Posted September 14, 2021 @Tiffany Korta Okay Tiff, Traveller is up.
Tiffany Korta Posted September 14, 2021 Posted September 14, 2021 If I spend a HP for a quick and dirty datalink can I roll to just shut the lifter down?
Tiffany Korta Posted September 14, 2021 Posted September 14, 2021 Oh I forgot I have Skill Mastery on Electronics, Mechanical and Technology! So for whicheverone is appropriate I have 25.
Thevshi Posted September 15, 2021 Author Posted September 15, 2021 It would be a computers check Tiff, so you need to roll.
Thevshi Posted September 16, 2021 Author Posted September 16, 2021 The programing on the load lifter was only a 24, so it is hacked!
Tiffany Korta Posted November 19, 2021 Posted November 19, 2021 Drop down, find a target and do the pew-pews! Attack Roll: 1d20+10 30 did the zap thing good will take the bonus for 31 Toughness.
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