Spacefurry Posted February 3 Author Posted February 3 @Avenger Assembled If you want to post a reaction too, go ahead
Spacefurry Posted February 15 Author Posted February 15 NPCs 17 Diamondlight 16 Sea Devil 12 Nightscale 6 @Supercape Diamondlight up
Supercape Posted February 16 Posted February 16 Going to teleport to the woman vampire, laser blade her, and with turnabout teleport feat, move back to starting position. Attack roll is unshifted, [url=https://orokos.com/roll/1001808]Laser Blade[/url]: [u]1d20+11[/u] [b]12[/b] and a spectacular miss.
Avenger Assembled Posted February 16 Posted February 16 Sea Devil backs Diamondlight's play and goes for the vampire woman, albeit by leaping into melee! https://orokos.com/roll/1001825 24, okay, a probable hit? DC 27 Tou save.
Spacefurry Posted February 16 Author Posted February 16 The old one/two. Diamondlight misses, but sets up Sea Devil for the hit. Toughness for her: 17 Dont know why I keep rolling so bad for her saves. >< So she is Staggered and Dazed, losing her next action. @Avenger Assembled solid hit, just IC when you can @Nerdzul Nightscale is up after that
Nerdzul Posted February 18 Posted February 18 Nightscale is gonna try and punch + grapple the vampire. Strength Attack (Extras: Autofire 1 [9 ranks] ) To hit: 29! Crit! Grapple is just 27 though
Spacefurry Posted February 19 Author Posted February 19 Wildchild is staggered and dazed so she can't resist the grapple. You got her. @Nerdzul go ahead and post IC
Supercape Posted February 28 Posted February 28 (edited) Ok DL is going to move to melee with the woman Then use set up feat to try and bluff/feint and allow Aquaria to SMASH [url=https://orokos.com/roll/1003194]Bliff Setup[/url]: [u]1d20+18[/u] [b]26[/b] Edited February 28 by Supercape
Avenger Assembled Posted February 29 Posted February 29 Sea Devil: Spend an HP to acquire Power Attack Power Attacks for +5 with her Trident https://orokos.com/roll/1003262 almost certainly a miss Spending an HP to reroll https://orokos.com/roll/1003263 20 Okay, hopefully that hits with the Set-Up.
Spacefurry Posted February 29 Author Posted February 29 (edited) Second woman’s opposed Bluff: 12 That’s a big old nope! SD power attack hits. Toughness save DC32: 22 Okay, I don’t want to just hand wave away good rolls. So she will suffer the Staggered effect for now, but instead of being Dazed and losing her action you have gone ahead and triggered stage two of the boss fight. And so, that’s a +1HP for Sea Devil as the woman begins to transform. Go ahead and IC @Avenger Assembled Edited February 29 by Spacefurry
Spacefurry Posted March 4 Author Posted March 4 NPCs 17 Diamondlight 16 Sea Devil 12 Nightscale 6 @Nerdzul Nightscale is up
Nerdzul Posted April 29 Posted April 29 Well Nightscale is gonna use the occasion to punch the "vampire" trying to at least take one of them down, I think it is an auto hit due to the grapple, although Luke save DC is just 24 since he is still PL 9 (eventually I'll manage to upgrade him hehe)
Spacefurry Posted April 29 Author Posted April 29 Okay, Toughness save for Wildchild: 14 Ouch, that’s a daze and another bruise. Wildchild - bruise x2, dazed monstrosity - unharmed Diamondlight - unharmed, 1HP Sea Devil - unharmed, 4HP Nightscale - unharmed, 4HP @Nerdzul Go ahead and post IC a solid blow.
Spacefurry Posted May 6 Author Posted May 6 Wildchild is dazed Monster lady swipes at Sea Devil Melee attack: 17 And misses Wildchild - bruise x2, dazed monstrosity - unharmed Diamondlight - unharmed, 1HP Sea Devil - unharmed, 4HP Nightscale - unharmed, 4HP @Supercape Diamondlight is up
Supercape Posted May 6 Posted May 6 Diamondlight is going to teleport to the monstrosity, strike it with a laser blade, and then (with turnabout feat), teleport (yo yo style) back to his original position. 26 which I suspect (and hope!) hits. If so, a DC 26 Tough Save (Dazzle) and a DC 21 Reflex Save (Visual Dazzle)
Spacefurry Posted May 6 Author Posted May 6 (edited) Toughness save: 22 That’s a bruise for it Ref save: 17 Ans it’s Dazzled Man, the dice are really favoring the heroes. Wildchild - bruise x2, dazed monstrosity - bruised, dazzled Diamondlight - unharmed, 1HP Sea Devil - unharmed, 4HP Nightscale - unharmed, 4HP @Avenger Assembled Sea Devil is up. Edited May 6 by Spacefurry
Avenger Assembled Posted May 9 Posted May 9 Sea Devil will hold her action so she can go first next round! No need for me to post, Nightscale can get up in there.
Spacefurry Posted May 10 Author Posted May 10 Okay, SD is holding @Nerdzul Nightscale is up now New initiative Sea Devil - unharmed, 4HP Wildchild - bruise x2, dazed monstrosity - bruised, dazzled Diamondlight - unharmed, 1HP Nightscale - unharmed, 4HP
Nerdzul Posted May 14 Posted May 14 Nightscale I think is gonna keep trying to take down the vampire for now, unless he feels like the monstrosity is threatening some civilians.
Avenger Assembled Posted May 22 Posted May 22 Okay, you've been waiting long enough here: Sea Devil stunts Super-Strength 5 off the Flight in her armor (HP to cancel fatigue for that) She hits the creature and initiates a grapple: https://orokos.com/roll/1011361 23, which I think hits. Grapple: 31, that's pretty pathetic HP for a reroll https://orokos.com/roll/1011363 40! That's more like it! Okay she's down two HP, but I think she's got that vampire in her clutches.
Spacefurry Posted May 23 Author Posted May 23 (edited) That will hit She’d have to roll a nat 20 to beat that: 23 …and she rolls a nat 1. lol Sea Devil has successfully grabbed the big ‘Thing’ (tm) What would she like to do with it? You know, other than hug it. Edited May 23 by Spacefurry
Avenger Assembled Posted May 27 Posted May 27 I don't recall, does she have an action still? If not she's just gonna hold it helpless, if she does she's gonna start pulling off its head.
Spacefurry Posted May 28 Author Posted May 28 Right, attack and grapple are the initial action. Next round you can choose to do damage. May bad. @Avenger Assembled you ca post IC when you have a chance. Wildchild will spend her turn shaking off her daze the monster will roll to try clearing the dazzle. Fort: 23 Which I believe succeeds other then that she pulls uselessly against SD. I’ll get a post up after you, then it’ll be Diamondlight’s turn
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