Spacefurry Posted February 17, 2022 Posted February 17, 2022 Predator Power Level: 13 built 10 (202/213pp ) Unspent Power Points: 11pp Trade-Offs: None In Brief: Dimensional castaway in a battlesuit landing in Freedom City Catchphrase: *** Theme: Harder, Better, Faster, Stronger - Daft Punk Alternate Identity: Jean Dweomer (Public) Birthplace: Freedom City, Anthro-Earth Residence: Freedom Hall Base of Operations: Freedom Hall Occupation: Scientist Affiliations: *** Family: Deceased Description: Age: 30 (DoB: 13/08/1993) Apparent Age: early-mid 20's Gender: Female Ethnicity: Anthro-fox Height: 1.626m (5’4”) Weight: 50.5k (111.5lbs.) Eyes: Dark Blue Hair: Dirty Blonde Description: Jean is a humanoid fox girl. Dirty blonde hair reaches her shoulders and her eyes are a deep rich blue. Her features are fox like and a pair of red and black furred fox ears poke up through her hair. Short fur covers her body and her legs are slightly digitigrade. A fox tail protrudes from the base of her spine. The Predator armor is an advanced battlesuit Jean designed and built. She has redesigned and upgraded it numerous times since its conception. Its current design has a feline/canine inspired hints in its minimalist simplicity. It has a sleek, polished gun metal appearance with no added coloring except the yellow glow from the helmet’s ‘eyes’. History: Jean was born on a parallel Earth, similar to Freedom’s but with several major differences. Nearly identical to Earth Prime in every way, Anthro-Earth has comparable technology, history, and culture. The world has its own variety of heroes and villains that clash regularly, as well as numerous visitors from worlds beyond.The primary difference is the dominant species is anthropomorphic animals. There are also a sprinkling of humans and aliens from other worlds (and a few other anthropomorphic creatures not native to Anthro-Earth) that are referred to as 'outsiders'. It was during a clash between two of the many super-powered individuals in her world that Jean lost both her parents at a young age. Jean was recognized as a prodigy at an early age and graduated from high school years ahead of her peers. She attended college, receiving multiple degrees before moving to the private sector. Under the employment of a patron with known questionable connections, Jean secretly designed and built the Predator armor to combat the destructive forces that she felt plagued the city. For several years she fought to protect her city until one day a crazy scientist constructed a portal that threatened to run out of control and could threaten her entire universe. Alongside several other heroes she tried to stop it, only to find herself dragged in to the portal along with its creator. Jean found herself adrift in the multiverse, the residual energy from the portal causing her to shift through wolds at random. Wherever she appeared she would help to protect the innocent as she attempted to find a way back to her own world. Sometimes it would be days, sometimes weeks between shifts. This made it difficult to devise a way home. Eventually, her dimensional shifting landed her in Freedom City, but the residual energy seems to be nearly gone, leaving her apparently stranded there for the time being. She has since accepted residence and the use of a lab at Freedom Hall. In exchange she offers her assistance as a hero, while attempting to both find a way home and create a sustainable base to operate in this world. Personality & Motivation: Jean is intelligent and stubborn, but will listen to counter arguments and give them proper consideration if they deserve it. She has a strong desire to protect since losing her parents to ‘super powered’ violence. She is quick to act, but does so in an intelligent way. Always analyzing the situation and thinking ahead. Her mind is her most useful tool and she utilizes it. Though, in her travels, she has been forced to more drastic measures and sometimes goes further than she would normally feel comfortable acting in order to protect others. She is slow to trust others, but once she considers someone a friend she is fiercely loyal. She has been known to place others before herself to what some may consider dangerous degrees. Jean had no immediate family, but left behind many friends and allies she misses. Jean has no hang ups on her inhuman