Jump to content

Past & Future Tense - OCC


Gizmo

Recommended Posts

Posted

Chitin

Standard Action: Activate CMYK Driver

Move Action: Activate Bush Cricket Instar

Extra Effort: Surge

Standard ActionCharge Canister: 1d20+11+2 = 23

 

Canister

Toughness Save vs DC 20: 1d20+10 = 19

Move ActionDemoralize Chitin; -5 Challenge (Fast): 1d20+10-5 = 16

Standard ActionUnarmed Attack vs Chitin: 1d20+12 = 28

 

Chitin

Sense Motive Check vs DC 16: 1d20+13 = 19

Toughness Save vs DC 23: 1d20+5 = 8

Toughness Save vs DC 23; HP Reroll: 1d20+5 = 14 + 10 = 24

 

24 - Chitin - Uninjured, -2 Defense, Extra Effort, 2HP

21 - Canister - Bruised x1

19 - Nocturne - Uninjured, 3HP

  • 3 months later...
Posted

Nocturne's going to try to use Move Object to grapple Canister.

 

Ranged Attack Roll (Grapple): 1d20+9: 29 [1d20=20]

....yeah, I'll take that. Big mad? Big mad.

 

Grapple Check: 1d20+21+5: 36 [1d20=10]

So that's a DC36 grapple check for the angry future person; if they fail, she's going to use her move action to throw their butt out of the room and into the larger building (ending the grapple). Not sure off-hand how much they weigh, but she'd have an effective 60 STR and she's not trying to get them past a Chitin move action's range.

  • 2 weeks later...
Posted

Well, simple turn for a simple mood: Nocturne's going to move into the bigger room and try to fling something at Canister's head. She'll do a mini power attack to boot (because while rolling I forgot that they used Snare and not Grapple). Gambling!

 

1d20+9-2: 12 [1d20=5]

...y'know what's fun? Hero point are fun. May as well burn one.

 

1d20+9-2: 10 [1d20=3] 3->13, so a 20 total; unsure if that hits. If it does, it's a DC26 Toughness check for Canister.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...