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Let the Bodies Hit the Ground (OOC)


Spacefurry

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  • 2 weeks later...
Posted

Going to teleport to the woman vampire, laser blade her, and with turnabout teleport feat, move back to starting position. 

 

Attack roll is unshifted, [url=https://orokos.com/roll/1001808]Laser Blade[/url]: [u]1d20+11[/u] [b]12[/b] and a spectacular miss. 

Posted

The old one/two. 😛

Diamondlight misses, but sets up Sea Devil for the hit.

Toughness for her: 17

Dont know why I keep rolling so bad for her saves. ><
So she is Staggered and Dazed, losing her next action.

 

@Avenger Assembled solid hit, just IC when you can :)

@Nerdzul Nightscale is up after that 

  • 2 weeks later...
Posted (edited)

Ok DL is going to move to melee with the woman

 

Then use set up feat to try and bluff/feint and allow Aquaria to SMASH

 

[url=https://orokos.com/roll/1003194]Bliff Setup[/url]: [u]1d20+18[/u] [b]26[/b]

Edited by Supercape
Posted (edited)

Second woman’s opposed Bluff: 12

That’s a big old nope!

SD power attack hits.

Toughness save DC32: 22

 

Okay, I don’t want to just hand wave away good rolls. So she will suffer the Staggered effect for now, but instead of being Dazed and losing her action you have gone ahead and triggered stage two of the boss fight. 😛

 

And so, that’s a +1HP for Sea Devil as the woman begins to transform.

 

Go ahead and IC @Avenger Assembled

Edited by Spacefurry
  • 1 month later...
Posted

Well Nightscale is gonna use the occasion to punch the "vampire" trying to at least take one of them down, I think it is an auto hit due to the grapple, although Luke save DC is just 24 since he is still PL 9 (eventually I'll manage to upgrade him hehe)

Posted

Okay, Toughness save for Wildchild: 14

Ouch, that’s a daze and another bruise.


Wildchild - bruise x2, dazed

monstrosity - unharmed

Diamondlight - unharmed, 1HP

Sea Devil - unharmed, 4HP

Nightscale - unharmed, 4HP

 

@Nerdzul Go ahead and post IC a solid blow. :D

 

Posted

Wildchild is dazed


Monster lady swipes at Sea Devil
Melee attack: 17

And misses

 

Wildchild - bruise x2, dazed

monstrosity - unharmed

Diamondlight - unharmed, 1HP

Sea Devil - unharmed, 4HP

Nightscale - unharmed, 4HP
 

@Supercape Diamondlight is up

Posted

Diamondlight is going to teleport to the monstrosity, strike it with a laser blade, and then (with turnabout feat), teleport (yo yo style) back to his original position. 

 

26 which I suspect (and hope!) hits. If so, a DC 26 Tough Save (Dazzle) and a DC 21 Reflex Save (Visual Dazzle)

Posted (edited)

Toughness save: 22

That’s a bruise for it

Ref save: 17

Ans it’s Dazzled

Man, the dice are really favoring the heroes. 😛
 

 

Wildchild - bruise x2, dazed

monstrosity - bruised, dazzled

Diamondlight - unharmed, 1HP

Sea Devil - unharmed, 4HP

Nightscale - unharmed, 4HP

 

@Avenger Assembled Sea Devil is up.

Edited by Spacefurry
Posted

Okay, SD is holding

@Nerdzul Nightscale is up now

 

 New initiative 

Sea Devil - unharmed, 4HP

Wildchild - bruise x2, dazed

monstrosity - bruised, dazzled

Diamondlight - unharmed, 1HP

Nightscale - unharmed, 4HP

Posted

Nightscale I think is gonna keep trying to take down the vampire for now, unless he feels like the monstrosity is threatening some civilians.

Posted

Okay, you've been waiting long enough here: 

Sea Devil stunts Super-Strength 5 off the Flight in her armor (HP to cancel fatigue for that) 

She hits the creature and initiates a grapple: 

https://orokos.com/roll/1011361 23, which I think hits. 

Grapple: 31, that's pretty pathetic 

HP for a reroll 

https://orokos.com/roll/1011363 40! That's more like it! 

 

Okay she's down two HP, but I think she's got that vampire in her clutches. 

Posted (edited)

That will hit

 

She’d have to roll a nat 20 to beat that: 23

…and she rolls a nat 1. 

lol

 

Sea Devil has successfully grabbed the big ‘Thing’ (tm) 😛

What would she like to do with it?

You know, other than hug it. 😛

Edited by Spacefurry
Posted

Right, attack and grapple are the initial action. Next round you can choose to do damage. May bad.

 

@Avenger Assembled you ca post IC when you have a chance.
 

Wildchild will spend her turn shaking off her daze

 

the monster will roll to try clearing the dazzle.

Fort: 23

Which I believe succeeds

other then that she pulls uselessly against SD.

 

I’ll get a post up after you, then it’ll be Diamondlight’s turn

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