appearance since the world she was born into had a high population of humanoid animals. She does though have some body issues give her small stature and build, feeling she can’t measure up to ‘normal’ beauty standards. But this doesn’t normally hinder her since she tends to be more analytical by nature. It usually only came up on the rare occasion she began to feel attracted to another and thought they wouldn’t see her the same way. This would sometimes lead to her shift to an even more analytical attitude that could possibly push others away, but a numerous times she has allowed others to get close to her. Power Descriptions: Jean herself is an intellectual prodigy, but has no powers herself, relying on the suit for any combat needs. The suit was built using a mix of advanced Terran and alien technologies. Complications: Stranger in a not-so-strange land: The Earth Jean came from had enough similarities for her to make sense of things, but enough differences to make many social interactions potentially awkward. From minor differences like the names of companies and products might be different. To moderate differences like the race/species of a person being different then she knew back home. To major differences like the details of historical events being different. A hero point could be awarded if this would cause a problem either socially or investigatively. Inhuman appearance: Jean is not human and makes no effort to conceal the fact. This may make people uncomfortable or possibly hostile towards her, causing problems with many people not used to dealing with nonhumans. A hero point could be awarded if this would cause a problem either socially or investigatively. ABILITIES: 2 + 4 + 2 + 20 + 8 + 4 = 40PP Strength: 12/31[56] (+1/+10) [+25 Str carry capacity & +5 sustained activity] Dexterity: 14/18 (+2/+4) Constitution: 12(+1) Intelligence: 30 (+10) Wisdom: 18 (+4) Charisma: 14 (+2) COMBAT: 12 + 12 = 24PP Initiative: +6/+12 (+2/+4 Dex, +4/+8 Improved Initiative) Attack: +6 Base/+10 in Suit (+6 Base, +4 Accurate/Attack Focus) Defense: +8/+10 (+6 Base, +2/+4 Dodge Focus), +3 Flat-Footed Grapple: +7/+19 (+6 Melee Attack, +1/+10 Strength, +3 Super-Strength) Knockback Resistance: -0/-9 SAVING THROWS 6 + 6 + 6 = 18PP Toughness: +1/+10 (+1 Con, +9 Protection, Impervious Fortitude: +7/+9 (+1/+3 Con, +6) Reflex: +8/+10 (+2/+4 Dex, +6) Will: +10 (+4 Wis, +6) SKILLS: 56R = 14PP Acrobatics [Dex] 4 (+6/+8) Computers [Int] 10 (+20) Concentration [Wis] 4 (+8) Craft, Electronic [Int] 5 (+15) Craft, Mechanical [Int] 5 (+15) Disable Device [Int] 5 (+15) Knowledge, Technology [Int] 5 (+15) Medical 1 (+5) Notice [Wis] 11 (+15) Sense Motive 6 (+10) FEATS: 10PP Dodge Focus 2 Improved Initiative 1 Inventor Jack-of-all-Trades Luck 3 Online Research Skill Mastery 1 (Acrobatics, Computers, Disable Device, Notice) Enhanced Feats Dodge Focus 2 -> Dodge Focus 4 Improved Initiative 1 -> Improved Initiative 2 POWERS: 96PP Battlesuit 24 ([33+8+48+9+22] 120DP Device; Hard to Lose) (Descriptors: Technology, Trans-dimensional) [96PP] Combat Array 15 (30DP Array; Feat: Alternate Power 3) [33DP] Base: Blast 10 (Range: 100’ increments, 1000’ max; Feat: Accurate 2, Improved Crit 2, Precise, Penetrating 5) [30/30] AE: Damage 10 (Hidden Blades; Feat: Accurate 2, Improved Crit 2, Precise, Variable Descriptor 1 [slashing, piercing, blunt]; Extra: Penetrating 5) [21/30] AE: Damage 10 (K. Dusters; Range: 100'; Feat: Knockback 10; Extra: Area (General, Cone) [30/30] AE: [19+4+7=30/30] Enhanced Strength 19 (Enhanced Strength 19) [19] Enhanced Feat 4 (Attack Focus [melee] 4) [4] Super-Strength 3 (+15 carry capacity & +3 sustained activity; Feat: Bracing) [7] Comprehend 4 (Translation System; Codes 1, Languages 3 [Speak 1 language at a time, understand all, read all]) [8DP] Physical Container 9.6 [48DP] Enhanced Dexterity 4 [4DP] Enhanced Feat (Dodge Focus 2) [2DP] Enhanced Feat (Evasion 1) [1DP] Enhanced Feat (Improved Initiative 1) [1DP] Enhanced Feat (Quick Change) [1DP] [Z-Space] Immunity 5 (immune to Dazzle effects, Drawback: excludes Magical effects) [4DP] Immunity 9 (life support) [9DP] Immunity 10 (immune to all damage from Cold, immune to all damage from Heat, Flaw: Limited [Half effects]) [5DP] Impervious Toughness 8 [8DP] Protection 9 [9DP] Super-Strength 2 (+10 carry capacity & +2 sustained activity) [4DP] Movement Array 