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ACAV (OOC)


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  • 2 weeks later...
Posted

Ok lets burn my solitary HP to get Perform Singing 5 (+8)

 

If I can take 10 on that I will, but sounds like its a stress situation so,

 

[url=https://orokos.com/roll/982079]Singing[/url]: [u]1d20+8[/u] [b]28[/b]

Posted (edited)

In case its needed...

 

Notice roll

 

[url=https://orokos.com/roll/982329]Notice[/url]: [u]1d20+4[/u] [b]22[/b]]

 

And also in case its needed, an Initiative Roll

 

[url=https://orokos.com/roll/982330]Init[/url]: [u]1d20+7[/u] [b]13[/b]]

Edited by Supercape
Posted

[url=https://orokos.com/roll/982469]Will[/url]: [u]1d20+6[/u] [b]19[/b]

 

Well I thats a "win". 

 

In response, she is going to punch him!

 

[url=https://orokos.com/roll/982470]Punch Vampire[/url]: [u]1d20+9[/u] [b]29[/b]

 

Which is a critical! If vampires are susceptible to criticals?

 

DC 24 Tough Save, 29 if Crit applies. 

 

As a move action, she is gonna clamp one arm over her eyes! No more hypnotism!

Posted

Why not! Maybe an Evil Dead style vibe? Head Pops off and mutters some last curse before shutting all-white vibes?

 

(Up to you of course, but thats the kind of vibe?)

Posted

Well I think its a notice roll?

 

[url=https://orokos.com/roll/982897]Notice[/url]: [u]1d20+4[/u] [b]23[/b]

 

Just seeing if she can find anything that might be holding prisoners or some such clue...

  • 2 weeks later...
Posted

Okay, it's die roll time! (sorry for the delay here, should have gone out yesterday) - 

 

Let's have a STR check for ripping open the door (super-strength does count, naturally) 

 

And let's see a Notice check too. 

 

 

Posted

STR roll

 

[url=https://orokos.com/roll/984033]STR roll[/url]: [u]1d20+11[/u] [b]24[/b]

 

[url=https://orokos.com/roll/984034]Notice[/url]: [u]1d20+4[/u] [b]10[/b] for notice

Posted

Those are some powerful guns1 (Blast 10?)

 

Anyway

 

[url=https://orokos.com/roll/984958]Tough Saves[/url]: [u]5#1d20+9[/u] [b]19[/b] [b]29[/b] [b]19[/b] [b]24[/b] [b]10[/b]

 

So if you add the rolling effect of bruises / injuries (is it lethal?)

 

Then 

 

Dazed Injury

Made

Another Injury

Another Injury

And final roll is 7 which is a fail by 20 so KO, Disabled, Stagged, Injured x4

(And presumably an HP for the KO?)

 

 

Posted (edited)

Just for reference whats Rev's status at the moment? 2 HP? Staggered? Bruised x2? Injured x2? Disabled x2? Fatigued?

 

In any case she is going to try - if she can, to take a full round to aim at the Vamp, and then set him alight!

 

[url=https://orokos.com/roll/985554]Flamethrowa[/url]: [u]1d20+9[/u] [b]16[/b] with an additional +2 from the aim (making 18), and maybe flat footed?

 

In any case, thats a Damage 8 fire to the vamp if it hits, with an additional secondary effect the round after (setting him alight)

 

If its ok with you can I activate complication afterwards, making Rev drained of fuel and thus unable to use jets? (until she gets her hands on some more petrol). 

Edited by Supercape
Posted

Rev - 2 HP - Bruised/Injured x3, Staggered

 

is I think how we have her, with the idea that she woke up when she recovered from Disabled. (Which is not quite how it works, but is a nice way to look at it.) 

 

Okay, that's 18... 

 

which hits! 

 

Tou vs 23: 

 

https://orokos.com/roll/985579

 

all right, my unfortunate man has failed by nine, he is stunned and injured! Since he's a minion, that means he goes up like ash! 

 

 

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