3 (6DP Array, Feat: Alternate Powers 3) [9DP] Base: Speed 4 (100’ per round) [4], Super-Movement (Sure Footed 1) [2] [6/6] AE: Leaping 3 (x10, move action) [3/6] AE: Swimming 4 (25’) [4/6] AE: Super-Movement 2 (Slow Fall, Wall-Crawling 1) [4/6] Sensor & comms Array 10 (20DP Array, Feat: Alternate Powers 2) [22DP] Base: Communication 9 (Radio, 20,000 miles; Feats: Selective, Subtle; Extras: Area [2,500’ radius]) [20/20] AE: Super-Senses 13 (Visual: Infravision, Ultravision, Analytical 2, Counters Concealment, Counters Obscure [darkness], Extended 1, Radius 2, Tracking, Microscopic 1) [13] Super-Senses 7 (Auditory: Accurate, Analytical 2, Extended 1, Tracking, Ultra-Hearing) [7] [20/20] AE: Super-Senses 10 (Radio: Accurate, Analytical 2, Penetrates Concealment, Extended 1, Tracking, ) [10/20] ATTACK RANGE SAVE EFFECT Unarmed Touch DC0 Toughness (Staged) Damage (Physical) Blasts Ranged DC25 Toughness (Staged) Damage (Physical) Blades Touch DC25 Toughness (Staged) Damage (Physical) Dusters Touch(Area, Cone) DC25 Toughness (Staged) Damage (Physical) + Knockback TOTALS Abilities (40) + Combat (24) + Saving Throws (18) + Skills (14) + Feats (10) + Powers (96) - Drawbacks (0) = 202/213 Power Points
Fox Posted February 20, 2022 Posted February 20, 2022 Mostly checks out on mechanics - just the little edge case and math things: I'm afraid you can't take Skill Mastery on Concentration - you'll have to pick a different skill there. (Skill Mastery can only be taken on skills that allow you to take 10, which Concentration does not.) The battlesuit is missing its power point cost. It's the only power so it's easy enough to derive, but it should be there for completeness. You've listed range increments for the knuckle dusters, but not bought the Ranged extra. I'm not sure if this was intended to be a ranged power, given the name and the DC block? Super-Movement costs 2pp/rank, not 3, so you've overpaid a bit in the movement array. Double-check the Auditory super-sense; the pricing's a bit off, mostly because it's not clear whether you're bought those extras for the entire Auditory sense (in which case you're very much over-budget, since extras like Accurate become much more expensive). This is especially important for the Ultra-Hearing, since it is a new sense and won't benefit from any extras (and would be split off into its own power or a clearly-defined subset of this power) unless you buy them for the entire sense rather than the Normal Auditory sense type.
Spacefurry Posted February 21, 2022 Author Posted February 21, 2022 (edited) @Fox Exchanged Acrobatics for Concentration Added PP cost for suit Under the Area extra it says cones have a length, width & height of 10' per rank, so I was just noting that as range. I can remove it if needed. Fixed the cost for the Super-Movement I think I fixed the Auditory Super-Sense I also added Accurate to the Radio Sense Thank you for the help. Edited February 21, 2022 by Spacefurry
Avenger Assembled Posted February 23, 2022 Posted February 23, 2022 Can you edit your title so it says PL 10/12, not 01/12? It's been bugging me.
Spacefurry Posted February 23, 2022 Author Posted February 23, 2022 Oh my god, how did I miss that. Fixed.
Avenger Assembled Posted February 23, 2022 Posted February 23, 2022 Okay! Given her origins in the FC Universe, it might make more sense to tie her specifically to Ani-Earth, the cartoon animal/anthro dimension.
Spacefurry Posted February 23, 2022 Author Posted February 23, 2022 I didn’t realize that was a thing.
Avenger Assembled Posted February 25, 2022 Posted February 25, 2022 You should check out Worlds of Freedom!
Spacefurry Posted February 25, 2022 Author Posted February 25, 2022 Looking into Worlds, I think Ani-Earth is a little ‘toon-ish for Predator. Maybe a world off-shoot from it, closer to main FC. I know the pic is a little chibi-ish but is was the best pic of her I had.
Spacefurry Posted February 25, 2022 Author Posted February 25, 2022 @Avenger AssembledI edited the first paragraph of her History to give a little more clarity about her world. I also just went ahead and change the name of the city to Freedom for less confusion. If you want more I can try to expand it a little more, but I do plan on making a Guidebook page for Anthro-Earth later if she's approved.
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